Death Trash concept art.
Slow week content-wise, but I made good coding progress this week. Have a tool now that converts Aseprite Animations to AnimatorControllers and AnimatorOverrideControllers in Unity. Will post this in the coming days.
Solved a javascript issue I was having in my gamedev studies. Feeling happy about that. Trying to cram in as much figure drawing as I can handle while also doing my perspective and tree drills in the sketchbook.