Something different for today. Will talk about Death Trash and its pixelart this evening at the local Unity group, so I prepared this little image to show the steps for "dirty" pixelart rocks. The placing of the pixels is of course mostly intuition based and prone to errors, but it's super fast and will lead to organic and ambient images. (My personal opinion, of course.)

More submissions by Stephan for Daily Art Club

Sidenote: Pausing my Daily Art at the moment. Too much work, not enough discipline. And somehow, after three years, I felt like I needed a pause. Have some days in my life where I didn't have to think about that one image I still have to do.

I don't know where this is going. Maybe nowhere.

Repainting some elements on the world map.

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