This online creator is perfect for anyone of any age. Here is the friend simulator that you can create online and talk to throughout the day if you're lacking in social skills or friends within real life. There will be no unlockables within this builder due to the fact that I want anyone to get a full experience no matter how new they are. The competitiveness comes within the ranking of your friend. The higher level your friendship the higher up you are on the leaderboard. The aim of this online simulator is to simulate real life situations or the player that they may not be comfortable enough to deal with or wish to develop their skills further without publically embarrassing themselves. The A.I for your virtual friend will be created with some of the best references in the world. Each friend will differ greatly and not one will be the same as they have individual aspects. Their looks are also something the player can tweak to a certain extent but this game is more to do with bettering social skills. The quantifiable outcome is that whomever was seeking help with making friends within real life can do so now with the help of Build-a-friend!
Keyboard Connoisseur is a rhythm exclusively for home computers.
Gameplay consists primarily of the player pressing and holding down keys on their keyboard to onscreen prompts to the rhythm of a selected song. Songs can either be selected from a series of in game songs, imported from the user's computer, unlocked or downloaded as packs. Certain packs available through standard progression would adhere to specific themes including anything from classical to electronica.
Graphically the game screen consists of a musical keyboard of a customisable colour/pattern comprising the bottom third/half of the screen and an animated area containing the required prompts comprising the other.
The key to this game is that the player's physical keyboard is bound to the on screen musical one. However which keys the game utilises is all dependent on which difficulty the player sets the game to. It is notable however that the game can be set to become progressively harder. In regards to difficulty, the game by default utilises at maximum, the entire centre row. The games second difficulty would utilise the centre and top row corresponding with black and white keys. The final difficulty would of course utilise all the letter keys upon the keyboard. As such the game could be used to increase ones typing speed.
The games context is the player must rise through the ranks, playing the most amazing songs and become the worlds most renowned pianist.
Image source: http://sammysmusicschool.com.au/wp-content/uploads/2013/01/piano-piano-31479594-1280-853.jpg
Welcome to some strange alternate universe, where Hipsterism has escaped the bounds of Earth and made it to The Moon. Your and your Hipster friends are on The Moon, but you didn't bring oxygen tanks, because they are far too lame to be worn by people as trendy and Hipster as you. There are oxygen canisters on The Moon, but not enough to keep you and your friends alive.
Play against A.I. or human players as you race to collect oxygen to survive. But it's not that easy, because of course it's not. Being an A-grade Hipster doesn't stop just because you are on The Moon struggling to survive, no sir. You must do your best to stay as Hipster as possible, otherwise you will die of embarrassment. Certain oxygen-giving objects will reduce your Hipster Level™. For example, a gas mask will hide your perfectly groomed double-twizzled pencil moustache, and that will not do.
Keep your oxygen, and your Hipster Level™ up, and stay alive the longest to win!
Gameplay features:
Image source: http://i.telegraph.co.uk/multimedia/archive/03046/hipster-tash_3046941b.jpg
In this super fun party game you play as a magic meatball brought to life a magician chef! Your goal is to roll down the streets of picturesque Italian town famous for its pasta and raid as many pizza, pasta and spaghetti restaurants as possible. When you raid a restaurant you absorb all the pasta and pizza and add it to your mass. There will be 4 other player rolling for the same objective though so watch out! If a rival meatball has more mass than you they can steal your spaghetti! The bigger they are in comparison to you affects how much spaghetti they absorb from you when they collide with you. So make sure to raid as many restaurants as possible before aiming to take out the other players! The last meatball rolling or the meatball with the biggest mass of spaghetti when the time runs out determines the victor of the round.
Medieval Mercenaries is a first person realistic action game set in medieval times as battles are waged constantly. The player takes the role of a member of a mercenary band who is hired to fight in battles all across the lands. These mercenaries are not heroes and they alone cannot decide the outcome of the battles. They are, like all other soldiers on the field, ordinary people who can die easily if they are not careful.
