"Botti" is a little memory game targeted for kids. It's about a robot finding his way through a minefield to get to the plutonium energy he desperately needs.
The system shows you the correct path, you have to memorize it, there is a short pause and then you click and drag the robot the same path. (Had touch controls in mind for this.)
It is not really finished and it is possible that I will add one or two things later/tomorrow. Another possible scenario is letting it rest for a few weeks and then returning to it.
UPDATE 1: added difficulty levels and countdown timer
My first attempt to produce a litte game in under 10 hours.
The goal of the game is to reproduce the shown color with the help of three colorpots.
- Add one color by pressing the brightcolor buttons on the right side.
- Remove one color by pressing the darkcolor buttons on the right side.
The Game is stored here to play it online.
- Fixed the button problem
- Changed the input, so you can hold the LMB
- Changed the colorpot colors somewhat cosmetically.
- Added 5 more levels.
Thanks to all commentators for giving great feedback to improve it!
I'm officially at the point where I can release Black Box beta for public consumption. This was primarily an entry for the One Game a Week streak. I made it in about 4 days over the course of about 5 hours.
Black Box is a direct copy of a board game produced by Parker Brothers in the late 70s. It is a puzzle game with the goal of discovering the location of atoms hidden within the Black Box by firing lasers in from the sides of the board. These lasers either travel straight through, bounce off of one or more atoms before coming out, reflect off one or two atoms and come out the position that it entered, or hit an atom directly. By looking at the result of these lasers you can determine where the atoms are located. The less lasers
The game is fully playable as it is. I need to add a menu, a How To Play screen, then add more polish, color changes, and different difficulty levels. If I'm feeling really ambitious I might add a high scores table or something. Maybe some relaxing music and sound effects at some point.
You can play it here.
EDIT - I finished it off. There is a "How to Play" as well as three different difficulties. I cleaned up some of the interface stuff (you can't click on the same space more than once now, for instance). There is one extremely rare case that the lasers give the wrong result and occasionally the random color generator comes up with a color extremely close to the background color so it is hard to see. I don't think I'm going back to fix it though. On to the next!