Submissions by Enrique Cedeno tagged survival

Genre: 3D, Survival, Management/Simulator, Slight Horror
Platform: PC, Mobile.

Target Audience: 12+, people who like somewhat relaxing games, people who enjoy slow/atmospheric horror.

Game Description: You've been hired to take over control a small canal which has been abandoned for a long time, You've only got a small deprecated building which holds the bare minimum to work with, and you'll have to deal with at least 1 ship passing through the canal every day, though you may find some of these ships to be... rather odd.

The Gameplay loop mostly of both cleaning and expanding the building you're staying at and doing your job good enough so that you don't run out of cash to maintain yourself. With cash, which you earn by letting ships through the canal following the correct procedures (changes depending on the type of ship), you can buy food and additional equipment to liven up the building and make your life easier.

Around the building is a small map you can also explore, allowing a full outside view of the canal (and of whatever ship is currently passing by), as well as other secrets which hint at the prior events that caused the canal to become abandoned. The longer you stay here, the more odd ships begin to appears, with more abandoned or weird appearances, and even some causing events to happen near the building you may have to deal with.

The Art direction would be low-poly, similar to a ps1-2 game, with somewhat realistic textures.

The Music for the game should be mostly calm ambient drones, changing in tone whenever odd events begin to appear around the main building.
Example Image taken from: Voices of the Void by mrdrnose