Submissions by danielpringle tagged multiplayer

Hide and go Thief is an asymmetric Third Person Multiplayer game. The game takes place on the small island of Weremeyer, where the Local bank is holding a large sum of money temporarily for a Traveling Merchant. Naturally, Numerous thieves want a piece of this bounty, so the Merchant has hired some Paladins to protect both his gold and the town. This is where you come in. One team plays the Band of Thieves, The other, the Order of the Paladins. The Thieves objective is to blend into the town, by camouflaging themselves as other townsfolk, walk into the bank, steal anything that isn't nailed down, Escape the bank completely undetected, and take the awaiting rowboat back to your offshore Rigger. As a paladin, its your job to arrest the Thieves, before they can steal all the treasures. You do this by identifying the Townsfolk that stand out, do things not considered 'normal' for who they are, or wander where they shouldn't. These are the thieves in Disguise. Once you correctly arrest a Thief, they are thrown in jail. But should you incorrectly arrest a Townsfolk at least 3 times, HR will put you in a cell, for a good few mins. Thieves, once arrested, can either attempt to break out, via Lockpicking, attempting to dig a tunnel, swiping the guards keys, etc. Should they fail to be released, they are moved to the Paladins team. The game is over when either All the gold is stolen, all the Thieves have become Paladins, or time Expires, in which case Paladins win by default. Its a Paranoid game of Hide and go Thief, here on Weremeyer island.

Image Source 1: http://www.wallpaperup.com/uploads/wallpapers/2013/06/10/100473/ec41bbc8e6403f0791dcd7a00801dea9.jpg

Image Source 2: http://videogamemanor.com/wp-content/uploads/2014/02/Thief-Customization-options-in-the-game-N2G.jpg

Titan of the Skies is a asymmetrical co-op multiplayer Airship Combat Juggernaut game. After a great flood, mankind is divided into island nations, sitting on what were the tallest peaks of the planet. The skies have become home to the new ecosystem, with massive air factories and floating city's becoming common across the planet. Of course, since no one knows what caused the flood, most of the nations are at war with each other, attempting to destroy each others Airships and cripple their economies. Titan of the skies has 13 players per match, with 12 on one side, and a lone player on the other. The difference is, the 12 players are all flying in small single seat airplanes, while our solve survivor is piloting one of the biggest Airships ever constructed. The 12 players are the Phantom Blades, Mercenaries looking to destroy and salvage the AFF Goliath. Meanwhile, our lone player is captaining the Goliath, and must fend off the attack long enough to get his ship to the warp ring back to his Capital City. For the Blades, the game is a third person aircraft combat game, fighting off attack drones, and trying to do enough damage to vital sections of the Airship. For Goliaths Captain, he sees the world as a Real Time Strategy game, with his ship at the centre, able to use it to create Drones, Turret Platforms, and resource collector ships, in a rapid production based game of cat and mouse. Who will become victorious? Who will sink into the ocean? and who will become Titan of the Skies?

Image Source: http://img.photobucket.com/albums/v720/Pleasington/Battle.jpg

Super Market Racers is a Build-Your-Own-Vehicle Racing game, with a junkyard/mall theme. Before beginning to race, Players must build for themselves a vehicle to race in, using a standard Supermarket Trolley as a base, from there, players can add Stabilisers, Armour, Steering, Propulsion, Cool Looking Pieces, and an assortment of goofy Weapons. Basic parts are unlocked from the start, but the rest are locked, waiting to be unlocked through the campaign mode and the Instant Race mode. The tracks that players race on vary, from Downhill suburbs, Junkyard mazes, and Department Store Aisles. The game comes with 50 premade tracks, but more can be created using the Track Editor. The game features both Local and Online Multiplayer, allowing you to verse your friends no matter who is in what house. When racing, its important to control your cart according to how you built it. Not having enough stabiliser, and you will want to take wide turns, so at not to flip the cart. No steering, and your stuck in a straight line until you hit a curved wall. No propulsion, and only on downhill maps will you even make it off the start line. At the end of it all, you can sell Carts that have garnered a lot of wins, for special parts. Build Tracks, Build Carts, be the ultimate Super Market Racer.

Image Source: http://nbg.bikeroute.com/Events/Mayors_Ride/bios/max_chen/MaxChenShoppingCartbike.jpg

Race to the sun is a multiplayer 1st/3rd-person online party game, designed for 4-64 players. Players spawn at different points within a very large map, containing several landmasses. Players can choose to team up or go solo, to complete the objective. Said objective, is to build a tower from the surrounding resources, reaching so high that players can literally 'touch' the sun (aka the top of the skybox). Players are able to attack and destroy other players towers, harvesting valuable resources from the ruins. The winner(s) are whoever are the first 10 people to 'touch the sun', or whoever does so within 2 minutes of the first player doing so, In order to allow both solo and team play within the same game. This number is modified depending on the number of players within the game at the time. Towers can be built from anything the player is able to obtain, from dirt, sand or wood, to mined metals and other rare building materials. But you have to make sure your tower is structurally sound, as both Physics and Weather are present within the game. Towers can, and most likely will, fall down at least once per game. Defend your tower, attack others, and keep building higher. These are what you need to do, to Race to the Sun.

Image Source: http://i.ytimg.com/vi/OaP6qMMvJw4/maxresdefault.jpg