Genre: Tabletop Game
4-8 players
Game Description: The amusement park is in town. You and your friends decide to go, but there’s a problem; no one wants to be seen as the stingy friend, so everyone tries to pay for everything. The only way to stop spending is to show the rest that your wallet is empty.
Every player starts the game with the same amount of money in their wallet and additional backup savings in the bank. Can you empty your wallet before going bankrupt?
Game mechanics: Every turn, each player must draft an event card. Event cards will determine how you will spend your money. For example, a rollercoaster ride. Each ticket costs $2. You can invite other players to the ride, but you must have enough money in your wallet to pay for your ticket and the ticket for every player you invite. Each event has a different cost, and it is obligatory to invite at least 1 other player to show your generosity. Be careful if you spend too much, maybe you won’t have enough for the next event. Unless your wallet money is zero $0, you have to continue playing. Similar to the card game UNO.
If you get an event card and you don’t have enough money, that event card will be skipped, but you will have to throw two dice of 6; the number you get, you will have to draft that amount of money from your bank account to your wallet.
When a player is invited to an event, they will receive a lucky card. Lucky cards have a variety of effects that can turn the game around, like “accidentally” swapping wallets with another player, or finding money on the ground, which you can keep for yourself or apply to another player.
If you go bankrupt, you automatically lose the game.
The winner will be the player who can empty their wallet, spending the least amount of money. Even generosity can be selfish.
Plataforma: Nintendo, Microsoft, Android.
Genero: Divertido, para todas las edades.
Descripción: empiezas dentro de la maleta de una personaje, el cual uno mismo puede persoanlizar a su gusto, tanto puede ser un humano, hasta incluso un alimento.
Objetivos: Batalla campal, multijugador, misiones cortas en cada partida para poder completar algun nivel del pase de batalla, hasta incluso subir de nivel con los personajes que uno desbloquee.
Mapas: Patio trasero, Sala, Casa del vecino, supermercado, Cocina, Cuartos personalizados y creados por uno mismo, y una bañera.
Personajes: Salchicha, banana, huevo, lechuga, tomate, hamburguesa, pizza, zanahoria, cebolla, manzana, naranja, uva, pan, un varon o una niña, carton de leche, pepino, paprika, queso, barra de mantequilla, Jalea de fresa, mantequilla de mani, y cuenta con mas 50 personajes diferentes, pero los personajes más rotos y dificiles de conseguir serian como barra de proteína y granola.
Mecanicas del juego: saltar, caminar, golpear, usar habilidades dependiendo de cada objeto que uno se encuentre en partida, tomar objetos, robar habilidades, copiar y entre otras cosas
Juego basado en mecanicas como super mario, pelicula de guerra de salchichas y entre otras cosas.
Plataforma: Abstracto, Tabletop?
Demografía: Todas las edades
Descripción:
Este juego es una evolución del clásico juego de adivinanzas de numeros, profundizado y con estrategias para ganar.
Esta es la secuencia de juego:
No sé con qué imagen representar este juego.
Platform: PC
Genre: Action, Vehicular
Description: This game is an evolution of the classic idea of cops and robbers. You are a police officer in charge of a crime ridden town and it is your job to stop robbers using your cop car and calling in help from your station. It is mainly a car chasing game with a couple of fun quirks, like an implementation similar to Helldivers 2 stratagem mechanic, as well as car damage physics and requiring to follow cop etiquette.
genre: horror, asymmetrical horror game, multiplayer game.
Game Desc: Welcome to hell, you’re trapped in this place and forced to survive against killers in different areas, try teaming up with other survivors, support and protect each other and try to survive till the timer runs out. You’re now part of the Mana Anomaly’s game.
Survivor: Pick a survivor of any kind that is of support, defence or just survivalist. Each of them with their own unique abilities that could help you survive and win against the killer. There’s also objectives for you to complete, each finished objective will skip the timer for 5 or 10 seconds making it easier for survivors to have a chance of winning.
Killer: Your main objective is to kill everyone before the timer runs out, however each kill will increase the timer for 15 or 50 seconds. Each killer has their own abilities, each of them being melee, range, trickery and much more. Just make sure not to get stunned by a sentinel or get tricked by a survivalist.
