Submissions from 2015-08-20 to 2015-08-21 (75 total)

Picturesque

Picturesque is a game designed for the mobile social market. The game is aimed at people of all age groups and all demographics. This is because the game is all about assigning clues to pictures that the other players have to guess.

In Picturesque players are prompted to enter their age before they play. They are then assigned to lobbies of 6 players. One player must pick a card and then assign a clue of no more than three words to the card. The other players pick pictures based on the clue. The entered cards are then shuffled and present to the players. The players who heard the clue then vote on which picture they think fits the clue best. The score is assigned by how many players pick which card. If they players pick the original card they get 2 points and the player who played the original card also gets two points. Any other cards that are picked get one point.

The way clues are assigned make the game accessible to all age groups.

General idea of the game.

It's a shooting game. A player becomes a last policeman in the world, the world no longer punish any crime as new union called "Slayers" rules the world. The world became weaker gets ruled by stronger person. The policeman does not accept this concept of new world. The policeman is willing to show this world what happens if the stronger rules by killing the leader of "Slayers"

The ruler of the slayer is protected by with an army of soldiers. The player will need to go through the army of soldiers which is very tough, the player will receive help from the civilians who are weak, supplies, ammo and information of the ruler.

Goal of the game.

The player starts at the police station where no one but him works. The player will find and kill the ruler of "Slayer". To make the world as before where crime is treated with punishment.



Image source: http://www.amazon.com/LEGO-71000-Series-Minifigure...

You are a computer virus. But not any old virus. You are a super virus that can learn and think and infect software with ease. Your ultimate goal is to become a pyshical entity by taking over the internet and enslave the human race. To do this you will need to level up through infecting various devices, you will start off in a humble smart phone and work your way up through the software ranks!

Each device you infect will become a bot in your botnet. The botnet is vital for attacking higher levels systems such as businesses, government and eventually military computer systems.

The game will progress by infecting as many devices as possible to build up your botnet. The game play will be simple to a clicker game where the numbers that must be increased are the number of bots in the botnet and the amount of control you have over world affairs such as social networking, news, military installations and government systems.

RoboFight is first person combat game in which you fight and upgrade your robot to fight and battle for glory and victory. RoboFight will be a 2v2 fight arena in which you fight using a controller and each win you get gives you a new part for you to upgrade your robot, every now and then you will get a special rare item which will give you a greater bonus. The more you fight and the more you win the stronger the parts you get and the stronger the enemies that you fight, making the hunt for more parts to get stronger more of a necessity. The things that you are able to edit and swap are all the UI elements in your HUD, and all of your ligaments as well as the option for a very rare weapon option. The win condition is the when you have successfully finish the main campaign and beat all of the 20 boss levels.

Image Source: https://pbs.twimg.com/media/CM6isXdWoAA3j2_.jpg

Odoro! is a heavily narrative focused rhythm game that can be seen as a video game musical. The game delivers the story in a similar fashion to Japanese visual novels. The twist is that everyone in the game is gung-ho about singing and dancing, revolving their whole lives around it. What would've been dialog heavy event options before will be transformed to a mingling of gameplay and narrative. One of the main failings of song-based rhythm games, in my perspective, is that most of them are simply about getting score and achieving mastery; its a purely mechanical game element. Odoro! aims to bring some narrative context to playing these kind of games by linking it directly to an overarching plot. Now, success in playing these songs will decide the fate of the protagonist, spurring them on in a branching storyline system.

Expanding on Mechanics: Odoro! follows the style of play of games like guitar hero and DJ Max, but it expands on this system by incorporating specific objectives to meet, as well as different parts of the song to play. Players will mainly be doing vocals, but may also carry an instrument to add the their song, having them choose between singing or playing during the performance. Their choice of play and accuracy will be reflected by the progression of the story.

