Submissions from 2015-08-04 to 2015-08-05 (84 total)

Royalty is a 2 player card game played with normal cards.

Set Up:

First you must take out the jacks, queens, kings and jokers and set them aside.

Next you must set up all the other cards in a face down array, just like if you were about to play "memory" with them.

Both players have a different main colour of card, so split the royalty cards by colour and give all of each colour to their corresponding player, players also get one Joker each. They should put their cards face up in front of them in a row.

Game Play:

Players take turns picking up a card from the array of face downs and choosing a royalty card to place it on (face down so the opponent can't see what it is, but can see that you are not changing it half way through the game, since this is not allowed).

The different royalties have different multipliers for the numbers on the cards(their armies), so a smart player would aim to put as high a card as possible on the Joker who has the highest multiplier and their lowest cards on the Jack who has the lowest.

Multipliers are as follows:

  • Joker x 4
  • King x 3
  • Queen x 2
  • Jack x 1

Once all the royalties have been equipped with a number card, players must "fight" them against each-other; that is, all the totals are added up, and whoever has reached the highest wins.

If players wanted to, they could add in extra rules such as 5s get a x5 bonus on a jack, or aces can be used in conjunction with another card on the same person, but only at the end.

http://www.mikanet.com/museum/images/concentration_card_game.jpg

Your name is Godric, and they call you Godless.

For years you've contested in the Gladiator's Arena to earn your living, betting your life against any opponent who will face you to earn your next meal. It's a harsh life, and it just got harsher.

The Empire you live in was recently visited by a series of otherworldly prophets, who possessed the Grand Champion and then struck bargains with the lesser competitors, their eternal souls to fuel their armies in the afterlife in return for great magical power in the mortal world. Every single competitor accepted their deal so as to defeat the empowered Champion - except, that is, for you.

You've always come out of the ring victorious in the past, but this will be different. Using only your wits and your sword and board, will a basic human be able to duel with wizards and witches of all creeds and leave the Arena standing?

A simple 2.5D arena game with maneuvers such as dodging, blocking, and use of a variety of weapons, potions, scrolls, and tools bought with gold won from battles. Research your next opponent in the Annex and devise a strategy to defeat them based on their recorded ablities.

In this game you build a labyrinth, but also you can add monsters and traps, once it's done you have to try it and if you can complete it without dying and under three minutes then it's ready to be released, once it's released everyone in the world can play it, if they die in it you get gold, the more they try the more gold they lose so after a couple of tries they might just give up, also if they manage to get to the end of the labyrinth but take more than three minutes they will only take half the gold from your chest. With more gold you are able to upgrade your traps and monsters; a fun feature is that other players can try your labyrinth while you are offline and you can watch a replay of their failure or success once you log in, the game will use first person camera, and the characters that you can choose from are mage, warrior and thief. Each of them have unique abilities that will help when going through the labyrinths, the game is for PC only.


Image retrieved from: http://riverbankoftruth.com/2014/01/16/trapped-in-the-labyrinth-by-greg-calise/

Platform : PC


Infinity is a first person shooter horror game and online multiplayer.

Sacha is a student hanging out with his friends who decided to try something

unusual to have fun. A friend proposed him a sort of travel without getting out of the city.

The name of the place is Infinity.

When they got there, they were asked to remove their shoes and give out their personal belongings.

They've been led to a really dark room.. And locked up.

You hear an alarm and then a voice says : "May the Journey begin"

Monsters start to come from everywhere, Sacha and his friends are surprised but they know it's just

the game and there is no danger so they start laughing instead.

Unfortunately this is real,

They will need to survive and defeat those monsters.


Each new room is different : The decoration, atmosphere and design is unique for each of them.

There is one type of monster per room

Few weapons are given to you

You will have the decision to betray your friends to save your life by giving them to the

monsters or defend them.

The more time you take to clean a zone from its monsters, those who are in the next room

are gradually growing in number.


We don't know the number of rooms, but you have the sensation that it might be the end quite often.

The aim is to last until the voice announces that this is the end.


You can cooperate online with other players and try to get to the end working together ( Or betraying one another ) as the

game has elements of puzzle.

However,

Only one person can win and be released from the Infinity.

Who will it be ?