The battles in the game are very large scale, with hundreds or thousands of NPCs fighting at once with tactics for both sides of the battle which change dynamically. As a mercenary, the aim of the game is to stay alive as long as possible while dispatching as many enemies as possible. Killing many soldiers gains the player renown. While the player cannot decide who wins the battle, they can tip the scales of the battle to influence who is the victor. Returning victorious from battle will grant the player more renown and coin.
Throughout the game, coin will be used to purchase better equipment and hire new mercenaries for your band. Renown also helps in this regard as some individuals will not work with just anyone. As the player's character develops and the mercenary band expands, there will be a greater change to affect the outcome of battle.
If a player is downed during battle, the game will cut to the end of battle where the victor is shown. It is possible for your mercenary comrades to die in battle.
The combat system will be very fast paced and will reflect real life medieval battles. It would be similar to the combat system in the 2010 game Mount and Blade: Warband, except a lot less clunky and more responsive.
Image source: http://gamedev.dmlive.co.nz/wp-content/uploads/2014/05/MountBladeWarband_06.jpg
In the land of the dead, the living walk...
--
You used to have a name. You used to have a job, and a purpose among the tattered buildings of this ruined city. But that was a long time ago. Those days are gone, yet still you roam the same streets. You've dwelled as a zombie almost longer than you can remember being dead.. But now danger looms in the form of human survivors seemingly coming out of the woodwork - the streets are no longer safe.
You've just narrowly escaped a brush with one such survivor, but in that struggle you were ruthlessly bisected and left for dead. In the wake of his receding footsteps, you do what you have always done - cling to life. But when you looked for your lower half, it was nowhere to be found...
You play as your torso and legs at the same time; top half of the screen for the torso, with the bottom half for the legs. You must move them from whatever random location they start in, avoiding hazards such as pitfalls, obstructions, mutated creatures hungry for carrion, and the dreaded human survivors who patrol relentlessly through what used to be your streets. The goal: to reuinite your torso with your legs using the two different views, piecing together your path bit by bit until you can become whole and return once more to your former life.
Danger lurks around every corner, and you are frail. Do not falter...
The Incredible Worm is a game where you play as a confused mutant worm who has set out to destroy humanity. You have to destroy as many buildings as possible before you get killed. The more damage you do to a single building, the more points you will receive. You can gain additional points by hitting planes and helicopters out of the sky and gain a score multiplier if that plane or helicopter is part of the air force. To regenerate health you can burrow underground however doing so will cause you to lose points. This is obviously to keep you from playing the game forever and not losing. When you reach certain levels of score, you automatically upgrade into a bigger and more bad ass worm that can spit acid and breath fire because yea... Worms can do that sort of thing now. Eventually you can upgrade into a massive worm with wings and you can fly to the moon or the space station and start destroying stuff there too.
Stack Run
It gets hard for big time rappers to keep track of all their money and make sure that they're not leaving any wads lying around. Because of this they hire people like you, a money-man, to hold onto all their loose $100's and make sure they back to their owners hands. In the ios game Stack Run, you play as a money-man for a major rap star and you are tasked to keep track of their loose change! Tilt your ios device to move your character left and right to catch falling notes. At the end of each day you get a cut of all the money you collected. You loose if you fail to catch above a certain percentage.
Use your money to pimp out your out fit or too unlock more famous rappers. But beware, while bigger rapper will drop more money, they will also give you a smaller cut!
Image Source: https://www.flickr.com/photos/paydayadvance/2669126998
You were a normal turtle living a carefree life swimming in the seas, but that changed when one day you noticed a group of tiny creatures living on the back of your shell. You soon realized that to these creatures the back of your shell was their entire world, and you felt a certain responsibility to protect them. Now it is your job to care for these creatures as their civilization grows on your back!
Provide for your people by traveling the world and exposing them to different environments and resources and watch as they grow depending on the stimuli you present to them. As their civilization grows they will eventually become aware of your presence as their home and guardian, and as thanks can build and create things to help you on your travels, ranging from added resistance to the environment, too scouting and tracking for you, and even to weaponizing their city to help you survive the dangers of the world.
