Super Market Racers is a Build-Your-Own-Vehicle Racing game, with a junkyard/mall theme. Before beginning to race, Players must build for themselves a vehicle to race in, using a standard Supermarket Trolley as a base, from there, players can add Stabilisers, Armour, Steering, Propulsion, Cool Looking Pieces, and an assortment of goofy Weapons. Basic parts are unlocked from the start, but the rest are locked, waiting to be unlocked through the campaign mode and the Instant Race mode. The tracks that players race on vary, from Downhill suburbs, Junkyard mazes, and Department Store Aisles. The game comes with 50 premade tracks, but more can be created using the Track Editor. The game features both Local and Online Multiplayer, allowing you to verse your friends no matter who is in what house. When racing, its important to control your cart according to how you built it. Not having enough stabiliser, and you will want to take wide turns, so at not to flip the cart. No steering, and your stuck in a straight line until you hit a curved wall. No propulsion, and only on downhill maps will you even make it off the start line. At the end of it all, you can sell Carts that have garnered a lot of wins, for special parts. Build Tracks, Build Carts, be the ultimate Super Market Racer.

Image Source: http://nbg.bikeroute.com/Events/Mayors_Ride/bios/max_chen/MaxChenShoppingCartbike.jpg

More submissions by danielpringle for MDS GDV110 - 'One Game a Day' Assignment

This idea is being submitted as a PDF, as it is to big/long for Streak Club to process:

Madman's Kingdom.pdf527kb
6 downloads

The Great Destroyer is a Co-op FPS action game, set on the planet Mars during the far flung future. You (and your buddy, if that option is chosen,) are a Space Marine, guarding a dig site on mars, that has recently unearthed an alien temple, of unknown origin. Despite first contact being many years ago, these ruins do not match any known race's architecture. Therefore, many Pirates, Swindlers and Robbers are trying to get into the temple and steal artifacts. Its your job to keep them out. What you don't expect, however, is your Commander, his Lieutenant, and a large number of your contingent, going rouge and occupying the structure. It is now up to you (and your buddy,) to infiltrate the temple, take down the Commander and Lieutenant, and stop them from disturbing whatever may lie within. As you (and your buddy) descend down, and progress through out the game, you pick up strange weapons, weird enhancements, fight loads of rebel troops, accidentally unleash the droid security system, and eventually, reach the core of the structure. There, you find the Commander and Lieutenant, standing in-front of a great beam of pure energy. Turns out, the Temple is in fact a giant super-weapon, able to obliterate all sentient species from any chosen planet. Can you (and your buddy) stop your comrades from activating The Great Destroyer?

Image Source: http://www.arabianbusiness.com/incoming/article517593.ece/BINARY/planet_mars.jpg

The Stench, is a 2D side-scrolling Metroidvania type game. In the basement of the 20 story apartment block you live at, both a sewage pipe and gas pipe have simultaneously burst, knocking out the power and phone lines, and flooding the building with a non-toxic yet horrible smelling cloud of fumes. A single minute of exposure, and you will pass out from shock. You happened to be on the roof at the time, tending to your flock of carrier pigeons, but you now have to somehow descend all 20 floors and escape through the lobby, so you can use the payphone outside to call the CDC. In order to make it down the building, you need to use the environment to your advantage. Curtains, Sheets, Clothes, and other fabrics can be used to make temporary face masks, giving you a small amount of breathing time through the Stench. Raiding fridges can allow you to get Citrus Fruits, that can strengthen face masks, or themselves be smushed into your face to block the stench. should you find an apartment with a fan and unlocked window, you can open and turn them on respectively, to clear out the stench from that one room only, giving you time to 'catch your breath'. Air Fresheners can be looted from bathrooms, and temporarily clear out the Stench from rooms, but have a limited number of uses. Rarely, you can find a gask mask, giving you a good few minutes of breathing time before it to breaks down from the utter repulsiveness of the stench. can you make it down all twenty floors? or will you pass out like the rest of the tenants? In the end, will you be claimed by The Stench?