Image Source: http://cache.desktopnexus.com/thumbseg/1313/1313909-bigthumbnail.jpg


This is a co-op survival game, in which you are thrown into a jungle along with four elite soldiers that can be controlled by the AI or players; your mission is to rescue the last remaining Bengal tiger, there will be a lot of furtive hunters hidden in the thick vegetation, along with other natural predators, so you will have to build a tent and a campfire to spend the first night with the rest of your team, since the game will include day and night cycles it will be up to you to decide whether to move during night or day. A cool feature is that in case you decide to play on your own you can command the rest of your AI team with voice commands; this will be an addition to the game that will add immersion. You will start the game with high tech weapons, but the ammunitions might run out fast, so you will have to think twice before shooting at something. The game will come for PC and next gen consoles.

Image retrieved from: http://newartcolorz.com/cat/5/232137.html

The Cleansing Druid is a Single player 3d RPG action/adventure game which will be focused on the storyline and played in the third person. It will be designed for mainly PC's with the option to make versions for consoles such as PS4 or Xbox1 at a later stage. In this game the player is a wise powerful druid who has been corrupted by dark magic to save himself he had to give up all his power to free himself from the evil curse. The player controls this druid as he goes on an epic journey around the world to recover his lost power by relearning what he once knew and using his rediscovery of his powers to hunt down the evil magic users and put a stop to them for good. The game will feature a level up system with each level up the player will receive a stat increase as well as new abilities he can use. Alongside gaining abilities from levelling up there will be several "world trees" located around the world that you will discover along your travels. These world trees will act as major power boosts by allowing you to unlock a new forms for example you come across a world tree and the specific aspect for the giant world tree will be an owl nature spirit so you will unlock the ability to morph into an owl which could grant flight for a short amount of time or nocturnal vision which lets you see in the night. Enemies in this game will consist of dark magic users and druids that have turned to evil as well as tainted beasts that you must cleanse as well as a few bosses which include the leaders of the dark magic group.

This game idea was inspired by various elements from games such as World of Warcraft.

http://techgnotic.deviantart.com/art/Malfurion-Stormrage-204046330

Bubble Penguin

Bubble Penguin is a fun and silly game about a penguin's quest to touch the sky. You start off as a penguin in the bottom of the ocean floor hoping to reach the sky limit. You get on a magical bubble and begin floating upwards from the bottom of the ocean. While floating to the top, you need the maneuver around and avoid obstacles and sharp objects.

To do so, create smaller magical bubbles that pops, using the resulting explosive force of the smaller bubbles you can passively guide yourself, the penguin to the top. You can also make bigger bubble by holding down longer when creating a small bubble. Once you reach the ocean surface and start floating up in the air, gravity will start affecting your magical bubble ride (unrealistic, magic bubbles). You will then need to create bigger bubbles to boost yourself upwards.

Bubble Penguin is a casual game that can be enjoyed by many and works well as a mobile game. Do your best to reach the top as the sky's your limit in Bubble Penguin.

Journey to the Glorious City, is a third person Open World Exploration game, set in the 17th century, during the Spanish conquisition of Southern America. You play as an unnamed Fortune Hunter, exploring the New World, looking for untold riches. Starting from a small Port settlement, you have freedom to explore the entirety of Southern America. Almost. You traverse the country in a map view, that slowly gets revealed as you move about the map. You can find Spanish settlements, Mayan, Aztec, and Incan Cities, lost ruins, Undiscovered lakes and Rivers, and even Random Encounters in the deep jungles. However, you wont find what your looking for by uncovering every section of the map. While in the Port settlement, you heard rumours of an ancient city of Pure gold, El Dorado, buried deep within the jungle, with only a hidden set of markers leading the way to the city. You have a general idea of the location of one of these markers. Each Marker is different, from oddly shaped rocks, Abandoned temples, Pictographs on cliffs, and Trees twisted into shapes. Each Marker points to the next, if you can figure out its meaning. But at all times, be on the lookout for other fortune hunters, Natives, even the Wildlife. Can you survive the Journey to the Glorious City?

Image Source: https://markb4.files.wordpress.com/2013/04/el-dorado.jpg

Game Genre: 2D, arcade, racing, multiplayer

Platform: PC, mobile

Droplet is inspired from looking at the droplets of water running down the car window. In Droplet, players play as a small droplet on a window. As a droplet, the objective is to get as far down as possible down the endless window without running out of water. When droplets slide down glass, it usually leaves a trail of water and eventually loses its mass, failing to push itself further down. But when these drops crash into another drop that is idle on the glass, the two masses merge into one big drop of water. This will allow the drop to drag itself further down the window.