Resources :

http://www.the-luxury-marionette.com/2012/02/things-to-do-in-london-step-into.html?m=1



Urban Grimes is a Third Person Action Thriller, taking place in 1950's Los Angeles. You play as LAPD Detective James Dwight, a man who has never really done anything remarkable. When a Sewer Worker gets murdered, James is assigned to the case, and is shoved into the world of Cults, Drug Trafficking, Ancient Powers, Gang Violence, Hidden Treasure, and an all out war. Not really the kind of thing for an unremarkable man. Along the way, he is aided by several of his fellow Officers, such as Captain Darcus, a simple man who may or may not be an English Royal. Corporals Cecil and Frederick, men with boots on the ground and ears to the street. Captain Delphine, one of the few females working the streets, and with a rather good nose for trouble, and Sargent Reginald, that one strong guy with that one intimidating weapon. Explore the entirely of L.A. and more, as you visit the Sewers, Hidden cul-de-sac's, Underground Bunkers, Drug Labs, Battlefields, and even your own Home. Uncover your heritage, and take control of the hidden power buried inside you. Can you uncover the secret hidden beneath the Urban Grime?

Image Source: http://pre06.deviantart.net/5f41/th/pre/i/2010/231/6/1/the_summoning_dark_by_sherlockian.jpg

Like buckaroo (the 'board game') but not physical and with cats and flowers and leaves instead of a donkey with boring not pretty objects. Basically you would be given a sleeping or relaxing cat who is mostly still, and you have to decorate the cat with flora. It would be a 3d world with many variations of different cats, sleeping positions, environments and different plants. Your goal is to decorate the cat as beautifully as you can without disturbing the cat too much making them wake up and move away, messing up all your work. Would be a good game for people who are into flower arranging as a hobby. There would be a formula to calculate your score after every decorating session, determined by rules of composition, colour, amount of stuff on cat etc. but the heart of the game would be about sharing your work online. There could be events where would be a theme to follow and people could view all the submissions for the event, giving votes and commenting. Overall it could be compared to how people share custom maps in a lot of games, so people could just view pictures or play the map to view the decorated cat in a 3d world.

image reference: http://i39.tinypic.com/5fl0n8.jpg

This is a 3D game.

Player will be role playing a custom officer sitting behind glasses. Through questioning and carefully observation, player needs to decide the person in front of "me" is an ordinary tourist/visitor or not. There will be tips/clues hidden within the scene (could be a photo of wanted man/woman on newspaper/TV, news on website, weird behavior/facial expression of the person, a tattoo, faked passport or a phone call). Everything on screen could be useful and player will be exploring them on his/her own. Each time player does the right decision, he/her will awarded with a little amount of money (game credit). Later player can use it to customize the working desk or get special skills (onetime only).

During the game, player will be making decisions all the time (e.g. when someone is trying to bride "the officer", when there is a gun pointing at "the officer"). What will player choose in situations like that. Money or justice? Justice or life?

A puzzle game for any platform

Sleep walking is more common than you think in human society and it is also dangerous to as you could end up somewhere you don't belong. In this game you guide a sleepwalker from walking off to a dangerous place and leading him/her to the safe area by using different toned frequencies. Each tone will represent a direction the sleepwalker will go in. Unfortunately he/she does not stop walking so you must react fast to dangers that lie ahead. The tones that you play to change the directions will also make a song at the end of the level that will play to wake the person up. If you wake the person up to early he/she will certainly freak out and may do something even more dangerous. The more on time with your directions you are the better the song will sound and the more points you will earn

http://previews.123rf.com/images/indomercy/indomercy1305/indomercy130500019/19499059-black-and-white-clipart-sleep-walking-Stock-Vector.jpg

ZomBees

You are a mad scientist hell bent on destroying the world. Through secret experimentation you created a special microrobotic bee that can carry a special virus that will turn normal bees into zombie bees. Once infected zombie bees will spread the virus throughout the hive and the collapse of the bee colony will happen in no time. Once bees become extinct the natural ecosystem of the world will be damaged and half of the food diversity will be gone.

This is a casual open world adventure game where you play as a microrobotic bee. Since a lot of work was put into making the robot carry the virus the robot was not worked on much and can only sway left and right in the open air. As a robotic bee you are launched into a open field and you need to stay in the air by bouncing off objects or locating gusts of wind to carry you to your objective. Stay on the lookout for a normal worker bee and try to follow it back to its hive to unleash your virus there.