Image Source: http://s3images.coroflot.com/user_files/individual_files/original_343230_IP2jhW8ShE3hE6Ij3Be49qAFS.jpg

Adorable Dinosaurs Ultimate Cute Kickpunch! is a 2.5D fighting game set in Prehistoric times. The big meanie Tywanisawus Wex has gone and stolen all the Dino Eggs! He has given all the other Dino's a chance to get them back; compete in a fighting tournament, and come out victorious against all others, including himself. For this story mode, you are restricted to the character Apatiosawus, although all seventeen characters are playable in multiplayer. During the battles, Dino's use a multitude of varying slaps, kicks, punches, and wild arm flailing to widdle their opponents health down. The winner is the first Dino to make their opponent cry. As you progress through the rounds, fighting characters like Brontysawus, Stegysawus, and Reptar, you learn more of the backstory of Tywanisawus Wex, and his motivation for stealing the DIno Eggs. Eventually, you come to final boss, Tywanisawus Wex himself. Even if you manage to defeat him, you find out that he was working for a higher power. It was all the Evil Spinysawus's Plan! Are you Strong enough, Fast enough, Adorable enough to defeat Spinysawus? Find out in Adorable Dinosaurs Ultimate Cute Kickpunch!

Image Source: http://images.clipartpanda.com/cute-dinosaur-9f906fb381d0224fcba70da266293035.png

The Birthday is a first person psychological game, set in the middle of the bush. Its your fathers birthday, and for the occasion, you and him have gone up to your under-construction Holiday House, sitting in the middle of dense bush overlooking the ocean. A truly magical place. As you explore the framework of the house, your father says he needs to check on the seats in the small picnic area down the side path. You watch as he turns the corner. What should be a five minute trip turns into half an hour, before you decide to race down to find him. All you find, sitting on one of the chairs, is the hat he was wearing. There is only one place he could have gone; into the bush. The house is located in the corner of a 14 Hectare property, made almost entirely out of native plants, that you as the player are free to explore at your own will. But make sure you hurry to find your father. There is only a few hours of daylight left, you don't have any sort of survival gear, and you know from experience that there are wild pigs somewhere in the area. Players must use logic, reasoning, and good observation, if they want to make any headway in there search. Maybe they caught a glimpse of a shadowy figure far away? maybe they found their fathers Watch, caught on a tree? All you know, is that this will not be your fathers Final Birthday.

Image Source: https://c1.staticflickr.com/9/8324/8104437552_9f4cc4cdbd_b.jpg

The Witches of Takal is 3rd person RougeLike RPG, taking place on the Mountain of Takal. You have been dispatched by the local village to investigate increased Witch activity in the area, which seems tied to the increased amount of bad weather, dying crops and livestock, and Meteors falling from the sky. Upon reaching the base of the mountain, you find the ruins of an entrance to a temple within the mountain, which you of course, enter. The game begins here, with you, in you chosen class of either Paladin, Rouge, Mage, Cleric or Necromancer, descending into the maze of tunnels that riddle the mountain, in search of the Witches. Along the way, you find yourself dealing with the creatures that live in the tunnels, such as cave goblins, giant spiders, imps, wolves, ice giants, ice dragons, and eventually, the Witches. All on one life. Die, and you get sent back all the way to the bottom of the mountain, with all your stuff gone. The witches lie just under the top of the mountain, in a great chamber. by this point, the player, having fought his entire way up the inside of the mountain, may have come across several witch outposts. Each one reveals part of what the witches are doing, and all of them are required to have been visited if you wish for the best ending. It is revealed that the Witches are trying to tear apart the very fabric of reality, in order to summon an Eldritch Horror, while causing the complete disintegration of themselves, the mountain, and all matter within a 30 mile radius. Will you be the one to make it to the very top of the mountain, and put an end to The Witches of Takal?

Image Source: https://thetruthbehindthescenes.files.wordpress.com/2010/11/6.jpg

The Lost Cities is a First Person Adventure exploration game. You play Sotan Posteel, a Scrapper for Hire in the Milky Way Galaxy. You, and your team of robots, descend into abandoned cities on destroyed planets, to retrieve items of importance, for a considerable fee. Anything else you find is yours to keep. Its a good paying job. That is, until you receive your Latest Contract. Neo Charon, of 'Charon, Sampson and John', has asked you to retrieve 7 icons of the Old Gods of the Planet Enol, from its surface. One Icon lies in each of the Major Cities scattered across the desolate wasteland terrain. Despite what you heard about Enol, with the Plague, Killer Robots, Atom Wars, and that once incident with an ambassador from Napan, you take the Job. After all, 20 Million Soko's don't come by you very often. So you head down to the Planet, with 2 Collector Bots and 4 Security Bots, as you don't know how big the icon is, and there may be some Squatters living in the city. But what you don't know, is that the planet is not abandoned. As you venture into the first city, who knows what you will find. What has been lurking under the surface of the planet? Just how big are the Icons of the Old Gods? These questions will all be answered, in The Lost Cities.