Music of the game's lobby: https://www.youtube.com/watch?v=hSuIHiEH6d8
Genre: Adventure, Puzzle, Stealth.
Platform: PC, Consoles.
Target audience: Players who enjoy games with narratives, humor, and original puzzle mechanics. Those who appreciate neo-noir aesthetics and stories with complex characters.
Description: In the dark city of Blue Skies, you are Finn, an aerostatic engineer who must help an italian mobster, “Vincenzo,” escape from the police in an experimental balloon. The game is a one-night adventure of stealth and puzzles. The contrast between Finn's genius and Vincenzo's panic creates a unique humor as they navigate the city, dodging obstacles and solving puzzles to obtain fuel.
On PC, you use the keyboard and mouse to control the balloon and puzzles. On consoles, the joysticks are divided between movement and interaction.
The style is 2D, inspired by Disco Elysium. Blacks, grays, and blues predominate, creating a striking visual aesthetic that complements the plot. The goal is not just to escape, but a journey of self-discovery.
Image credits: (HYPEBEAST)
Genre: Sandbox, adventure, builder.
Platforms: PC, Consoles.
Target Audience: Adults looking for a relaxing game to disconnect and de-stress.
Game Description: Have you ever wanted to have your own garden? To plant flowers and keep them beautiful? Or plant a tree and see it gracefully grow every year? In today’s modern, hectic life, many people don’t have the chance to disconnect and enjoy simple hobbies like gardening.
In Landscapes, you not only get the chance to create your own garden, but you also have a whole world of opportunity to create a beautiful landscape and decorate entire mountains.
Gameplay: You have two game modes. One is Exploration, which is simply a walking simulator where you can explore the world and enjoy the beautiful landscapes. By exploring, you can also unlock different biomes, plants, and nature assets.
In the second game mode, you have God's View, where you get editing tools to modify the landscape. You can plant entire fields of flowers or create a mystic, dense forest. At the beginning of the game, you can mainly modify vegetation. After exploring all the biomes, you gain additional editing tools to modify the ground, rivers, mountains, and nature assets.
The main inspiration for this game is Minecraft. Sometimes, you just want to create a beautiful landscape without any further objective. This game offers the tools to do that.
Genre: Card game, Party, Casual
Target audience: This game is for people who want to have a good time with friends, laugh, and compete a little. You don't have to think too much, but you do have to pay attention to what others are doing. It is designed for those who enjoy simple and fun games, where any move can change the game.
Game description:
In Bubbling Apple, each player has a glass of apple Fanta and competes to keep it full without spilling it. On your turn, you can perform actions such as pouring, distributing, or using special cards that affect your glass or those of others. The most fun happens when everyone tries to move or fill their Fanta at the same time, because any action can change who is winning. The game combines a bit of strategy, skill, and luck, and there are always moments that make you laugh. Each game is fast-paced and different.
Image credits: https://www.super99.com/10148794-fanta-manzana-lata-12-12-oz?srsltid=AfmBOopO12mdEgwRBHKlDK5lycLImn5lr9ErIC0IkkCHeviAQpDkKpQV
Genre: Bullet Hell / Action / Absurd Comedy
Platform: PC and Consoles (PlayStation, Xbox, Nintendo Switch)
Target audience: Players aged 16 to 30, ideal for those who enjoyed games such as Enter the Gungeon, Cuphead, Katamari Damacy, or Undertale.
Description: You were just a nugget. One among millions. But something went wrong in the quantum fryer, and now you're the most sought-after snack on the planet.
Welcome to this bullet hell where you play a nugget with legs, consciousness, and existential trauma. Flee from the evil CEO of PolloCorp, who has sent waves of crazy chefs, killer ovens, and flying air fryers to capture you and put you back on the menu.
But you're not going to let yourself be fried just like that!
Run nonstop, roll around like breaded chicken in panic mode, and dodge bursts of boiling oil, explosive spices, and remote-controlled ladles.
The longer you survive, the more ridiculous it gets: you're chased by a microwave with a Terminator complex, a ninja hamburger appears, and the screen starts yelling at you in French. Why? You don't know. Nobody knows.