The game will have pretty visuals of a garden filled with colourful plants and lifeforms. Float through the air while enjoying the view while trying to cause mass extinction to all living things.

Timber! has you play the role of the manager of a legal logging company in the Rainforests of Brazil. As the manager of the Company that the player creates, you need to manage the everyday jobs of the crew in your company, along with the larger scale economics. Balance the Demand for trees of certain types with your quotas, your quotas with your income an your income with the expenses you need to pay to stay in business.

You can use currency earned from logging certain trees to upgrade your equipment in the forest, and increasing the quality and level of your equipment will in turn decrease the likelihood of accidentally damaging or chopping down protected species of tree. If these are damaged or cut down, you will face major penalties and some companies will refuse to work with you of you damage too many of them. This lowers your reputation, and can also have the company shut down.

Conservation is also a major issue, as when you buy a plot of land you will have to carry out a study on it before you can log it. this study checks weather or not there are endangered species of animal in the area, and what affect the logging will have on local wildlife. While you can still log an area that has endangered species in it, you must leave areas of natural plants to provide a habitat for them, you must log at a much more selective rate, and you will massively lose reputation and money if you force these animals to leave the area. You can also replant logged areas, allowing for the forest to regrow, which can then be turned into more conservation land for the wildlife, or logged again.

This game is meant to teach players about conservation methods, and measured use of resources, to try and better the players understanding of the world.

The image included is of the type of jungle that the Company will be set up in.

Image source: http://ghostnews.lanternghosttours.com/wp-content/uploads/rainforests-can-be-spooky-places-at-the-best-of-times-and-even-mor_159_65129_0_14099571_700-660x330.jpg

In "Gryphons" you play as a gryphon going through its life. You must live out your life, all the way from being born to giving birth and dying. You must complete all stages of your life to the best of your ability, if not then sad occurrences will happen around you, such as your home being destroyed, brothers/sisters dying, your own pups dying, etc.

Your life is broken up into 5 stages of your life (or 5 levels) each with its own goals and quests. Stage one: you are born and with a blurry distorted view of the world must push through your three siblings to get your mothers attention. This stage is mainly a tutorial level to give the player a safe place to learn the basic controls. Stage two: you are a young gryphon cub, running around, creating trouble, attempting to fly. The goals/quests come into play more in this level, such as when you have to learn how to fly etc. Stage three: you are a mature gryphon, you are just leaving your mothers den for good and you have to learn how to hunt for yourself. A lot of the quests in this level are over hunting, as well as finding a new den to take shelter in. Stage four: you must find a mate to carry on the species. You will be searching far distances, giving out mating calls, all to find a mate to have cubs with. Stage five: you must raise your cubs to be healthy and happy. Once they have grown up, you die peacefully knowing you have lived a full life.

There is no score in this game, it is an experience that is unique to every player depending on where they go to live, what they find, what they hunt etc.

Images from:

http://hellcorpceo.deviantart.com/art/Baby-Gryphon-127014819 http://tatchit.deviantart.com/art/Kittybirb-496197827


Kittybirb by Tatchit


Imagine being lost in purgatory, lost forever in the endless void stuck with others that have died is not fun to say the least. I'm Isabelle, would you believe me if I said that I saw my own body lying in a morgue lifeless. Well my case file says that I was killed in a car crash, now I'm stuck in this place full of strange people. I don't even know where this place is, everything here looks weird, things that are from before I or even my mother was born. All I know is that I didn't die in some car crash it was my father, my father was part on the Mafia that ruled half of the city, him and I never got along, he wanted me to be a part of the family business and I on the other hand wanted to be a painter. I guess I pushed him too far one day while we were arguing, all I remember when I left we that he was yelling at me that he going to "finish me off" well I guess you did it didn't you.

