Submissions by danielpringle tagged survival

The Facility is a Co-op Survival FPS, Involving you and three friends attempting to combat a murderous Butcher God-being. All in a days work, right? You work for Department Delta, a secret organisation dedicated to the study, containment, and eradication of unnatural objects, beings, and creatures. You and your friends are Mobile Extermination Squad (MES) Pi-1 "Urban Wastes", specializing in rapid entry, location and elimination of living mobile threats in Dense Urban Environments. A Creature, designated DO-993, but nicknamed 'The Butcher', has taken up residence in an abandoned Meat Processing Facility just outside of a town in Ohio, and has been capturing, chopping up, and eating civilians. Your team has been tasked with taking him down. Players start just past the main door of the facility, which is randomly generated each time. Players have the option of going solo or staying together, but will always know where each other is thanks to their GPS's. It is up to the players to decide how they want to approach the situation, whether it be using the environment to their advantage, such as tricking The Butcher into a meat grinder, or Relying on the gear the may have brought in, like a stationary missile turret that can be set up at the end of a long hallway. No matter what, it is a giant game of cat an mouse, as you attempt to survive The Facility.

Image Source: http://sometimes-interesting.com/wp-content/uploads/2013/12/armour-aerial3.jpg

Oh no. You forgot to write out the First Quarterly Sales diagram for your boss! Now he is on the Warpath! You have to avoid him for the entire day, or you will get fired!

Missed Deadline is a Third Person Survival Thriller Game, set in the rather large and maze-like 17th floor of The Shard in London. Your boss is wandering around the office trying to find you, and its up to use to make diverse use of your surroundings to escape his wrath. Over the course of the day, your boss will start checking more and more hiding spots, forcing players to try and use more elaborate methods of hiding and escaping. These range from hiding behind bushes and copying machines, to hiding under the desks of co-workers who owe you favours (or you end up owing them a favour), to distracting your boss by causing an incident on the other side of the floor. In a worst case scenario, Pulling the Fire Alarm will work, but expect to work overtime. Don't stay to long in one place, as co-workers can (and probably will) report suspicious behaviour to your boss. Its a constant game of cat and mouse, all because you Missed a Deadline.

Image Source: https://www.wellworking.co.uk/news/wp-content/uploads/2014/05/office.jpg

The 17th day is a Third Person Adventure Survival Game, Set in... Somewhere. You have been dumped in this wooded area, separated from your wife. All you have are the clothes on your back, a small rucksack, and a note: "You have 17 days before the device inside you kills you. Your wife has the off switch". That 17 days, is both Ingame days and IRL Days. The time of day within the game is synced to the System clock of the device you are playing on. Once 17 days have past (and you haven't found your wife), your character WILL die, and your savegame will become inaccessible. Ingame, Players must attempt to survive the harsh elements, dangerous terrain, feral animals, and their own needs, to find there wife within the randomly generated forest, that spans a total space of 6kms^2. Hidden throughout the map are a multitude of clues that help to narrow down where your wife is hidden. The more clues you find, the easier it will be to locate her, with 4 being the minimum needed to find her on most maps, for people with keen intellects. The places she can be found in, range from log cabins, caves, hidden bunkers, abandoned campervans, and even tied up on a tree. Can you keep yourself alive long enough to make it past the 17th day?

Image Source: https://upload.wikimedia.org/wikipedia/commons/b/bc/Biogradska_suma.jpg

