I'm in the process of translating many Death Trash assets from the "painted backgrounds" to reusable objects. Also adding new ones. I fear though that I have to create my own level editor for this game.
Working on some reusable level elements for Death Trash. Still want to maintain that organic feel, but if it consists of elements, it will allow faster and more varied level building.
"She was not surprised when all humans in the group voted for staying at the flame of eternal lust. Fucking humans."
Just doodling some stones again on the Twitch stream. Was a picture I would have thrown away normally, but didn't want to stop in the middle.
"He was outcast, but they built a tower for him not far away so that he could still feel the pounding of the maelstrom."
I always made my game under that label. Always bordered on being too lofty, but I thought better set the goals high and remind myself, why I began creating games in the first places. To tell stories and create experiences that mattered. Besides the fun. ;)
So was probably time to make a new logo.