You're a nugget. You're alive, and you're not going to be served without a fight.
For the controls, it would be for movement: WASD or Left stick. For roll: Triggers or Shift or Top buttons. Then to jump and interact: Front buttons or Mouse clicks.
Image credits: (https://pin.it/wuWLpAe4F)
Meanwhile, frantic music in the style of the Muffet theme plays. As if an orchestra of frying pans and synthesizers had gone crazy in the kitchen.
(https://youtu.be/IHsw-C5FEsk?si=YxhNfd_G5jAtkSuP)
Género: RPG de Acción / Terror Psicológico.
Plataforma: PC.
Audiencia: Jugadores de 16+ años, para las personas que les gusta el arte cute, pero malévolo.
Descripción: Se trata sobre la exploración de mazmorras malditas y el enfrentamiento contra criaturas deformadas por la oscuridad. Donde hay un joven guardián con estilo chubi, cuya única defensa contra el infierno es una linterna que se debilita con el tiempo. Cada enemigo derrotado sin recibir daño activa los sensores de Terror, donde el entorno se distorsiona, las sombras resurgen y la tensión aumenta. Superar estos eventos otorga poder, pero fallar implica perder visión y movilidad.
El juego necesita de un teclado y ratón. El teclado permite movimiento y ataques básicos, mientras el ratón activa habilidades especiales, linterna y gestión de objetos.
Para el arte seria en 2D, similar al arte que aparece en Guardians Tales.
Créditos de la imagen: (https://www.aicaimei.com/shenghuo/31984.html).
Respecto a la música, La atmósfera se apoya en coros góticos y sintetizadores oscuros. Como Silent Turmoil - Myuu (https://youtu.be/TzIqTL_Yksc?si=U6L0Bjie7OwDYjlZ).
Genre: Shooter, Multiplayer
Platform: PC / Consoles
Target audience: Designed for players who enjoy fast-paced shooters with extreme mobility and a strategic element. Ideal for those looking for something different from typical FPS games where you just run and shoot.
Game description: In Project EXO, you're not limited to the ground. You can run up walls, propel yourself with hooks, slide, and chain together movements without stopping. The maps are designed so that you always have options to move in different directions and surprise the enemy.
What's special is that your character has two modes:
• Pilot mode: more agile, faster, and with maximum mobility.
• Exo mode: you lose agility, but gain strength, endurance, and the ability to use heavier weapons.
This forces you to decide in the middle of combat whether you prefer speed to dodge and reposition yourself, or activate the exo and hold out longer while unleashing pure power.
Multiplayer isn't limited to isolated matches: it's all part of a war between factions. Each victory or defeat changes a global map in real time. That map evolves, unlocking new scenarios, modes, and even events that affect the game's narrative.
Image credits: https://www.artstation.com/artwork/xJ1aJO
Genre: Board game, horror.
target audience: .exe enthusiast and horrorbrew enjoyers.
Game Desc: Try and find your way to survive this hyper realistic board game.
You must team up with your hyper-realistic friends and find clues on how to escape while the evil villain with hyper-realistic blood bastard will try to take you down.
Each character has their own unique ability, each of them being for defense, support or for survival.
This game is somewhat inspired by dungeons and dragons, and each roll will decide your fate and decisions. If your team dies by the evil bastard with hyper-realistic blood not only do you lose the game but you get a creepy hyper-realistic jumpscare with the evil text “I AM GOD.” and “G1T G00D”.
However, if you escape the evil game, your soul will be set free and win the game making the evil scary guy.exe to be all sad and go “I AM SAD” and “Bottom Text”.
Género: Acción, Runner.
Plataformas: Móviles, Consolas Portátiles.
Audiencia Objetivo: Jóvenes y niños.
Descripción: ¡Cuidado! Una bola de nieve está bajando por la montaña, y justo debajo hay una ciudad. La catástrofe parece inminente hasta que aparece un joven psíquico capaz de controlar la bola de nieve. Pero hay un problema: la bola de nieve es demasiado grande y ni siquiera sus poderes psíquicos valen para detenerla. La única opción es chocarte con obstáculos por el camino para reducir el tamaño y la velocidad de la bola de nieve.
