Streak Club is a place for hosting and participating in creative streaks.
Started 6 years ago (2017-01-09T12:00:00Z). Goes forever.
you know what to do
Still using Helm and Geonkick, slowly getting better at each of the parts to at least be able to approximately apply information from general tutorials to create something like a trance bass. I found this article very helpful, and a video helped fill in some gaps as well.
Here's the alv script that does the sequencing:
(import* link struct- math)
(import midi random)
(def *clock* (clock 140 120))
(def *midi* (midi/port "alv" "alv"))
#(channel 0 - bassline, three note arpeggio between each drum hit)
(midi/send-notes (get *midi* 'out') 0
(struct 'pitch' (switch! (counts 1 0.25 0.5 0.75) 38 46 38)
'vel' 127
'dur' 0.11))
#(channel 1 - drums: alternating kick and snare)
(midi/send-notes (get *midi* 'out') 1
(struct 'pitch' (switch! (count 2) 69 71)
'dur' 0.5))
Just noodling around with Helm and my isomorphic keyboard. I accidentally modified a preset into this distorted electric guitar-ish patch that I'm pretty happy with, but have no idea how to make a rhythm for.
With the wip abletonlink module, I finally have sequencing operators in alv that keep phase properly, which is absolutely essential for music. I also found a drum synthesizer (Geonkick) and a generic synth (Helm) that work on Linux, so I have all the components to make something now :)
https://www.youtube.com/watch?v=em_9vCGBZ6Q
Playing with Midinous, Novation Summit and Roland TR8s.
Simply modified one of the preset Midinous patterns, running an arpeggio algorithm on the Summit and clocking the TR8s.
https://www.youtube.com/watch?v=FTVY4aS1tz8
k maybe not daily, but I spent about a day on it.
Second track I ever made with Bitwig.
https://www.youtube.com/watch?v=v4bo_RwIwf0
Here generating melodies and drum patterns in Midinous, then creating arpeggios and drum-sounds in BespokeSynth and using a DS55, FB01 and JV1010 as synth sounds.
Beads showed up today, long awaited! This is it's first patch,. When Beads don't see an input, it gets "board" and becomes a granular wavetable osc. With a bass from Ableton and a key thing from Microfreak.
Day 3, Playing around with foley and textures
2nd, submission. More Lyra8-FX fun and Triplatt providing hands on modulating for the Bitbox Micro.
My first dump. By tip from dreamer im trying to push myself and make something new every day. Just got some new modules this morning, the SOMA Lyra8-FX and Intellijel Triplatt, so i took them for a spin in this little jam.
Mostly playing with cascading reverbs, delays and pitch shifts in this generative ambient track.
So another ambient track, but in a minimal vein this time. I thought about doing a generative patch, but this was a simple tune that just sort of came together really quickly. Sketched it Live using built in instruments and then used outboard gear to print it to loops/scenes. I am really digging Roland's SE-02. It was used for all sounds in this track. Printing the poly sounds was a PIA, but worth it.
down tempo glitchy march
Simple downtempo loop that turned into a full track. I should pull out ableton Push more often.
Continue to be short on time, so this is just a short ambient thing.
Part of a soundtrack for a horror genre exploration game.
Love this chord progression. Need to develop it more of course.
samples from a reddit sample pack competition: https://www.reddit.com/r/edmproduction/comments/5z...
sounds kinda artifacty, but it's past my bedtime
https://soundcloud.com/octetstream/17-03-14-halo
fuckin wit vocal effects
computer's malfunctioning, so here's a direct-from-keyboard recording instead.
based on the chords of the nine inch nails song. nice and easy so i don't wake up my roommate with the thunking sound of the keys.
i'll do a full cover once i learn how to sing.