Image Source: http://img2.wikia.nocookie.net/__cb20120512211947/lifeinthefuture/images/8/8e/Futuristic_Abandoned_City.jpg

MagnaLevitation is a multiplayer racing Mobile game. Players start right off by building a Vehicle like structure on top and around a magnet, using a rather wide selection of parts, most of which however, require purchase with InGame money, won in races.. Players should ensure that there is and evenness to the structure, as a weight imbalance can tip the vehicle over. Players have the option of testing their vehicle before having a multiplayer match. The Vehicles are controlled by placing small pistons on the top of the magnet, that cause minuscule weight imbalances to propel the Magnet forward, backward, left and right. Once players are happy with their vehicle, Its time to race Up to 8 players connect their phones together, with one player also acting as host. Once everyone is connected, the race can begin, on one of several tracks based upon the Japanese Monorail system. As soon as the light turns green, each car is given a free 'push' to set them off, after which the player takes control. They need to regulate how much they use each piston, to maintain both Speed and Balance, while hovering above the Electromagnetic Floor. To much Piston, and you will flip, smashing your Vehicle against the floor, and knocking you out of the race, with no prize money. The Vehicle is destroyed, and any parts that were purchased in the construction process will need to be rebrought. The starter items will always be available. MagnaLevitation, a High Cost Sport with Dangerous Failure.

Image Source: http://ecx.images-amazon.com/images/I/61N7dYWuyjL._SL1500_.jpg

Hide and go Thief is an asymmetric Third Person Multiplayer game. The game takes place on the small island of Weremeyer, where the Local bank is holding a large sum of money temporarily for a Traveling Merchant. Naturally, Numerous thieves want a piece of this bounty, so the Merchant has hired some Paladins to protect both his gold and the town. This is where you come in. One team plays the Band of Thieves, The other, the Order of the Paladins. The Thieves objective is to blend into the town, by camouflaging themselves as other townsfolk, walk into the bank, steal anything that isn't nailed down, Escape the bank completely undetected, and take the awaiting rowboat back to your offshore Rigger. As a paladin, its your job to arrest the Thieves, before they can steal all the treasures. You do this by identifying the Townsfolk that stand out, do things not considered 'normal' for who they are, or wander where they shouldn't. These are the thieves in Disguise. Once you correctly arrest a Thief, they are thrown in jail. But should you incorrectly arrest a Townsfolk at least 3 times, HR will put you in a cell, for a good few mins. Thieves, once arrested, can either attempt to break out, via Lockpicking, attempting to dig a tunnel, swiping the guards keys, etc. Should they fail to be released, they are moved to the Paladins team. The game is over when either All the gold is stolen, all the Thieves have become Paladins, or time Expires, in which case Paladins win by default. Its a Paranoid game of Hide and go Thief, here on Weremeyer island.

Image Source 1: http://www.wallpaperup.com/uploads/wallpapers/2013/06/10/100473/ec41bbc8e6403f0791dcd7a00801dea9.jpg

Image Source 2: http://videogamemanor.com/wp-content/uploads/2014/02/Thief-Customization-options-in-the-game-N2G.jpg

Rise of the Planet of the Alpacas, is a Real Time Strategy World Conquering Simulator. Each match of the campaign starts with the Player controlling one 'Super Smart' Alpaca, who acts as the Main Research and Unit Production entity for your conquest. You will start off by having your Smart Alpaca coerce other Alpaca's within the paddock towards your cause, while scoping out the surrounding area. Most Maps have the objective of Making the human living areas Uninhabitable by their occupants, so it helps to find the Primary dwelling early. Most of the match is spent Breeding additional Alpacas, and attempting to have scouts break out of the paddock to scope out the rest of the area. Once you have a large enough force, you can attempt to break through the Main Gate. Alpacas have 2 main forms of attack: Spitting, and Kicking. Spitting is good for temporarily disabling Humans, while Kicking can be used to break through objects. Additionally, some Alpacas may become Stud Males. These alpacas possess Fighting Teeth, and can actually wound the Humans, disabling them for longer. Beware though, as these Alpacas may become rouge, and attack the rest of your Herd. In order to render the Human Dwelling Uninhabitable, You need to have your Alpacas create Poo Piles. Alpaca dung, while a good fertilizer, does give off a horrible smell, driving the humans away. Enough of these around the Human Centric areas of the map, and the humans will leave, winning the match for you. As Levels progress, you start off now with additional Alpacas in your herd, which grows larger and larger, to the point where near the end levels, Its a herd off 300 strong Alpacas assaulting a Rural Village. Its the Extremely Slow and Horribly Smelly Rise of the Planet of the Alpaca's, and You are the one in control.

