Submissions by Carlos Tejeira tagged multiplayer

Genre: Party Game
Platform: PC / Consoles

Target audience: For players who enjoy games where the idea is to cooperate but even so, everything gets out of control.

Game description: In Duck Haul, everyone is a duck working on a floating dock that sinks, breaks, and moves all the time. The mission is simple: transport ridiculously large or heavy objects without dropping them in the water.

The problem is that moving them requires several ducks to grab them at the same time, and coordinating is chaotic. In addition, each duck has a weird ability that either helps or complicates things (one is muscular but slow, another is slippery, another screams too loudly, etc).

The rounds are short, and literally anything can go wrong: if you succeed, the object reaches the boat; if not, it can fall, bounce, or sink half the dock.

The goal is to move the object in time without physics, the dock, or your friends ruining everything.

Image credits: https://www.gamesradar.com/games/survival/one-of-steam-next-fests-biggest-survival-games-makes-a-compelling-promise-imagine-dayz-or-rust-but-youre-a-duck/ (It was the closest thing I found to use as a reference).

Genre: Party Game
Platform: PC / Consoles

Target audience: Players who enjoy silly, chaotic games that never turn out as they should.

Game description: In Duckline, everyone is a duck trying to make formations requested by The Great Heron: circles, arrows, hearts, spirals... things that sound simple, but the ducks slip, collide, and receive contradictory orders. All the controls are designed to make coordination difficult on purpose.

Each duck has a flaw: one only turns left, another falls asleep for a second, another pushes everyone around, another is afraid of water, etc.

Every so often, absurd events occur: bread rains down, a dog scares everyone away, a wave breaks the formation, or an NPC duck gets in the way.

The game doesn't ask you to do it perfectly; rather, it rewards you for disaster:
things like the most chaotic duck, the best attempt, the saddest formation, or the one that turned out well by pure luck.

Image credits: I couldn’t find any reference image that really matched what I was trying to show T_T

Genre: Party Game, Comedy
Platform: PC / Consoles

Target audience: This game is designed for those who enjoy absurd humor and playing with friends without taking anything too seriously. It's for those moments when everything goes wrong, but in such a funny way that no one can stop laughing.

Game description: Puppet Panic is a party game where you control clumsy puppets trying to perform in completely improvised plays. Each game changes the setting and genre: one might be a horror story, another a romantic scene, or even a fantasy battle.

The problem is that the puppets don't move well. Each arm, leg, and string has its own physics, so moving is already a challenge. Players have to coordinate to complete small tasks or simply improvise something while the stage collapses, the lights fail, or the props come to life.

The goal is not to win, but to survive the disaster and laugh in the process. Every stumble or accident ends up being part of the show, and that's what makes it so much fun.

Image credits: https://store.steampowered.com/app/1431910/Puppets_Party_Friendship_Destroyer

Genre: Shooter, Multiplayer
Platform: PC / Consoles

Target audience: Designed for players who enjoy fast-paced shooters with extreme mobility and a strategic element. Ideal for those looking for something different from typical FPS games where you just run and shoot.

Game description: In Project EXO, you're not limited to the ground. You can run up walls, propel yourself with hooks, slide, and chain together movements without stopping. The maps are designed so that you always have options to move in different directions and surprise the enemy.

What's special is that your character has two modes:
• Pilot mode: more agile, faster, and with maximum mobility.
• Exo mode: you lose agility, but gain strength, endurance, and the ability to use heavier weapons.

This forces you to decide in the middle of combat whether you prefer speed to dodge and reposition yourself, or activate the exo and hold out longer while unleashing pure power.

Multiplayer isn't limited to isolated matches: it's all part of a war between factions. Each victory or defeat changes a global map in real time. That map evolves, unlocking new scenarios, modes, and even events that affect the game's narrative.

Image credits: https://www.artstation.com/artwork/xJ1aJO

Genre: Party Game, Multiplayer
Platform: PC / Consoles

Target audience: This game is designed for those who enjoy comedy and chaos with friends. It is not for those looking for something serious or competitive, but for those who want to laugh with fast-paced, absurd games full of funny moments.

Game description: In Neighborhood Wars, each player controls an annoying neighbor who wants to be the worst in the neighborhood. At the beginning, you are randomly assigned a role with absurd abilities to annoy others: from playing loud music, mowing the lawn at 3 AM, throwing trash in the neighbor's yard, to having a barbecue that fills everything with smoke.

The goal is to earn “annoyance” points without going overboard. The more ridiculous your actions, the more points you get, but if you get too excited, the police will show up and ruin your game. So you have to carefully gauge how annoying you want to be and when it's best to hold back.

Image credits: https://www.reddit.com/r/HelloNeighborGame/comments/1j4g0jt/the_evolution_of_the_hello_neighbour_house/?tl=es-419