Kraken is a First Person Survival Horror Game, set in an Underwater Research Station, known as Kraken Base. You play an unnamed scientist, who wakes up inside the dormitories after apparently having been knocked out. The area is completely disserted, with only red emergency lighting to greet you. A voice comes over on the loudspeaker, identifying itself as Eugenie Clark, Head Marine Biologist. Something has entered the base and either captured or killed most of the personnel, there are leaks in several sections, with full site submergence expected in 12 hours, and there is only 1 working Submarine left. The Leviathan and Serpent Bases have gone dark. No help is coming. Your goal is to try and make your way to said submarine, while avoiding the 'things' that have invaded, rescuing survivors, and attempting to drain vital sections of the Base. Technically, the entire base can be navigated through, except there are many doors that were locked down during the switch to emergency power, and sections of the base that need a P.E.S. (Pressurized External Suit) to navigate, due to flooding. You will find yourself running all over, as you attempt to keep water levels down, to stop generators from shorting out, to allow you to pass through security doors, to finally get to the Submarine with your motley crew of Survivors. Assuming you don't get eaten first. Can you survive the Kraken?

Image Source: http://coolvibe.com/wp-content/uploads/2011/06/underwater-base-992x405.jpg

Race to the sun is a multiplayer 1st/3rd-person online party game, designed for 4-64 players. Players spawn at different points within a very large map, containing several landmasses. Players can choose to team up or go solo, to complete the objective. Said objective, is to build a tower from the surrounding resources, reaching so high that players can literally 'touch' the sun (aka the top of the skybox). Players are able to attack and destroy other players towers, harvesting valuable resources from the ruins. The winner(s) are whoever are the first 10 people to 'touch the sun', or whoever does so within 2 minutes of the first player doing so, In order to allow both solo and team play within the same game. This number is modified depending on the number of players within the game at the time. Towers can be built from anything the player is able to obtain, from dirt, sand or wood, to mined metals and other rare building materials. But you have to make sure your tower is structurally sound, as both Physics and Weather are present within the game. Towers can, and most likely will, fall down at least once per game. Defend your tower, attack others, and keep building higher. These are what you need to do, to Race to the Sun.

Image Source: http://i.ytimg.com/vi/OaP6qMMvJw4/maxresdefault.jpg

Dome Wars is a 3rd person open-world RPG title, Where you play an unnamed protagonist living in a small town in Midwest USA. And then all of a sudden, out of nowhere, A semi transparent dome appears, sealing the town and surrounding areas off from the rest of the world. From there, the rest is up to you. Dome Wars would feature an open world dynamic storyline, based on both the actions of the protagonist as he interacts with the townspeople, and the underlying narrative. You could help keep the town together, working as a whole unit to survive, or alternatively let the power hungry Sheriff become dictator, while you and a band of rebels go live out in the wilderness. Either way, not everyone is going to survive. Help farm crops, become a law enforcer, or go hunt down what formed the dome in the first place. The choice is entirely up to you. But be careful where you go, and what you find. Not everything, or everyone, stayed the same when the dome appeared.... Maybe not even you.

Image Source: http://vignette1.wikia.nocookie.net/simpsons/images/8/82/Dome_2.jpg/revision/latest?cb=20140911002002

You are Joe.
Joe works as a aircraft captain for Air New Zealand.
You're next flight will be from Auckland to Sydney.
Three Hours, Thirty Five Minutes.

In Real Time.

The Tasman Crossing is a 2D first person flight simulator, where you fly passengers from Auckland International Airport to Sydney International Airport, and then back again. In Real Time. Its not as easy as it sounds as you deal with the fact that not only is their not much to do for the next 3 and a half hours, but that the autopilot on this plane has been disabled for maintenance, mean course correction is required every few minutes. Suffer from an emergency landing, and your going to need to travel in coach on a different aircraft, all the way back to the airport you departed from. In Real Time. A successful Landing at your destination will net you exactly 1 point. As will the return flight. And all sequential flights. Luckily you only need 100 points to win, so it shouldn't take you that long; only about three hundred and fifty nine hours. Oh, and since the game is so easy, the option to save the game would not be added; A single sitting is all that should be required to finish this game.

Final Call for Flight MDS185 to Sydney...

Image Source: https://upload.wikimedia.org/wikipedia/commons/1/1b/Air_New_Zealand_Boeing_787-9_Dreamliner_landing_at_Perth_Airport.jpg