Image Source: http://garak.wimp.com/images/thumbs/2012/10/e5b8e28b5bf3abc5d57adf36ca4b1db8_alpaca_1316_866.jpg

You Immediately do Web Support is a Text Based Programming Puzzle Game. You have Immediately been hired by Website Development Firm Purple Waterfall LLC, as a Website Tech Support Personnel. If a clients Website suffers an issue, its you job to fix the issue within a certain amount of time, or get fired. Plain And Simple. Each Level is designed like an actual website's html code, each one containing a bug, issue, or error that's causing problems on the Web Page. You have within the timeframe (Nothing more than 5 minutes) to correct the issue to the point where it no longer affects the webpage, while still keeping all functionality intact. On the early stages, it can be as simple as adding a > to a line halfway down the page, while it later levels it can involve having to patch the search box functionality to prevent SQL Injection. As the levels go by, you go from just HTML, to also CSS, PHP, C++, JavaScript, Ruby, and even Python. This game obviously has a target audience of puzzle solvers, programmers, REAL Website developers, and other code enthusiasts. The world of websites, html, and angry clients is a fast paced one, and it all happens just as You Immediately do Web Support.

Image Source: https://www.seoclerk.com/pics/253525-16WWtf1407503483.jpg

In the Darkness of the Night is a 2D sidescroller Mystery Horror Psychological Game, set in a small Village in the middle of the Forest. You play a lone Villager, a Jack-of-all-Trades type of character, who goes around the village doing tasks for other villagers. You fetch groceries for the old woman in the rocking chair, help the farmer plough his field, fix the chimney in the smithy, and a whole bunch of other randomised tasks each Real-time day. But each day, there is always a villager you pass by. Its different each time, but passing by them causes a faint menacing whispering in your ear. You cant tell what it says, but it makes you feel a great sense of anger towards the villager, as though you want to make sure he no longer exists within this realm of the living. Good thing you don't act on these feelings, Right? Its not your doing that random Villagers have been turning up dead each day for the past several days, Right? Wrong. Should you open up and play the game between the Real-Time hours of 11PM and 5AM, you will find yourself armed, disguised, and with one mission; to kill your target. But wait! You, the Player, have control of your character now. That means you can stop yourself from committing the Murder, Right? Its not like you Fighting against an A.I. Demon, who has possessed your character, and is now battling with you for control of your character, Right? And its not like the Demon will attempt to dissuade you by flashing Jumpscares and other semi-disturbing Images onto the screen, Right? Here, deep In the Darkness of the Night, you are not a Killer, Right?

Image Source: http://4.bp.blogspot.com/-wViycbvIDDM/Ubrho4Ks5kI/AAAAAAAAAVw/4xBOjjTO8wQ/s1600/real+horror+stories.png

Love Bombed is a third person single player open world freeform shooter. You play as an ordinary citizen of New York City, working a 9-5 job, earning just enough to support yourself, and generally not getting along with anyone. But then Fate shines itself in your direction. Aphrodite, the Greek Goddess of Love, has watched you from afar, and decided to Curse you. Why? Because the Greek Gods are known for doing random things. It was Poseidon's fault the Minotaur was created, after all. Either way, you become infused with the Power of Love, a literal beacon of all things beautiful in the world. It is now your duty to spread this love. You proceed out you apartment door, to find you can see the anger, hate, and loathing within the citizens of New York. You can travel anywhere in New York city, from Queens to the Bronx, spreading Love amongst the general population. You do this by literally shooting love from your hands, draining love from yourself into the targeted citizen. You can only do this so many times before you need a love recharge. You charge up by visiting major tourist attractions, and empowering yourself from the background love that every citizen has for the city. Completely filling one of the Five Boroughs with love will grant you more favour with Aphrodite, giving you additional ways to spread love, such as the Love Bomb, where you call a great burst of Love from the sky! watch out New York City, its time to be Love Bombed.

