Submissions by JoseJarquin tagged action

Género: Aventura, 2D, Puzzle, Accion, Metroidvania

Plataformas: PC, consolas.

Audiencia objetivo: Adolescentes y adultos, fans de los juegos con estetica oscura

Descripción: Eres un pequeño ser sombrio que despierta en un callejón oscuro en medio de la noche, con la altura de apenas una moneda, tu origen es desconocido, no conservas ningún recuerdo.

Al intentar avanzar, te das cuenta de que solo puedes existir en la oscuridad. Las zonas iluminadas son como un campo de fuerza imposible de cruzar.

Una mancha oscura se aparece frente a ti, redonda, uniforme y a una más pequeña que tú, su sola presencia pareciera absorber toda luz alrededor, son criaturas de la noche, mas no son hostiles, te quieren guiar.

Con la ayuda de estos orbes oscuros puedes crear caminos nuevos a través de la luz y avanzar por las tenebrosas calles de una ciudad iluminada.

Gameplay: Con desplazamiento Lateral 2D, Te encuentras en las afueras de un entorno urbano pero solo puedes existir en los lugares donde hay sombra,

Dándole órdenes a unas criaturas oscuras y ovaladas que te siguen, puedes crear nuevos caminos para avanzar e incluso alcanzar lugares altos. Pero estas también tienen un límite de qué tan lejos pueden llegar.

Al progresar por el mundo puedes rescatar más criaturitas oscuras que se unen en tu viaje, extendiendo así tu alcance y permitiéndote llegar a nuevas zonas a las que antes no podías acceder.

Todo el juego ocurre en un entorno semirrealista con personajes caricaturescos, algo parecido a los juegos de Paper Mario o Plucky Squire.

Genre: Strategic Horror, Puzzle, Stealth/Action Hybrid.

Target Audience: Teens (13–18 years old), Fans of strategic horror and stealth-action games like Hitman, Dead by Daylight, or Hello Neighbor.

Description: In this game, you are the monster. Your mission is not merely to hunt your victims, it’s to terrify them. Every scream, every terrified reaction brings you closer to victory.

Using strategy, stealth, and your monster’s special abilities, you must create perfect scenarios of fear, manipulate the environment, and hunt down your targets before they escape.

The more fear you generate, the stronger you become. But beware, your victims will adapt, setting traps, hiding, and trying to call for help.

Gameplay Overview:
Perspective: Top-view camera with optional first-person mode for special moments (executing scares or using powers).
Setting: A city at night, full of narrow alleys, abandoned buildings, parks, and hidden paths.

At the beginning of the game, you must select your monster. There are many, and each one has a different set of abilities.

• The Shadow
Ability: Stealth - Can blend into darkness and silently move between shadows without being detected.
• The Siren
Ability: Psychological - Can whisper into victims’ minds, causing hallucinations or panic.
• The Butcher
Ability: Brute Force - Can destroy walls and objects to corner victims, but moves more slowly.
• The Phantom
Ability: Manipulation - Can control lights, doors, and objects remotely to create terrifying traps.

Explore the map to locate potential victims. Frighten, isolate, and terrorize your targets until they panic. Level up your fear meter to unlock new and progress to harder districts of the city.

Each potential victim has a visible Fear Meter above their head. The monster's goal is to drive this meter too, triggering a “Scream Event.” The victims will “pass away” out of horror.

Simply trying to run behind your victims may end with them escaping. You must create the perfect strategy using your abilities and the environment. Something comparable to the HITMAN games.

You are not the hero. You are the fear itself.

Genre: Platform Game, Action.
Platform: PC

Target Audience: Kids and young adults who like difficult games about climbing

Game Description: You are an employee of the Panama Canal. After a long day of work, you are leaving the Panama Canal administration building, but right as you are leaving, you realize that you don’t have your car keys. You probably forgot them back in your Office.

Now you have to climb back up all 113 steps to retrieve your car keys. But you are already so tired and stressed that you forgot how to walk. Now you have to power through your way back up.

Gameplay: Players must control the movement of the legs using the keyboard, while keeping the torso balanced using the Mouse. Each movement must be done with precision to avoid falling over, similar to the game QWOP, but since you also have to go up, you must also keep your torso balanced at all times. Maintaining a good inclination is the key to not falling.

On higher difficulty, the button keys you must press to move the legs will change every step.