There are many different obstacles and powerups on the window. There are idle droplets that players can merge masses with, a trail of water that allows the player to speed down the trail, etc. Sometimes there will be a large pile of dust that will split the droplet into two.

Multiplayer modes can also be played, and players must race each other and see who can run down the furthest. Players cannot merge with each other.

Image Source

You are the last unicorn to ever exist, shady Bob is your name, running across rainbows is your game. Collect candy and dodge vegetables along your magical adventure across the almighty rainbow in the sky.

You must escape the clutches of the evil vegetable lord who has begun exterminating unicorns, which is why you are the last one left. Escape on the almighty rainbow in the sky with the help of your magical unicorn powers, dodging evil vegetable henchmen along the rainbow trails. Collect candy to power your rainbow powers. The evil vegetable henchmen will drain your unicorn powers every time you bump into them along your journey, while the candy you collect will fill up your powers bar making you run at max unicorn efficiency. Let your power bar run empty and you land yourself a one way ticket to extinct-ville.


The game will play like traditional endless runners for the mobile app market, using tap features to jump, avoiding vegetables while collecting candy. High-scores will be measured by distance traveled and feature a high score board that allows friends to compete and compare each other's scores with others around the world.


source: http://img12.deviantart.net/6f8a/i/2010/057/2/c/robot_unicorn_attack_by_blackseagull.jpg

dreams are powerful things, able to re-leave you from your daily stress or bring your worst nightmare to life and chase you down. what if those dreams try to kill you, strange things have been happening since the start of the week people have been dyeing in there sleep falling victim to something no one can find. it this game you play many characters in this game you play as each person going through their nightmares that will sadly spell death for all other them. each of the charaters will have a unique nightmares that will play on the characters worst fear. each of the dreams will be based on a base phobia such as arachnophobia, acrophobia and necrophobia, and will be built around that. the loner you survive in the dream the more abstract the dream will become and the difficultly of the dream will rise, this in return will give a sense of progression.

https://www.pinterest.com/pin/303430093622198171/

Snowball Fight is a game where you must take out the enemy (AI or Player) base by building and using contraptions that can throw projectiles to siege the bases. You control a commander that must wander outside the base to mine and chop for the resources used to create these contraptions and projectiles. The enemy will also have a commander that does the same thing. You can attempt to use your siege contraptions to hit the enemy commander to temporarily kill him, making the player/AI unable to collect resources for a short duration. Resources can also be used to repair and upgrade your base by building walls or by strengthening the base's foundations as the player chooses.

Oh yeah, and this game uses physics, so make sure that your structures and contraptions are stable otherwise a knock from a projectile will send your creations crashing down and even damage your main base! Use this to your advantage when attacking an enemy by keeping an eye out on weak spots that open up while the enemy restructures his defenses.

Image source: http://www.hookedgamers.com/pc/worms_forts_under_s...


This is a 3D simulation game (with some horror elements).

Player will be playing a person who is living in the deep mountains alone. The person is covered in black (with no visual identity). The setting of the game is within this person's house.

The game starts in the midnight, a stormy night. Player will be given sometime to freely exploring the place and get use to the controls until the knock on the door.

There will be two or more visitors coming each night (each game) and one of them is a serial murderer. Visitors will be asking/begging for help. Player can ask questions and then make the decision. If player choose to help and let the visitor stay for a night, the next morning, player will be reward with game points (depending how successful that night went). With the game points, player can get equipment or other useful tools/furnitures. It is good to help people, however player needs to understand, humans do lie.

Once player let a visitor in, it will be almost impossible to ask him/her to go out. Therefore player needs to be very careful to decide who to trust. If the serial murderer is inside the house, player then needs to fight/kill and try to stay alive until the next morning.

Each night, the visitors will be different. If player does not let anyone in that night, nothing will happen and the story will not progress. Only when a stranger is inside the house, player will starts to uncover the story of the main character (who player is).

