My first GearVR experiment, and my first actual attempt to make a real project w/ unity.
I almost forgot about keeping up my streak today! Glad I have my phone yell at me every hour to submit.
I went back to the alien frog game (for which i still need a title ugh), and worked on that new trap i was stuck on.
For Trigger Rally, I created some fake brands to put on car textures as pretend-sponsors.
So I continue my little game and the player can move now. But it's not exactly what I need, so I will update that.
I started some collisions work but not all tiles are working with them actually. Need updates too.
I did it!
Well it's quite a weird thing in the end, but I explored some stuff I wanted to use in other games too, and that was the first time I used Harlowe/Twinescript, so that was nice!