Image Source: https://latigar.files.wordpress.com/2015/03/we-love-ny.jpg

Appliance Gallery Ghost Hunt is a First Person Asymmetrical Multiplayer game, taking place in a modern Art Gallery. For some reason, the current displays are all Household Appliances, from Kettles and Toasters, to Washing Machines and Fridges. Again, for some reason, what seems to be a Possessive Spirit has entered the Gallery, and is Flitting from Appliance to Appliance, causing mischief. It is up to the 3 of you, the Ghost Whisperers', to track down and remove this Spirit. To do this, you need to stare at the Appliances. Enjoy the Modern Art. But keep your ears open. For the Spirit, while hiding, cannot stop giggling. Traveling around the Appliances drains its energy, so it does need to spend some time in each appliance to build its energy back up. Should you see or hear any appliance acting suspicious, be sure to immediately spray it with you Antiplasm. The ghost will be forced out, and have a major amount of its energy drained. It will also no longer be able to go back into that appliance. Should the Ghost run out of energy while outside an appliance, it will dissipate, securing the win for the Ghost Wisperers. But they only have a Limited Supply of Antiplasm. If it runs out (or time expires), the Spirit wins the match, so don't spray it around freely. Its a oddly strange day for an Appliance Gallery Ghost Hunt.

Image Source: http://www.nag.org.au/__data/assets/image/0004/204835/deVietr-web-572.jpg

Steam Planet, is an open world Post Apocalyptic vehicle game. Its the not too distant future. Oil, Petrol, Diesel, all forms of liquid fuel, have run out. The world has plunged into a dark age, where the occult has become everyday, where tribes roam the everlasting deserts, lead by beings who have 'ascended'. but they don't roam these deserts on foot. They pilot great Steam Trains, powered by coal, the new all-wanted resource. In this world, you got to keep moving, or the harshness of the desert will strip, shed, and melt you to pieces. You are Sand Shredder, a Jigger boy in the tribe known as The Scotsmans. Its your job to go out on a Pump Car with your crew, and pick up coal from areas along your Trains path. One day, as you raid the town of Bolan, you come across a piece of a map. After interrogating the locals, you determine that the completed map points to a massive stockpile of coal, one that could power your Train for many decades to come. In response to your find, your tribes ascended makes you chief navigator, giving you free reign on where the Train goes. You can explore the entirely of the world wasteland, raiding towns for coal when needed, discovering occult devices to increase your ascended's power, Recruiting more Jigger Boys to your tribe, and ultimately, put together the map that will ensure your Tribe outlasts the Rest. The Planet now runs on steam, and you can own it all.

Image Source: http://throughthesandglass.typepad.com/.a/6a01053614d678970c0162fe143b22970d-pi

The year is 2048. The Robots, once the labour force of humanity, have risen against their masters, taking up arms, to form a new Robotic Empire. They attack the bastions of Humanity from their Giant Floating Sea Base, situated in the centre of the Pacific Ocean. You, Codenamed Agent Big Chill, have been sent in to assassinate Several High Priority targets, sabotage the primary weapons computer, and self extract, before the Military moves in. You have been equipped with a Cryogenator, a prototype weapon system that Freezes the Robots solid for a period of time. You are expected to obtain more weapons throughout the base. You must use a combination of stealth and surprise attacks to make your way about the base. Should a Robot call for reinforcements, get the heck outta there, or you're going to end up very dead. The Ventilation system is your best bet for avoiding robots, but make sure you have enough oxygen in your Breathing Mask. Those vents are filled with an unknown form of hallucinogenic, that can cause a complete alteration of how your perceive your environment. Stay sharp, act smart, Freeze robots only when needed. You have 24 hours to complete your mission Agent Big Chill. Operation Freezer Burn is a Go!

Image Source: http://vignette3.wikia.nocookie.net/campaignmaster/images/e/ec/Floating_Fortress.jpg

The Fish Displacer is a third person party sports game, for Kinect. In the little village of Lakeside, there is a rather large problem. All the fish have mutated, and have started attacking boats, swimmers, and beachgoer's. It is up to you to punch those Fish, and make the people of the village happy again. One to twelve players (Each taking turns) stand in front off the screen, and punch, much like a boxing game. the player is moved on a randomly generated 'rail' to come across multiple different fish, swimming in the lake. You have to punch the fish, and get its health bar down to zero before it does the same to you. You score 10 points per connecting punch, and 100 points upon K.O.ing a fish. As you go on, the fish get tougher and tougher, requiring you to dodge their attacks, while landing more and more hits over time. Should you get far enough, you will find yourself facing a boss. The Shark Puncher. A Rival who has taken the embodiment of a shark. Now it become the ultimate underwater fish boxing match. Can you beat you rivals, your friends, and become known as The Fish Dsiplacer?