Now that you've heard her story you must help Isabelle get the full story as to why her father has betrayed her. Within the purgatory world the bodies of the dead are deformed according to sins they have done this will help you as you will need to be able to spot people with specific skill set. You must use these people to assist in you investigation throughout the game to progress and get to the bottom of her death. This game is in a nut shell is a mystery, investigation game

Ascend by Craww: http://www.artcollectorz.com/artworks/artwork-detail?artwork_id=6502&edition_id=8240

Humanity has been watched for centuries now, your race of benevolent caretakers have seen fit to uplift the human race through unseen guidance and subterfuge. Your race is so technologically advanced they can predict the future so accurately that they see humanity is worth saving if it can be guided. You take on the role of the watcher, a covert and stealthy operative that has been sent to earth during the fall of the Roman Empire. Your mission is to watch and wait until humanity seems to be going in a bad direction. From within your ship high above the earth you can see and hear all that goes on below. All the war, the disease, the corruption and strife lies before you. You wait in cyrosleep until your monitoring equipment tells you that something serious requires your directed attention. Each mission you are deployed on is set in different time period e.g. (Roman, medieval, industrial etc.) Your goal will either be to assassinate a key figure, destroyer an invention that shouldn't be used yet or to incite peace or war between 2 nations. All this must be done with the utmost discretion, being discovered would alter the events of humanity horribly.

The story of the game revolves around what the monitor observes when on a mission and at the end of the game must report back to his masters and tell them whether humanity is truly worth uplifting or not.

The game will be split up into 16 different level that each have a unique objective. They will revolve around stealth and tactical gameplay. Combat will only be used in the most desperate of scenarios but when it is kill all witnesses and leave no evidence of your presence.

This game idea draws heavily from games like Hitman and Dishonoured where steal and discretion is the most important values.

A painting game where the world of animals have been muddled and it's up to you to paint species back to their original colours. There will be a huge amount of different colours to pick from and species to paint. In the game you will walk around a world seeing all the different animals walking by. To repaint them you just walk up to one and select paint. Once you have painted one of the species the rest will be updated and recoloured to what you have done.

Additional game feature would be not painting them to what they are normally but giving them a crazy paint job. This would add to the fun of it but in game won't be recognized as completed.

To finish the game each animal need to be correctly painted back to normal.

If you don't know what colours the animal is you will be able to get hints. To get these hint you'll need to pay with coins. Each time you complete an animal you'll be rewarded with 10 coins.

Different animals will have different difficulty settings that will show up before you select it so you know what you're getting into.

Source image: https://www.pinterest.com/pin/542894930058093895/

Wolf watercolor painting print blue beautiful dog by SlaviART, $25.00

Alien Hunter is an arcade type game were you play as an alien that has come to earth to hunt humans the most challenging prey the planet earth has to offer. Being an arcade style game you will use the plastic gun controls like most big game hunting games.

The humans have been captured from another planet and set loose in several different large enclosures that can range from city setting to forests and human military bases for those that want a real challenge.

Because of the type of prey you are hunting failure doesn't just result in a laughable low score it results in your death and the lose of that rounds worth of credits. The game is over after you have made it through the level at which point the total score that the player has achieved is calculated based on humans killed, shots fired to do so, and where the humans where shot(affecting the quality of the hide).

image source: http://geekspodcast.com/2010/10/30/review-predator...

General idea of the game.

It's a FPS/RPG game. A player become a character who suddenly start dreaming about zombies, and monsters trying to kill people around him. When he wakes up, the people who got killed in the dream are dead in mystery. He finds out that he can uses his strength and weapons in the dream if he knows how to use it. So he decided to train in morning to fight at night with the enemy in the dream.

The game is made up of…

  • lTraining part of the game. He will either exercise or buy weapons.
  • lFighting part of the game. He will defend the people from enemies.
  • lStorylines. Every time when he successfully defend or lose someone important show a short story.

Goal of the game.

How would it be so much fun if we can shoot and fight freely? The dream can be a powerful tool that can convince everyone, anything could happen. But even in the dream the player will be responsible for the actions he took. It could be either good or bad.

