Repainting some elements on the world map.
Progress on the world map
Fixing / improving an existing artwork.
Some UI work and painting for my hobby gamedev project.
Painting more levels.
Looks a bit weird, but for testing new enemies for Death Trash I mostly just use monochrome sprites with keyframes for now.
Working on more Death Trash scenery.
Trying out showing the characters traveling on the world map. Not sure yet if this will work out good.
A lot happier now with the Death Trash world map.
New enemies.
Animated more heads for male player characters
I should make more houses for the game. But they're very annoying to implement still.
Back at animating characters.
Progress with the 3D scene.
Experimenting with 3D in low resolution.
Working on more environment assets.
Finally tools are good enough so that I can now improve existing and work on new content.
Lazy Daily Art. Just a new portrait and fixing a few sprites for player characters.
Just more stones.
Not enough time for "real" art right now. Just for a few refinements here and there.
More machinery for Death Trash.
Working all week on this game again, preparing a new version.
More scenery for Death Trash.
More Death Trash scenery.