Jugabilidad: El juego es una subversión de los juegos de esquivar obstáculos. En este caso tienes que chocarte con la mayor cantidad de obstáculos posibles como árboles y rocas. Al hacerlo, la bola reducirá su tamaño. Controlas el movimiento de la bola de nieve de izquierda a derecha.
Pero tampoco puede chocarte con todo, en el camino habrá personas y animales los cuales debes esquivar, o perderás la partida.
El juego tendria una musica alegre y animada para causar emocion en el jugador, Ejemplo:
https://www.youtube.com/watch?v=f64nXt1z4XU
Genre: Tabletop Card Game
Platform: Your local table or table-adjacent architecture
Target Audience: People who like quick tabletop games, People who enjoy improvising with what the game gives them.
Game Description: Graffiti City Tour is a game about covering the city with as much of your graffiti as you possibly can, and becoming the best graffiti artist there is. It can be played with up to 6 players, and the winner is decided by who has been able to place the most amount of graffiti on the board.
The rules are as follows: After deciding which player starts via any preferred method (Dice roll recommended), each player is given 3 Graffiti Cards, which they can place in specific places in the board, at the start of the match. Graffiti cards serve as the main way to get points, but also as a system to provide benefits to the player, as there are Special Graffiti Cards which, when placed, will be able to give buffs to the player, or simply be worth more. These buffs can be negated if another player places their graffiti in the same spot, however. At the end of the player's turn, they have to discard their current Graffiti for 3 new Graffiti Cards. The players move in accordance to a D6 Dice Roll.
After a full rotation of turns, a Special Event card is revealed, which will cause an event which may either impact the board itself or the players (such as their positioning within the board, or certain places in the board being locked off).
The game ends after a set amount of turns (5 to 7 depending on amount of players). Wherein the amount of Graffiti placed (and their worth) will be counted up, and the player with the most amount of Graffiti wins.
The art style will try to resemble street-art culture, using a lot of spray-paint and non-conventional art, similar to the art in games like Jet Set Radio and The World Ends With You.
Example image taken from Jet Set Radio and Jet Set Radio Future's physical box art, Published by SEGA.
Genre: Horror, Adventure.
Platform: PC.
Target Audience: People who are drawn to the dark side of wanting to feel loved, even if it can tear you apart. Audience aged 15–30.
Game Description: Deirdre is a ceramic flowerpot shaped like a mime. She believes she is cursed because every plant she has ever had ends up dying, until one day a seed falls on her head without her noticing, and she feels it growing inside her and believes she has a chance to make the plant feel like it has a safe home. She is willing to suffer in order to keep the plant stable.
You have to be very careful when watering Deirdre, as the water enters through her head and if you give her more than the necessary amount, Deirdre begins to feel dizzy and have hallucinations, to the point of crying blood and finally fainting. This causes the plant inside her to become evil and begin to take over her insides, causing the pottery to crack. Deirdre, knowing what the plant is capable of, believes that the pain it causes her is what she deserves for preventing other plants from blooming.
The controls would be WASD to move, space bar to jump, and left click to interact with objects in your environment.
The art would be hand-drawn in 2D, similar to Creaks and Gris.
Image credits: (https://i.pinimg.com/736x/fd/45/e8/fd45e853f2a10b15d4734b570b6c06d9.jpg)
The music would be something that creates tension, especially when the water begins to overflow from Deirdre's blood vessels. In this case, it would be Hello Zepp + Overture by Charlie Clouser.
(https://youtu.be/fhxt50jb8Xw?si=MH-_fUYJZmOQcvaJ)
Genre: Platform Game, Action.
Platform: PC
Target Audience: Kids and young adults who like difficult games about climbing
Game Description: You are an employee of the Panama Canal. After a long day of work, you are leaving the Panama Canal administration building, but right as you are leaving, you realize that you don’t have your car keys. You probably forgot them back in your Office.
Now you have to climb back up all 113 steps to retrieve your car keys. But you are already so tired and stressed that you forgot how to walk. Now you have to power through your way back up.
