Another little update, with new sprites/objects added in the project and in the room (scene).
A finishing point too with a little message when the player go on it.
I need to work on a better collision system with some bouncing and add another room.
Small changes today and probably the same tomorrow.
The player move continuously in one direction now (like a runner), some objects were added and the player move slower.
Minor changes today, some addition inside the level with new sprite added.
So today comes with some changes.
Hard time with a simple collecting stuff... Work fine in a second level but not in the previous one. Not figuring out but as it work, it's ok for now. ^^'
Added a simple player death, need to work on some basic menu/GUI later.
Need to finish the collision stuff on others sprites.
So I continue my little game and the player can move now. But it's not exactly what I need, so I will update that.
I started some collisions work but not all tiles are working with them actually. Need updates too.
So I continue my prototype stuff for 2D games.
I forgot that pixel art is not too much different with little details. So I think I will remove some similar stuff as it is not really usefull.
I try to make a little level in Game Maker to see how it renders. It's not so bad I think. :D
Wanted to draw a bit but drivers problems. Then need to reinstall them and too lazy to reboot my computer. XD
So I drew some – really – basic stuff to prototype some little 2D games.
As I don't have too much time I will add more content later, and after uploading the file I see that it's a bit crappy. =/