Made an animated chicken for Tiny Sprite challenge. The size is 16x16 pixels(in the preview, it is zoomed with size 64x64 pixels) with 4 colors and 2 frames.

I realize I am not good enough on drawing chicken... especially the detail still as plain as the last time I made a chicken in my pdf game. Perhaps I will experiment with bird too in the future.

Experimenting on potions especially on what will happen if I change the color within 4 colors. Did this experiment for 100 minutes.

Several months ago, I made a set of potions too, but that one was more focused on the glass shape. This one is more focused on colors. Also, I tried to make them more detailed.

Experimenting with cave and cystals. Inspired from how I still didn't satisfied from the last pixel art piece of them I made long ago.

Long time ago I made a ground for a game but I didn't satisfied with the art result. That's why I tried to improve on drawing ground. Also with the crystals, I made cystals too long ago but still didn't satisfied so I did this experiment.

Did a remake of my old pixel art "Mug of Blood" which I made several years ago. The left one is my old pixel art when I didn't have much knowledge as much as the current now.

So, I did a lot of changes: the lighting and the colors. After I did the remake, I felt that the remake is so much different than the old one.

Made a chest. At the start, I wanted to make a green chest. However, at the end I ended up making a rusted chest.

I also included the wip and the finished for comparison.

Experimenting depth using color. I did this experiment for 70 minutes, including the too-failed one that I deleted. I am still not good on using depth.

After examining a lot of reference, I decided to use the color to set the depth. I also used the darker color to make it look farther. After that, I tested using the girl I made several days ago to test the depth. I am planning to do this experiment again in future, especially I will need it if I am going to make a game again which in the past I didn't use it which made my game background looked duller.

Experimenting with cloud again which I failed several days ago. I did this experiment for 50 minutes. This time I am more satisfied than the previous cloud experiment since it is more convinced to me that it looks more like cloud. Also, I was trying to remember on how to make the backgrounds less plain as sky, using the line transition.

Before doing this experiment, I looked again on references of cloud photos. I copied it to graphics gale and reduce the color depth into 4 colors. It made me easier to get the pattern. After that, I made the cloud again from scratch while making the pattern I learned from the image.

Revised my pixel piece I made in June. It was a sword. I felt not satisfied with the result so I revised it.

Also, I included the older piece I made in the left.

Experimenting with a new tall grass style. Top is new, bottom is old.

Experimenting with stars. Took 13 minutes to do this experiment. I am glad this one was very easy. As usualy, I did it with 4 colors.

In this experiment, I decided to change my way of presentation, by providing the original size and the zoomed version. Also, instead of just using blue range color, I decided to use yellow and red too for the brighter color.

I'd be fine with these cute angels guarding my sarcophagus into the afterlife :)

Finally finished making the barrel.

Also, I posted the progress for how much it has changed.

Edit:

I have uploaded the revised version as the 4th picture. Thanks Bobbo for the feedback! :).

Made an imp. I made it based on Pixel Dailies's today theme.

At the start, I felt I couldn't draw it especially for the pose. However, after I tried to form the shape using cluster first (which I did in the previous drawing of cave and crystals), it made me easier what to draw especially the pose.