Gameplay: Players must control the movement of the legs using the keyboard, while keeping the torso balanced using the Mouse. Each movement must be done with precision to avoid falling over, similar to the game QWOP, but since you also have to go up, you must also keep your torso balanced at all times. Maintaining a good inclination is the key to not falling.
On higher difficulty, the button keys you must press to move the legs will change every step.
Género: Puzzle, Tabletop, Abstracto por turnos.
Plataforma: Móvil, PC
Audiencia Objetivo: Jugadores de 15 a 40 años que disfrutan de puzzles estratégicos, o juegos clasicos con mecánicas innovadoras que le den un twist único.
Descripción del Juego: "3X4O5X" es una reinvención radical del clásico equis cero. Las partidas son rápidas, intensas y estratégicamente profundas gracias a una regla fundamental: solo puedes tener 3 fichas propias en el tablero en la primera ronda. Al colocar tu cuarta ficha, la más antigua que tengas en juego es removida.
El objetivo se vuelve mas difícil, ya que en este juego existen rondas que no son igual a la anterior. Para ganar la primera ronda, debes conseguir formar tu línea de 3 con tus fichas actuales. Al lograrlo, ocurre lo siguiente:
-Ganas la ronda.
-El tablero se expande, pasando de 3x3 a 4x4, expandiéndose hacia la esquina inferior derecha del tablero.
-Las fichas no desaparecen del tablero anterior; cuando se expande el tablero, las fichas se mantienen en juego, excepto por la ultima ficha de ambos jugadores.
-El límite de fichas en juego para ambos jugadores aumenta a 4.
La partida es un mejor de tres. Si un jugador gana la ronda en el tablero 3x3 y luego la siguiente en el 4x4, gana la partida completa. Si hay empate (1-1), se desempata en un tablero final de 5x5, donde el límite de fichas es de 5.
Esta mecánica obliga a una planificación constante. No puedes simplemente acumular fichas; debes pensar estratégicamente qué ficha sacrificarás al colocar la nueva, cómo bloquear a tu oponente mientras gestionas tu propio límite, y cómo preparar tu jugada maestra para el tamaño de tablero actual y el siguiente.
Genre: Party Game, Multiplayer
Platform: PC / Consoles
Target audience: This game is designed for those who enjoy comedy and chaos with friends. It is not for those looking for something serious or competitive, but for those who want to laugh with fast-paced, absurd games full of funny moments.
Game description: In Neighborhood Wars, each player controls an annoying neighbor who wants to be the worst in the neighborhood. At the beginning, you are randomly assigned a role with absurd abilities to annoy others: from playing loud music, mowing the lawn at 3 AM, throwing trash in the neighbor's yard, to having a barbecue that fills everything with smoke.
The goal is to earn “annoyance” points without going overboard. The more ridiculous your actions, the more points you get, but if you get too excited, the police will show up and ruin your game. So you have to carefully gauge how annoying you want to be and when it's best to hold back.
Image credits: https://www.reddit.com/r/HelloNeighborGame/comments/1j4g0jt/the_evolution_of_the_hello_neighbour_house/?tl=es-419
Género: Shooter arcade competitivo con estética cómica y caricaturesca.
Plataformas:PC, consolas.
Audiencia: jóvenes de 13–25 años, amantes de shooters competitivos pero con un giro cómico.
Descripción: Es supermercado caótico donde las armas no son rifles, sino barras de chocolate y productos de estantería. Los pasillos se convierten en trincheras y cada dulce es un proyectil único: Snickers golpea fuerte como una escopeta, KitKat dispara ráfagas rápidas como una SMG, Hershey’s es un francotirador de precisión y los M&M’s se dispersan como perdigones coloridos.
La jugabilidad tiene modos como Captura la Canasta, Batalla por Pasillos y Survival Shopper. Los escenarios son interactivos: carritos como escudos, cajas registradoras convertidas en torretas y refrigeradores que sirven de cobertura. El rol del jugador es el de un “Shopper Combatiente”, un guerrero–comprador que lucha por dominar el supermercado, eligiendo entre arquetipos como el cajero veloz, el guardia de seguridad o el cliente común, cada uno con ventajas distintas.