Image source: http://vnvnflrk478.tistory.com/11

DROPlet is a 2d runner-like game for touch based devices. In the game the player takes on the role of a humble droplet of condensation (he would be called Dewey, but that would just be ridiculous) on its quest to exist as droplets do before dripping off whatever surface it so formed upon. The player has the task of having to successfully guide the droplet from the top of said surface (for example, a bathroom mirror after a shower) to its inevitable demise at the bottom without fading away in between. The game takes a runner style approach to mechanics, with the droplets initial motion being out of the players hands. Such would make sense in the context of this game, as this would be the force of gravity acting upon the droplet. The player can however move the droplet left and right during its descent. Ultimately the player must guide the droplet down the surface, collecting smaller droplets to retain mass and gather speed. All the while they must avoid obstacles such as dry patches or the occasional hand passing over, wiping water away etc. As the player gathers more water, their score increases, but so too does their mass, thereby inherently increasing the speed of descent. It should be noted however that a standard descent does naturally increase in speed and as the droplet fall it loses mass. Each surface (and thereby level) has a distance/length the player must survive shown in millimetres shown as a counter at the top of the screen. Each level contains obstacles unique to the surface it set upon which may be anything from a tiled bathroom wall, to a plant leaf in the rain. Image source: http://www.wallhd4.com/wp-content/uploads/2015/03/water-drops-on-glass-3.jpeg

General: Jumper is a simple 2D platformer where the main element of the game is the mechanic of jumping. Since jumping is such a vital tool in a platformer's arsenal, Jumper aims to challenge players by limiting their ability to perform this action. In this way, the importance of jumping in platformers becomes clearly evident. Jumper's protagonist has the ability to manipulate his jumps in various ways, such as multi-jumping, high jumping, gravity jumping and leaping through time. The player initially has access to all these abilities as a method of teaching the various mechanics, and to showcase the player's full potential early on. When the player loses the power to jump, bringing forth the jump limitations, there should be a desire to regain the mechanics that were lost. These abilities are reacquired as the player progresses, mastering timing, precision, and quick judgement.

Expanding the Gameplay: Most levels are obstacle courses that are really just fast-paced puzzles. Players must move through a level from the starting position to the end, with standard tiles that have been touched shattering, making backtracking impossible and failed jumps fatal. Learning through trial and error might be a common experience, but generally new mechanics will be taught before truly difficult levels are faced. In addition, failure isn't brutal. It's quick, snappy, and skippable, with the level resetting to either checkpoints or the beginning of the stage (since checkpoints save the number of jumps left). Most of the mechanics should be familiar to the target audience, others will be physics based, while the time leaping will be the USP. When it is first acquired, time leaping can be triggered by players, allowing them to either shift the map to a future state by jumping forward, or a past state by jumping backwards, the present state being a non-directional jump. After the narrative progresses further, the time leaping becomes uncontrollable, occuring on every single jump, and presenting to the player the true depth of the game.

Image Source: Capsule - Jumper (Music Video)

Kick kombo an endless runner for IPhone and Android devices. You have just finished school and walking to the front gates when your mate thinks it would be funny if he just gave you a little kick in the back 😱😱😱 guess again as you fall to your knnes after the kick you are filled with rage. You get up and turn around eye on fire ready to kick some behind. You run through the school fullid with rage kicking any and every student, teacher and even the principle. Hitting teachers gives you double coins and students just give you one. Principle and head of departments are rare and you can get either coins or items for upgrades and customizations.

There are two buttons left and right. Left button are jump kicks and the right button is for standing kicks. Boost pick ups give you special moves like an infinite spins kick or a double jump kick, filling your mama also gives you the chance to use specials you have bought from the store.


Characters

Kick Kong

kickzilla

Donkey Kick

John Kicker


https://www.stanwinstonschool.com/blog/the-origina...

http://www.3news.co.nz/entertainment/liam-hemswort...

http://genius.com/144489/Bbu-please-no-pictures/Li...


VR Fighters is a virtual reality RPG game (Hey, the name COULD have been alluding to jetfigthers for all you know :P). The game will place you in the virtual world of Brawlerock where danger is abound and treasure is plentiful. You create and customize your character and choose a race for your character as per usual. Once your creation is complete you are transported into Brawlerock City, the capital of Brawlerock. You can train yourself in the skills of a warrior, mage or archer. More classes will become available as you explore the world and talk to certain people. After learning the basics you can explore the open world of Brawlerock and take up quests from the local residents. Quests will typically be a treasure hunt, a courier job or being asked to explore a place to slay a beast or exterminate bandits.

The catch with this game is that you are the physical controller for the character. So you must swing your arm to swing the sword and push your hand forward to block with the shield and so on.

Image source: http://www.twinfinite.net/2015/06/03/skyrim-or-fal...

Image is from the game The Elder Scrolls: Skyrim by Bethesda Softworks.