Image source: http://img14.deviantart.net/2d7e/i/2013/126/7/d/turtle_city_by_mrthotho-d64bd4w.png
Game Genre: Arcade, puzzle
Platform: Mobile, PC
Ever get frustrated when you plug in USBs, phone chargers and Cintiq connectors the wrong way round? Well train yourself with this game! There is always a difference between the sides of a USB (very subtle though). Difficulty can be measured in subtlety of these objects that players must insert correctly.
USB's will appear in a line where players must insert it properly. If the USB is the right way up and the player approves, it will insert and the USB that was on the left will move to the centre, and once again the process is repeated. If it is the wrong way round, the USB will break and a score will be lost. Players must insert as much USBs as possible in a given time of 30 seconds. Objects like the iPhone charger will also be available for play.
Another multiplayer mode that is included in this game is a reaction based mode. Three curtains, each with USBs behind it will be shown. When the curtains fall back, players must choose the USB(s) that is facing the right way up. The quickest player to choose the correct USBs will win!
PackageSorters is a 3d puzzle sorting game, you are the manager of a conveyer network in a package delivery company in which you must sort colored and shaped packages coming in to the network into the corrector conveyer belts to leave the facility properly. Packages must be correctly sent to their destinations indicated by shape or colour and you will control where they go by switching the directions of the conveyors similar to train tracks as you progress through PackageSorters you will start by having a package come through which will only have to change track once, but as you progress the difficulty will ramp up to multiple conveyer swaps and multiple packages to manage. PackageSorters will not have a save or level system it will have a cash flow counter which will increase with each successful sorting, however each mistake will have harsh cash penalty's until you run out of money, then you lose and the game will end.
The game is primarily a single player game but also has multiplayer aspects in the form of a leaderboard where your score is kept. The players will be sorted into different servers based on their skill, so you won't get newbies mixed with really good players.
In this game you are one of many people who are looking for a part-time job. You are eager to do anything that pays. Your first job offer though isn't what you expected, it is a job offer from the grim reaper himself. It seems a lot of people are dying and the reaper isn't fairing well alone.
Your new job is to now go around the world carrying souls over to heaven or hell. The souls themselves won't go willingly so you must use your new array of supernatural skills to gather souls. The more souls you gather the more points you get. At the end of the month the reaper will choose his employee of the month, who is basically the one with the most souls in the server. The employee of the month will be able to enjoy the benefits of having the full power of death for the next month with the condition that s/he won't be able to get the position again the next month. Instead when s/he becomes eligible for the employee of the month again s/he will gain a headstart with 5% of the souls s/he got while they were the reaper.
The world is always changing and new souls will show up with different tendencies and personalities. Some souls will wait to ambush you while you're doing your job and some might even try to steal your powers from you. You have to be careful because at the end of the day you are still a human soul just with a bit(or a lot) more power than the rest. Just as much as you can hurt them they can hurt you as well. Only the reaper is truly OP.
image source:http://www.homersimpson.cc/images/grabpics/homer/09.jpg
Pantheon is a Side-Scrolling Dungeon Crawler, set in ancient Greece.
You play as the much-ridiculed and looked down on Greek hero Uselesseus. A terrible fighter, poet and philosopher, you're pretty useless. However, the Titans have escaped and taken prisoner the Gods and literally everyone better suited to the job of freeing them in the entirety of Greece besides yourself. Bummer. Hope you didn't have plans this weekend.
You must quest across the land to free the heroes and the Gods themselves from the evil Titans, led by the master of time, Kronos. Travel through the darkest Dungeons, darkest Forests and darkest errr.... Oceans? to reach the jail cells of the gods, where you must defeat a Titan to retrieve each key. As you free these gods and they return to Olympus, you can level up, improving your skills. The Philosophy tree of skills increases your ability to use the power of the gods, the Poetry Class unlocks and improves the heroes who will aid you if you are in dire need, and the Fighter class is pretty self-explanatory really. I mean, you're uselesseus, not readingcomprehensionisn'tmystrongsuiteus.