Créditos de la imagen: (https://www.tripadvisor.es/LocationPhotoDirectLink-g2154325-d17425415-i467810183-Paintball_Aventura_Marratxi-Marratxi_Majorca_Balearic_Islands.html)
Por último está la música que sería una que pueda acompañar bien la estética caricaturesca y divertida del supermercado transformado en campo de batalla.
Sería algo como: Supermarket feat. Dona (Original Mix) — Alexander Robotnick (https://www.beatport.com/es/track/supermarket-feat-dona/64853?srsltid=AfmBOop_7CpmbKTgNIo0oeYrM6AVmiXIDcM3rAUvgbcbQ6zrB9x3vFKB&utm_source)
Genre: 3D, Survival, Management/Simulator, Slight Horror
Platform: PC, Mobile.
Target Audience: 12+, people who like somewhat relaxing games, people who enjoy slow/atmospheric horror.
Game Description: You've been hired to take over control a small canal which has been abandoned for a long time, You've only got a small deprecated building which holds the bare minimum to work with, and you'll have to deal with at least 1 ship passing through the canal every day, though you may find some of these ships to be... rather odd.
The Gameplay loop mostly of both cleaning and expanding the building you're staying at and doing your job good enough so that you don't run out of cash to maintain yourself. With cash, which you earn by letting ships through the canal following the correct procedures (changes depending on the type of ship), you can buy food and additional equipment to liven up the building and make your life easier.
Around the building is a small map you can also explore, allowing a full outside view of the canal (and of whatever ship is currently passing by), as well as other secrets which hint at the prior events that caused the canal to become abandoned. The longer you stay here, the more odd ships begin to appears, with more abandoned or weird appearances, and even some causing events to happen near the building you may have to deal with.
The Art direction would be low-poly, similar to a ps1-2 game, with somewhat realistic textures.
The Music for the game should be mostly calm ambient drones, changing in tone whenever odd events begin to appear around the main building.
Example Image taken from: Voices of the Void by mrdrnose
Género: Arcade, Puzzle, Ritmo, Party Game.
Plataforma: Pc.
Audiencia: Para todas las edades, con especial enfoque en adolescentes y jóvenes adultos que disfrutan de juegos casuales, creativos y visualmente vibrantes.
Descripción: juego para pc, estilo arcade de ritmo rápido donde los jugadores combinan toppings (frutas, salsas, chispas, crema, etc.) en monstruos-pancake vivientes que evolucionan según las combinaciones. Cada nivel tiene un temporizador, y los toppings deben lanzarse al ritmo de la música para mantener al monstruo contento o hacerlo más poderoso. Las mezclas correctas crean combos explosivos, mientras que combinaciones erróneas enfadan al monstruo y lo hacen atacar. También incluye batallas contra otros monstruos y jefes con toppings únicos.
Créditos de la imagen:(https://pin.it/yeSf4ycI1)
Respecto a la música sería algo como Electro Swing Jazz” — Oleg Kashchenko (https://youtu.be/rkrpWKhKTGU?si=UfckIKkSDLooJmTX), ideal para mantener el ritmo acelerado del juego y el humor absurdo. Cada monstruo tiene su propio tema musical, y las batallas contra jefes incluyen solos instrumentales interactivos.
Género: Educacional, Coleccionismo, Minijuegos.
Plataforma: Celulares, Realidad Aumentada
Audiencia Objetivo: Niños, todas las edades.
Descripción: El objetivo del juego es ayudar a las personas, especialmente niños, a crear el hábito diario de cepillarse los dientes. Para ello, el juego cuenta con un sistema de recompensas diarias. Por ejemplo, un álbum de cromos y para desbloquear los paquetes de cromos debes cepillarte los dientes. Si mantienes una racha de cepillarte los dientes todos los días, las recompensas son mayores.
Jugabilidad: El juego utilizaría la cámara frontal del celular apuntando a la boca para crear un minijuego en el cual debes cepillarte para derrotar a las criaturas que están atacando tus dientes. De forma que sirva como guía para los niños indicando los lugares en donde deben cepillarse. Además, las criaturas no son simples enemigos. Al derrotar varios, también tienes la oportunidad de desbloquearlos y llevarles a una granjita en donde puedes entrenarles para luego jugar otros minijuegos aparte.