You have live your life in what can only be seen as hell, violence is a everyday occasions, blood is drawn often, bullying is as often as the sun rise. But no more now you make your stand and you will leave your name written in blood.


A single player game where you see how much people you can kill before you die or get caught. use the surround to you advantage. Delay their death and make you own alibi. Their is a skill tree with the ability to make yourself a better killer. Smarter, stronger, crafter, more innocent and become a living ghost. But the game doesn't only give you the option of killing everyone you can you do get point for getting other to be seen as the criminal and even more if you get it to go unnoticed after all the least that is know the more scarier it becomes.

http://prod.cloud.rockstargames.com/ugc/gta5photo/6369/91d0rPI8iUGCEHasftQrNw/0_0.jpg

This is a single player game made for PC which revolves around a main character who cooks food in their home and then sells it at the local markets each week. The player plays this role of this cook and so each week has to choose what to cook, how much of each product they should make as well as the price for each product. As players cook a recipe they will get more experience at it and so therefore make it better.

This is a management game as the player has to set a price that is reasonable as well as make enough products so that they do not sell out instantly. As well as trying to make as much money as possible, this money will then be used to buy appliances for your kitchen or upgrade existing devices allowing you to make more products or make new products. There is no limit to how well the player can do in this game and there is also no limit on the number of weeks they can cook, so one day an aspiring cook can earn millions, with people coming from around the world to try their famous meals.

(Image from: https://scriptsingapore.wordpress.com/tag/microsoft/ 11:25pm 21/08/2015 Author: Script Consultants Pte Ltd)

This is taking the original Point Blank game that was released on play station 1 and arcade boxes and putting a twist on it.

It would be good to model a game if not the same game into a Kinect game where the player's hands become the gun, the player has 4 lives which means they can fail 4 levels before their turn is up. The player will start with the easy 4 rounds, once the player has successfully have passed at least 3/4 of these then the next lot would open up and be 12 rounds, if the player is good enough to get through those and still have lives left then the harder levels will open up where there is 20 different mini games for them to play.

Similar to point blank the player will need to shoot tanks, Parana's, bad-guy cut outs and more to save their targets, they could be given a range of targets that will pop up across the board and will have to shoot a chosen few objects or specific objects.

The difference would be you could add new levels in which the player would have to move their arms and carry objects with both hands across or around the screen, the player could have to dodge objects so would need to move within a left right and center field, there are many mechanics in which could be optional in creating more mini games to add to this when adding cameras and sensors like kinetic or Wii.

Image sourced from:

http://www.neogaf.com/forum/showthread.php?t=744367

Overview: You take on the role of a victim who is given 5 minutes before they die to a mysterious murderer. There are 40 different scenarios, with each offering potential different clues on who the murderer is, but each being extremely difficult to solve. You can also save each of these different characters, and your ending to the game depends on how many people you were able to save.

Mechanics: The player is placed into one of 40 scenarios (they play out linearly) wherein they are given nothing but a timer up the top right telling them they have 5:00 minutes. Initially the player has no idea what will happen once it reaches 0:00 as they will walk around and explore the small space they are given, then at 0:00 the player will be killed in some way particular to that scenario. The player is then thrown into another scenario, but with a completely different setting and challenge where they are given yet another 5 minutes to try and find a way to help their character before being killed.

This will play out till either the player has found a way of stopping the killer permanently, or till all 40 characters die.


EDIT: Quickly needed to change the lettering to bold

Container Crane Loader Simulator is a simulator game where you have to try and stack containers in a container yard and have them ready for loading onto a ship. You play as the crane operator and you have the option of switching in and out of third and first person view. The containers will arrive from ships and also trucks and it's the player's job to organise them in such a way that they can be placed in order onto another ship or truck ready for transport. If the player cannot find a way to stack the containers in a way that will allow for the containers to be unstacked orderly, then the player will get yelled at from the big boss man upstairs in the office. If the player gets three warnings from the boss then they get fired and the game ends. However if they manage to improve on their loading and unloading, then they'll get a raise and earn more money that is only ever used as score in this game.