This head came out much better. Still not great, but still. Again, random face from here.
Made using Clojure and quil.
Still getting acquainted with quil, but this came out much better than previous attempts. I worry that the jerking when the square comes down ruins some of the smoothness that's expected from a loop like this, but it gives the square so much more weight. I think that trade-off is worth it.
finally finished this. i'm not happy w/ how it came out, but i don't know exactly why. i think i'll be able to tell when i look back on it in a year
Today was busy! Work and school were closed due to heavy snow, so I spent the day on stream drawing croquis, turnarounds and walk cycles among other things. Got some colateral started for my secondary blog featuring both my mascots struggling for dominance.
I have to work on a lot of code lately, and you know what code is art, and this code involves graphic assets so it counts.
I am learning game maker studio and using it to work on a pretty big project, this is just baby steps but its all amazing I am very glad to have this working.