I am back. Looking at how far other people's pixel art and how much I need pixel art for my future game, motivated me to do more pixel art experiments again. This time with cracked glass. I did this experiment for 40 minutes.
At the start, I started with just a circle then add some lines from that circle. After more next glasses, I tried to add more detail into the middle.
Finished studying on hair and eyes shading for 100 minutes including the time for studying the references :3. So, I wanted to try something little new for the shading, especially the shading I did in the past still needs more detail.
So for the sample, I used the previous drawing of Tempa Soybean I did before for the study. I also did with 9 samples. For the number 9, I left it unshaded so I can use it for comparison with others. After that, I tried variety of hair and eyes shading I learned from the references I studied.
So, after the study, I feel I like the number 8 best. Also, for number 5 and 7 for the eyes, I think it is interesting for me to use it in certain cases :3.
hard to think that there are this many bones in your hand. the size of my sketchbook limits me. i'll have to do full sized skeletons on bigger paper