As you save the gods, you will unlock power-ups and special abilities to help you in your fights against the giant beasts that have destroyed the lands. Battle Minotaurs, Centaurs, Medusa, Demons and other mythological Underworld-spawn that follow the dark lord. When all the gods have been freed from their captivity, you can lead the assault on the Evil Kronos's lair yourself, with the gods at your side, and vanquish him to the depths of Tartarus once again.
The image included is of a Greek temple in turkey, and is the inspiration for this idea. it's also the inspiration for the temples in which the gods are being held captive.
Link: https://upload.wikimedia.org/wikipedia/commons/1/1d/Miniaturk_009.jpg
Drunk Bottles
You and your mate had a little too much to drink and decided to have a fight. With a sea of scattered empty beer bottles on the floor, you pick up one up and toss it at their direction. The bottle slightly grazes their luscious hair and so the battle begins.
Drunk Bottles is a casual 1v1 game where you try and hit each other by throwing empty beer bottles at each other. The game is played in a first person view and you aim your throw with the mouse. Due to being slightly intoxicated, your movement will be somewhat wobbly. Other than empty beer bottles, the room will also be filled with obstacles such as chairs and lego bricks. Try your best not to knock them over or step on them while keeping pressure on your opponent.
The bottles thrown will have realistic physics, and they will break on impact leaving shattered glass on the field. The shattered glasses must be avoided or else you might get a foot injury and you will have to stop for a while. This will be a mechanic that allows players to slow each other down and trap them into corners.
This is a fun casual game to play with your friends as doing the real thing will be unpleasant.
This is a little 3D simulation game.
Player will be taking care of a furry ball (some kind of hairy egg). Inside the furry ball, a creature is keeping growing as time goes on. The aim of the game is to find this creature as soon as possible (after removing all the hairs around it).
There will be hairs randomly stick onto the furry ball and player needs to get rid of them before they merge into it (the light pink circle is where player is point at). The more hair sticks on the bigger it will become. By rubbing the furry ball, there will be hairs stick out and player can get rid of them to reduce the size of the ball.
In the end, the creature will come out differently depends on how big it gets to grow(how long it takes for player to remove all the hair). Player can get a different creature by playing the game again. There will be tens or even hundreds of different creatures waiting to be collect.
Piggy Clicker is a simple clicker game where all you have to do is click your piggy bank to make it grow in size (and therefore money). This game has various levels where you must click as fast as you can to make your piggy bank grow to a certain size, measured in money before time runs out. Each progressing level will either increase the amount of times you have to click the piggy bank to win, or decrease the amount of time you have to complete the level (or both cases).
The game can be played online with friends and the game works the same way as the single player mode, except that you can pick up powerups that affect both you and the other player. For example one of the powerups will "rob" the other players' piggy banks by making it smaller. Another powerup will be able to freeze the opposition screen for a second to throw off their momentum.
Image source: http://www.destructoid.com/i-have-a-problem-and-it...
Tower Warrior is a 3d button mashing fighter game. The player plays as an honourable fighter whose goal is to reach the top of the arena tower advancing a level per opponent until he reaches the top floor of the tower where he will be drafted into a tournament to become the towers greatest fighter and rule over his tower. The level system works in a linear fashion advancing a level every time you defeat an opponent until you get to the 300th floor where you will have to win best of 3 matches to advance further. The Enemies start of relatively easy to beat and get stronger and stronger the more you advance. They are randomly generated so you will never face the same enemy after you have defeated him. Around the 200's to 300's the enemies power will start to greatly increase causing you to apply combos instead of just button making to win. This will teach the player combo moves while he is playing instead of making him go through a tutorial system the player learns while they play the game. The basic controls are designed for a controller with basic fast, hard punches and kicks as well as there being crouching, jumping and grappling. Players will be able to use these controls to create combos that will unlock upon discovery through button mashing giving the player a sense of slowly powering up their own character by learning new fighting techniques to compete against the ever rising difficulty of opponents. This game will be designed for consoles and PC's with recommended use of controllers.
