Some cards for a mini-game, that's yet to be figured out and developed :D
I like to have the needed assets when coding, and not just blank frames. It helps with determining the mood and feel. (Trent, Goblin, Orc, Haste and Chest)
Looking at colours and lighting of my 'cubes'. Used my Note 3 and S Pen properly for the first time.
reference: http://leafo.net/shotsnb/2015-02-04_01-57-40.png
The colors on the reference were really complex so I just threw a bunch of colors down and tried to blend it.
This is some kind of brain apparently? Trying to make more glowy statues. I also worked on controls and collisions for the actual game!
Almost didn't make it today. Was watching No Game No Life today and felt like I wanted to draw one of the scenes in the ending credits of the show.
I should REALLY do this after work, NOT before going to sleep.
PS. Krita is making me feel like I know how to draw!
Because I wasn't able to post on Day 1, I'm posting 2 today to keep my personal streak going.
Both are 4" x 3" colored pencil,
If I give it a pretentious sounding title, something like "anti-gravity tango", does that offset the meh?
I was considering just putting up class work, but that just didn't feel right. (Besides, it wasn't finished.)
So I just drew this because it was sitting on my desk.
I try to livestream these daily sessions whenever possible. Today's works were started to give me a break from the reference sheet I've been working on for a few days. I got started drawing very early in the morning with some character designs, but I started today's stream session much later than usual. Today's croquis were a little rougher than usual.
Working on something based on one of the icons I drew. Also, there's a tiny me who ISN'T standing in a generic upright pose!
This doesn't do the original justice. I started in on details too early before locking down the proportions. The end sculpt is definitely off, but I couldn't get a feel for what was wrong. (I suspect its something with the jaw, temples, and eye sockets)