Referencias: Pokémon Smile, Chao Garden de Sonic Adventure.
Plataformas: PC, móvil.
Género: Cartas de guerra animadas, fantasía, online, historia.
Descripción: Cartas de estrategia de guerra con personajes de programas de comedia, o puedes crear tu propio personaje reutilizando habilidades o intentando desbloquear ciertas técnicas.
Objetivo: Inicias el juego con una selección de 15 cartas para llevar a la batalla de tu lado, de las cuales debes tener 5 cartas de ataque, defensa, resistencia, curación, entre otras, mientras que otras son 2 torres celestiales que consisten en una luz mágica que le da a tus personajes la capacidad de atacar o tomar su turno.
Las reglas establecen que, mientras tengas 7 cartas o más, puedes derrotar a tu oponente. También tendrás un intercambio de cartas después de 4 turnos. Cuando te queden 3 cartas, tendrás la oportunidad de invocar una carta que realmente necesites.
Cuando ganes la batalla, recibirás un premio de 5 a 10 nuevas cartas, o nuevas técnicas, nuevos escenarios y nuevas armas para agregar a tu equipo.
El modo online se vuelve competitivo, incluyendo completar tus aventuras y mucho más. Si subes de nivel, por ejemplo, si superas el nivel 25, podrás elegir entre 5 cartas mágicas exclusivas para añadir a tu mazo.
Si pierdes o empatas, igualmente recibirás un premio de 5 a 1, ya que no es posible recompensar a todos de la misma manera; tiene que ser justo.
Con esto concluye el juego, que está basado en Cards Wars de Adventure Time.
Género: Party Game, Multijugador
Plataforma: PC
Público objetivo: Este juego está pensado para jugar con amigos y pasar un buen rato riéndose del caos. Es para gente que disfruta de juegos tipo Gang Beasts o Overcooked, donde lo gracioso no es tanto ganar, sino ver cómo todo se descontrola.
Descripción del juego: Tentacle Party es un party game donde cada jugador controla un calamar con tentáculos torpes que son muy difíciles de manejar. Eso hace que hasta las tareas más simples se vuelvan un reto, porque los tentáculos se mueven de forma impredecible y siempre terminan causando problemas.
El juego tendría varios mini-juegos absurdos, por ejemplo:
• Preparar comida en una cocina mientras todos se estorban con sus tentáculos y tiran los ingredientes por accidente.
• Competencias para ver quién lanza objetos más lejos, o quién empuja a más rivales sin querer o a propósito.
• Carreras en escenarios llenos de obstáculos como muelles, mercados o acuarios donde los tentáculos se enredan entre sí.
• Retos de supervivencia en plataformas que se caen, se llenan de tinta o cambian de forma.
Lo divertido está en las físicas exageradas: tentáculos que se enredan, objetos que vuelan en direcciones raras y calamares que se tropiezan solos. Cada partida termina siendo un desastre cómico donde siempre pasan cosas graciosas.
Créditos de imagen: creada por reku, amigo mío, en Garry's mod (No metimos más calamares porque la PC no aguantaba).
Género: Competitivo, casual.
Audiencia: Para 4 jugadores con secretos por guardar
Descripción: Cada jugador cuenta con una abuela que tiene un secreto diferente, en cada ronda deben combatir todas las abuelitas para ver quien cuida mejor a su nieto.
Tu tarea es eliminar a las otras abuelas ya que habrá unas cartas en el medio que serán del niño en diferentes casos. Al iniciar una ronda se debe hacer el gesto ninja que aparezca en la carta de la abuela sin que los demás se den cuenta o serás eliminado.
Las cartas cuentan con 24 efectos ninjas, con 6 para cada abuela. Dividas en 4 colores (Rosado, Violeta, Celeste y Amarillo)
Con 10 para las situaciones del nieto y muchas mas para los combates entre las abuelas.
Créditos de la imagen (https://pin.it/3choW8Oe9)