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I'm working on contemplative, experimental science fiction and magical realist games!
One Game a Month
This was initially supposed to be a submission to Art Challenges retro household, but it just wasn't working so I quit while I was ahead.
I decided to take a screenshot using the size she's actually going to be. Hm. Didn't turn out how I was hoping, but I'm thinking the camera will be zoomed in at 200%. Also, I added some pockets to her hoodie!
Decided to change the character design up a bit. I like the idea of giving the main character a hoodie. I still need to add more shadows/contours.
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Gnana's home in oku (formerly The Readers) is going to go through a few more iterations. That new addition on the left is a balcony. I'm just going to keep building out from here. Also, wondering if I should change the color of the rug in the living room again.
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The Readers is now called oku.
Imported a Qubicle binary (.qb) into Unity using PicaVoxel.
Made in Qubicle, rendered in Qubicle. Wasn't sure how to get rid of the gray frames, but I'll figure it out.
Here's the beginnings of the living room for The Readers, a 2.5D narrative science-fiction game. Tomorrow I'm going to add a couch/futon, a rug, and a door. I'm still wondering what I want to do about the wall situation. Walls or just door frames?
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