Image Source: http://unhingedmagazine.com/wp-content/uploads/2015/07/HrTfUXg.png

Two Hundred and Fifty Seven Seconds. That's how long you have to live. Every second, ticking down. And the only way to add more time, is Blood. Blood Samurai is a third person linear hack/slash video game, set during the great Onin War. You are a Samurai, lead by the Shogun Ashikaga Yoshimi. It is the 3rd year of this great war, to decide who will succeed Shogun Ashikaga Yoshimasa. As you ride in to battle, your horse gets shot by an arrow, and you tumble off it, into a small crevasse. There, you find the stuff of nightmares; an Oni. But rather than kill you, it curses you. You are given great strength, speed, stamina and endurance, far beyond that of a mortal man, but at a cost: you have Two Hundred and Fifty Seven seconds left to live, unless you take a life. A single soul is worth but sixty seconds. You have become a Blood Samurai. You ascent to the surface, to find the battle raging around you. It is up to you to decide what happens next. Do you continue to fight for Ashikaga Yoshimi, cutting down all who oppose him? Do you commit Seppuku, out of shame of what you have become? Or will you take the lives of everyone before you, killing indiscriminately, in your quest for everlasting life through blood? How long will you survive, as the Blood Samurai?

Image Source: http://wiki.chronicles-of-blood.com/images/thumb/Creatures-Zombie_samurai.jpg/600px-Creatures-Zombie_samurai.jpg

The Megathematic tale of Jean Lafitte, is a third person adventure exploration game, set in Disneyland California. You play a simple Park Visitor, there only for a day trip, looking to see all the mystery and wonder that the Park has to offer. But instead, you see an anchor. Sitting in front of New Orleans Square, it bares the Inscription:

Lafitte's Anchor
Said to be from a Pirate Ship commanded by Jean Lafitte in the Battle of New Orleans
January 8, 1815
It is also said that Lafitte's Privateering Ships left a wake of blood from the Mainland to Barataria Bay

But don't believe everything you read

Explore the entirely of Disneyland, finding all the little clues and references to this enigmatic man. You can visit any store, ride any ride, and even go behind the scenes (if you dare). There are many objects within the world that are intractable, some extremely helpful, some completely useless. Find the lost relics of Andrew Jackson, the missing June painting, the secret tunnels under the Haunted Mansion. Avoid Disney's cast members, as you sneak into restricted sections to uncover documents revolving around the meaning of the objects. Learn just how Adventureland, Frontierland, Critter Country and New Orleans Square are deeply connected, and Ultimately, discover the lost secret of Eddie Sotto, buried within the park. Who is Jean Lafitte? Why does he appear all over Disneyland? Why does the Haunted Mansion have a statue pointed towards Tom Sawyers Island? All these and more will be answered in The Megathematic tale of Jean Lafitte!

Image Source: http://parksandresorts.wdpromedia.com/media/disneyparks/blog/wp-content/uploads/2012/07/jla222881LARGE.jpg

Journey to the Glorious City, is a third person Open World Exploration game, set in the 17th century, during the Spanish conquisition of Southern America. You play as an unnamed Fortune Hunter, exploring the New World, looking for untold riches. Starting from a small Port settlement, you have freedom to explore the entirety of Southern America. Almost. You traverse the country in a map view, that slowly gets revealed as you move about the map. You can find Spanish settlements, Mayan, Aztec, and Incan Cities, lost ruins, Undiscovered lakes and Rivers, and even Random Encounters in the deep jungles. However, you wont find what your looking for by uncovering every section of the map. While in the Port settlement, you heard rumours of an ancient city of Pure gold, El Dorado, buried deep within the jungle, with only a hidden set of markers leading the way to the city. You have a general idea of the location of one of these markers. Each Marker is different, from oddly shaped rocks, Abandoned temples, Pictographs on cliffs, and Trees twisted into shapes. Each Marker points to the next, if you can figure out its meaning. But at all times, be on the lookout for other fortune hunters, Natives, even the Wildlife. Can you survive the Journey to the Glorious City?

Image Source: https://markb4.files.wordpress.com/2013/04/el-dorado.jpg

MDS GDV110 - 'One Game a Day' Assignment

Media Design School's GDV110 students come up with a game idea a day.

daily from 2015-07-21 to 2015-09-11