This was initially supposed to be a submission to Art Challenges retro household, but it just wasn't working so I quit while I was ahead.
I decided to take a screenshot using the size she's actually going to be. Hm. Didn't turn out how I was hoping, but I'm thinking the camera will be zoomed in at 200%. Also, I added some pockets to her hoodie!
Decided to change the character design up a bit. I like the idea of giving the main character a hoodie. I still need to add more shadows/contours.
So. This character's design has changed so much, I've decided to switch her to a different game in my queue.
Although I'm sticking with the premise, I'm starting to rethink gameplay for the readers. It was initially supposed to be 2.5D, but now I'm not so sure... This is the main character, Gnana.
Just laying out the groundwork for the village. This was made in Qubicle using its 2D drawing tools. The grey squares are placeholders for buildings and the brown-grey blobs are placeholders for trees.
I made this image a .gif instead of a .png. I read somewhere that helps for rendering in some applications -- Twitter, in particular.