MinerChef is a First Person Cooking and Serving Simulator, with a Dwarven Twist. You are the Head Proprietor at King's Chugger Inn, in the dwarven city of Stoneholm. Miners and Forgers come through your door every day, expecting decent food, cold beer, and absolutely no reason to get angry. Except your Head Chef just quit. It is now up to you to cook the food, serve the beer, and keep the patrons happy, while dealing with the near constant orders for different types of meals and beverages. Due to the lack of a chef, you have gone and brought a Meal Mixer; a device that allows you to throw ingredients in, and food comes out all cooked and ready. You can only carry so many plates of food and pints of beer, so prioritizing is key. Do a fast job, and you get a tip ontop of the regular payment. at the end of each day, use your cash to buy more ingredient, Meal Mixers, and Beer types, to keep up with the demands of the dwarves. If a dwarf goes too long without service, he is likely to go into a frenzy, and a bar Brawl will occour. There goes all your hard earned money for the day, wasted on repairs. Can you be the top dog of the city, the Ultimate MinerChef?
Image Source: http://www.beastsofwar.com/wp-content/uploads/2012/02/Halfling-Chef.png
The Trolley Boy is a third person simulator game, designed to replicate the job of being The Lead Trolley Recovery Assistant at a major supermarket. Equipped with your Tow Belt, High-Vis Vest, Notepad, and Pen, its up to you and your colleagues to bring Trolleys in from the two carparks your store has. Your main goal is to have, by the end of the shift, at least five full rows of trolleys within the instore trolley bay, ready for the next team to take over. Use your Tow Belt to hook up rows of trolleys together, to pull them all towards the store, but be sure to sort them out by type first. There are 5 different types of trolleys (Normal, Small, Carrier, Baby Seat, Double Baby Seat), and they don't mix. For Safety reasons, Normal Trolleys can only be collected in rows of 10, Small Trolleys in rows of 13, and the other 3 types need to be moved individually. Additionally, While working in the outside carpark, be sure to have your Raincoat handy in case of a storm. When in the downstairs carpark, keep some water handy, to cool down from all the hot car fumes. Should a car alarm go off, its your job to write it down on your notepad, and inform customer services. Find a food or liquid spillage? Its your job to find a cleaning cart and clean it up. Its a hard life being the Trolley Boy.
You are Joe.
Joe works as a aircraft captain for Air New Zealand.
You're next flight will be from Auckland to Sydney.
Three Hours, Thirty Five Minutes.
In Real Time.
The Tasman Crossing is a 2D first person flight simulator, where you fly passengers from Auckland International Airport to Sydney International Airport, and then back again. In Real Time. Its not as easy as it sounds as you deal with the fact that not only is their not much to do for the next 3 and a half hours, but that the autopilot on this plane has been disabled for maintenance, mean course correction is required every few minutes. Suffer from an emergency landing, and your going to need to travel in coach on a different aircraft, all the way back to the airport you departed from. In Real Time. A successful Landing at your destination will net you exactly 1 point. As will the return flight. And all sequential flights. Luckily you only need 100 points to win, so it shouldn't take you that long; only about three hundred and fifty nine hours. Oh, and since the game is so easy, the option to save the game would not be added; A single sitting is all that should be required to finish this game.
Final Call for Flight MDS185 to Sydney...
Image Source: https://upload.wikimedia.org/wikipedia/commons/1/1b/Air_New_Zealand_Boeing_787-9_Dreamliner_landing_at_Perth_Airport.jpg
Call Centre Simulator 2016 places you into the role of a recently hired Junior Customer Service Representative, at the prestigious Mighty Bank. For the next month, it is your job to help customers with any problems, queries, questions or misunderstandings they may have, to the best of your abilities, to ensure you don't find yourself out on the street once the monthly review is taken.
Welcome to a month of screaming, yelling, time management, and conspiracy.
In Call Centre Simulator, your Desk is your entire gameplay screen, and through the use of your Computer, Reference manual, and Help Scripts, you attempt to solve as many problems as you can before you clock out in 12 hours time. You are paid for every customer who got help, get nothing for customers you could not help, and should a call reach a point where your manager needs to intervene, you're getting a wage cut. Over the course of the month, Besides your regular customers, There are several 'persistent' callers, who besides wasting your time, shed more light onto the overall plot, and just why Mighty Bank has such a high turnover rate.
There would be Multiple endings to the game, based on your monthly performance, interaction with the persistent characters and your Manager, how well you managed your money, and whether or not you chose to solve the mystery of Mighty Bank...
This is
Call Centre Simulator 2016
Image Source: https://lmcmillan92.files.wordpress.com/2014/10/call_center.jpg