Streak Club is a place for hosting and participating in creative streaks.
Glitchy downtempo track with minimal melody. Just had to pump something out today, this weeks' been tough on the music making front.
Somewhat glitchy minimal melodic tune. Made in live. Created a good couple of A/B loops and then performed it into arrangement view, so transition are weak in this track. Focused a bit more on the mix this time around and gave some space to my higher pitched voice creating a band for each of them - they sit a bit better and more clearly. First time I've used vocals in a song in quite some time - one of the bass voices is me pitched down an octave.
As always, constructive feedback appreciated. Particularly, for the mix on this time around, I worked a bit more than usual on it.
So this one is a short droney melodic march. It is so tough working on things away from home. I miss my real computer. See you guys at weeklybeats!
Simple song with a slightly christmasy/lullaby feel.
The end of the year is the worst for getting anything done. Here's another half-assed loop thing.
Last couple of weeks has been rough with basically no time to work on music. Literally 30 minutes with Ableton Live for this track. Might as well be white noise for the quality of it.
Kinda calling it in this week. Simple call and response ambientish thing.
Mostly playing with cascading reverbs, delays and pitch shifts in this generative ambient track.
Had to take care of family this week, so really didn't have time to make anything more than an ambient generative patch.
So another ambient track, but in a minimal vein this time. I thought about doing a generative patch, but this was a simple tune that just sort of came together really quickly. Sketched it Live using built in instruments and then used outboard gear to print it to loops/scenes. I am really digging Roland's SE-02. It was used for all sounds in this track. Printing the poly sounds was a PIA, but worth it.
A short ambient track.
Downtempo glitchy thing again. I'm focusing on getting better at mixing lately so having a new song to mix every week is helpful. I feel like the mid highs are kind of kind of grating here, but my room isn't optimized yet, so I can't be sure.
down tempo glitchy march
quick downtempo thing...
Simple downtempo loop that turned into a full track. I should pull out ableton Push more often.
Continue to be short on time, so this is just a short ambient thing.
Part of a soundtrack for a horror genre exploration game.
Love this chord progression. Need to develop it more of course.
Short ambient thing made with ableton live. I'm testing out Adaptiverb with this. While It does sound musical, it mainly sounds like a delayed string pad in the background instead of reverbations.
Another quick jam thing... music equipment is being all hooked up after the move, mostly checking to make sure everything works at this point.
Pretty much calling it in this week except this is an all hardware ambient recording.
I am going to be on the road tomorrow, so I had to get something in quick tonight. I am hoping soon that i will have multiple hours during the week to work on music to create something better than this... hopefully next week.
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I'm listening through crappy earbuds & the mix sounds delicious! Very nice work!
@Arcana RE Soundcloud: I just copy the embed code into the submission box.
Thank you for the feedback! Good points on the foreground, background, midground. I need to take more times with my mix volumes overall. Also really could have animated the reverb to accentuated fore/mid/background space. This track was loads better as far as leaving frequency space for each sound on the high end.... for a lot of different reasons I can turn every frequency space into mud if you give five minutes.
BTW - how do you submit a SoundCloud song as an entry?
Very cool soundscape. The clicky percussion is great, and I really like the background pad. The underlying low piano is very cool and gives us some organic grounding to a very (intentional) digital sound.
I found the introduction (and the entire song) a little touch loud for the mood. I think related to that, you might look at exploring the dynamic range of the instruments more. For example, at the beginning, the haunting sound is rather loud, and at 0:10 it increases in volume ever so slightly. I might have considered starting it lower and letting it rise, making sure it wasn't dominating the leads. The percussion, being glitchy, I might have considered letting it sit a bit farther back in the mix do not distract too much from the more up-front sequence elements.
Great atmosphere and mood. Good use of effects and contrast of different sounds!