This game idea was inspired by elements of the popular game franchises known as Street fighter, Tekken and Mortal Kombat.
ever wanted to fly? Lay eggs? Build nests? Of course you have! And now is your chance to finally live it. Bird simulator is a game that puts in the life of a bird of your choice. Start out as a hatchling learning to fly and build your avian empire by finding a tree, laying eggs and defending your home against cats, dogs and mother nature, strategically place your nest to have the most effective defensive chance and even call on other friends who are also birds to help scare away that pesky cat. Hunt and find food for your baby birds as well as yourself and make it your sworn duty to excrete on vehicles and Passer bys bellow you on a daily basis. The more you hit the better your xp points. Learn to fly in a unit towards the summer with other birds but be sure that migration and breeding season are done on time or face the consequences of being "that bird"
Image source : Santa Banta.com
General: Dust Fire is a first-person racing adventure game developed for the Nintendo 3DS. In it, players race in custom built LARPAs (Low Altitude Rocket-Propelled Aircraft), also known as Striders, over hostile desert terrains at high speeds. It differs from traditional racing games in that the top screen of the 3DS displays the windscreen portion of the Strider, while the bottom screen contains all of the controls within the cockpit of the vehicle. These controls, such as clutches, buttons and levers, can affect not only the movement of the Strider, but weapons and utility functionality. In this way, a greater depth of immersion and realism is achieved as players have to pull their own weight to win a race. Weapons are included on the Strider because not all races are friendly, sometimes it's about escaping from some threat. All Striders and their individual parts can be damaged and destroyed from reckless driving or enemy fire, with a game over occurring if the vehicle is fully destroyed. The races of Dust Fire are therefore much more serious, which complements the narrative of the game.
Expanding on Narrative: The game is set on a desert planet that is slowly running out of resources required to sustain human life. Famine and poverty is quickly rising among the population, most of whom live in small villages and outposts scattered across the planet surface. They are connected together by Dust Trails, paths which are protected from sandstorms, allowing safe passage. In the tutorial stage of the game, players are introduced to Kief, a transporter, and his brother Ivan, a mechanic. With Ivan making and maintaining ships and Kief transporting goods across the Dust Trails, they've made a good living for themselves, especially since their mother passed away when they were young. From travelling to many destinations, Kief has seen the slow death of the planet. He has also heard of an interesting rumour, one which hints at the discovery of the path that a legendary item takes over the course of a year. This item is the Dust Fire, said to be the beating heart of the planet, imagined by the people to be a flame engulfed chalice that soars across the land. Rumours mention that obtaining the Dust Fire and feeding it Dust Fuel will give life back to the planet. After a series of dramatic events, the two brothers are thrown into the tireless, and dangerous, chase.
Image Source: https://www.youtube.com/watch?v=Kj24qVgD_aY&ab_channel=QuantititiveSqueezer
This is an adventure game with puzzle elements targeted towards consoles and PC.
In a world plunged into total darkness by a mysterious event humanity has managed to survive by moving into large underground cities protected by the last bastion of hope against the haunting creatures of the endless night - the Lightbinders. These talented people have come to possess a special gift - the ability to sift through the darkness and find and collect the slightest traces of light that are left in this world. They then use it to protect their cities, to escort caravans between them and to fight back the evil that lurks without the city walls.
Features: You are one of the Lightbinders on duty. Explore the endless tunnels around the city to find and collect what little light is concealed there and then use it to allow you delve further away from the city walls. Occasionally you will be assigned to escort a caravan between cities, which will allow you to join other lightbinders and explore areas otherwise unreachable for you on your own.
Unique resource - light. It is of very limited amount, and you can use it to light your way and keep the evils of the darkness at bay. You must use it sparingly as you will not be able to progress further if you cannot light the way, but you can go back and collect the light you left behind you. You will be able to find areas naturally filled with some remnants of light and be able to collect it for your use in your later adventures.
Picture: Skyforge