So, there's a lot to do, but it seems manageable.
Today I kept up my enthusiasm, which I'm so happy about, ending my over a month dry-spell, did another simple but cool AI thing, noise detection to make it more sensible for enemies detecting you when not in line of sight:
So, just as promised, did some coding today. Added an option to choose a name for the kingdom and also created a settings popup. Currently it contains only two buttons - save and load, though. :)
I also did some thinking about design and UI options for the game and also did some SEO for the Crystal Kingdom blog.
If you would like to support Crystal Kingdom, please consider liking its facebook page and following it on twitter.
Yesterday's update can be found here.
In a case of any questions or suggestions, don't hesitate to contact me here or on twitter. ;)