Some tiles I worked on for a future gamedev training session. I did not get to work on croquis today. I've been sick.
Messing around with Sprite Lamp. It is an application that creates normal maps of an image from drawings of where highlights would be if the light was shining from different sides. The first image is my base image. Then the highlights from the left, then highlights from the top (with Spritelamp you need at least two, but you can get better results by also drawing lighting from the bottom, right and center also). Next is the normal map that Sprite Lamp outputted.
Finally, what it looks like when the shader is applied. It actually looks kind of junky, but that's because my choice of base tile wasn't made with dynamic lighting in mind. Overall I'm happy.
For the first one, I sketched with highlighter then went over with ink pen. This is what I've been doing for the last few months.
In the second one I sketched with pencil, inked it and then added highlighter. Reckon the second one looks cooler =w=b
I've gotten quite a few requests over on tumblr to draw myself with bees! I am almost at 100% I'll be able to get back to drawing of landscapes while testing brushes in no time! I think I've gotten a nice handle of some of them. |PB