Submissions from 2015-06-18 to 2015-06-19 (20 total)

still gotta add the bubbles so that's why it's been looking like chunks are missing

I am back. Looking at how far other people's pixel art and how much I need pixel art for my future game, motivated me to do more pixel art experiments again. This time with cracked glass. I did this experiment for 40 minutes.

At the start, I started with just a circle then add some lines from that circle. After more next glasses, I tried to add more detail into the middle.

working on the comic again. hmm. not that happy with it, but i'll get better with time.

Finished studying on hair and eyes shading for 100 minutes including the time for studying the references :3. So, I wanted to try something little new for the shading, especially the shading I did in the past still needs more detail.

So for the sample, I used the previous drawing of Tempa Soybean I did before for the study. I also did with 9 samples. For the number 9, I left it unshaded so I can use it for comparison with others. After that, I tried variety of hair and eyes shading I learned from the references I studied.

So, after the study, I feel I like the number 8 best. Also, for number 5 and 7 for the eyes, I think it is interesting for me to use it in certain cases :3.

Fixed some things that were bugging me with the previous attempt.

hard to think that there are this many bones in your hand. the size of my sketchbook limits me. i'll have to do full sized skeletons on bigger paper

More of the same idea. Concepts of ships and weapons and stuff.

Pencil and Paper