Trying out showing the characters traveling on the world map. Not sure yet if this will work out good.
A lot happier now with the Death Trash world map.
Another logo variation
Animated more heads for male player characters
I should make more houses for the game. But they're very annoying to implement still.
New logo iteration.
It's not much, but I pixeled a few more player head variations and adjusted colors.
Raw experimentation with the Death Trash world map.
Small robot army.
Just a bit of animation work today.
Trying different desert elements for Death Trash.
Another logo variant.
Improving the game logo.
Updating Player Portraits for Death Trash.
Back at animating characters.
Working on more environment assets.
A new iteration on the standard rocks in Death Trash.
Finally tools are good enough so that I can now improve existing and work on new content.
Was working on changing art assets for the game but then I lost progress. This is somewhere inbetween.