I'm still trying to figure out a good way to use the same tilemap 3 times (top, collision and bottom) but picking the right ones is really awful...
I've managed to do it but I would have to have 3 different tilemap objects and I'm sure there's a better way.
Today’s work was targetted on the player’s movements. It’s very far from perfect but at least it’s there.
I decided to take a screenshot using the size she's actually going to be. Hm. Didn't turn out how I was hoping, but I'm thinking the camera will be zoomed in at 200%. Also, I added some pockets to her hoodie!