Implemented a basic encumbrance system. No you aren't going to be lugging around the equivalent of a small city inside your pack.
I did some more work on the demo, but ran into a bug with controllers on windows. I've had a migraine today, so I'm going to take a break and fix it tomorrow I think.
A very short update today. Unfortunately, this wasn't a productive day. Did some AI studying and nothing more. Tomorrow I'm planning to improve current game AI and make it possible to play against it. It's gonna be a challenging task. :)
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Yesterday's update can be found here.
In a case of any questions or suggestions, don't hesitate to contact me here or on twitter. ;)
Since I'm working on a prototype I'm going to focus on basic motions to get the point across. If this goes well, I'll be able to work on a more refined version that includes moving the hair and dress.