Rise of the Planet of the Alpacas, is a Real Time Strategy World Conquering Simulator. Each match of the campaign starts with the Player controlling one 'Super Smart' Alpaca, who acts as the Main Research and Unit Production entity for your conquest. You will start off by having your Smart Alpaca coerce other Alpaca's within the paddock towards your cause, while scoping out the surrounding area. Most Maps have the objective of Making the human living areas Uninhabitable by their occupants, so it helps to find the Primary dwelling early. Most of the match is spent Breeding additional Alpacas, and attempting to have scouts break out of the paddock to scope out the rest of the area. Once you have a large enough force, you can attempt to break through the Main Gate. Alpacas have 2 main forms of attack: Spitting, and Kicking. Spitting is good for temporarily disabling Humans, while Kicking can be used to break through objects. Additionally, some Alpacas may become Stud Males. These alpacas possess Fighting Teeth, and can actually wound the Humans, disabling them for longer. Beware though, as these Alpacas may become rouge, and attack the rest of your Herd. In order to render the Human Dwelling Uninhabitable, You need to have your Alpacas create Poo Piles. Alpaca dung, while a good fertilizer, does give off a horrible smell, driving the humans away. Enough of these around the Human Centric areas of the map, and the humans will leave, winning the match for you. As Levels progress, you start off now with additional Alpacas in your herd, which grows larger and larger, to the point where near the end levels, Its a herd off 300 strong Alpacas assaulting a Rural Village. Its the Extremely Slow and Horribly Smelly Rise of the Planet of the Alpaca's, and You are the one in control.
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Titan of the Skies is a asymmetrical co-op multiplayer Airship Combat Juggernaut game. After a great flood, mankind is divided into island nations, sitting on what were the tallest peaks of the planet. The skies have become home to the new ecosystem, with massive air factories and floating city's becoming common across the planet. Of course, since no one knows what caused the flood, most of the nations are at war with each other, attempting to destroy each others Airships and cripple their economies. Titan of the skies has 13 players per match, with 12 on one side, and a lone player on the other. The difference is, the 12 players are all flying in small single seat airplanes, while our solve survivor is piloting one of the biggest Airships ever constructed. The 12 players are the Phantom Blades, Mercenaries looking to destroy and salvage the AFF Goliath. Meanwhile, our lone player is captaining the Goliath, and must fend off the attack long enough to get his ship to the warp ring back to his Capital City. For the Blades, the game is a third person aircraft combat game, fighting off attack drones, and trying to do enough damage to vital sections of the Airship. For Goliaths Captain, he sees the world as a Real Time Strategy game, with his ship at the centre, able to use it to create Drones, Turret Platforms, and resource collector ships, in a rapid production based game of cat and mouse. Who will become victorious? Who will sink into the ocean? and who will become Titan of the Skies?
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