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Continuation of yesterday's cloud style. I think I'm getting the hang of this sort of style. I start with the second darkest tone, then work my way up to the brighest. I then finish with the darkest tone last.
For these, I tried using a blockier shape. Not 100% blocky like a rocky texture but slightly bulkier. I made the shapes feel cloudier by adding subtle textures near the bottom half of the cloud. I noticed that if there's too much texturing near the top, it ruins the flow of the entire cloud. It feels unnatural for some reason.
So ill keep this technique in mind for future clouds :D
I tried fixing the shapes of the previous sketch & added some shading. The top cloud needs some word though. I need to approach these wispy shapes in a different way because I'm taking too long fixing them after the initial sketch.
Ill add some more color to all of these 2 palette clouds in the future. It'll be a great idea to save some time while practicing shading.
Polished the sketches from yesterday. I maintained the shading that I always do but I should consider some other lighting variations
Ima try to draw wispy clouds for a bit. I think these guide lines are necessary because you can't draw the silhouette from the start
Revisiting some cloud sketches. Ive been able to catch some mistakes. Once i'm done drawing all the variations, ill create a new sheet that is an iteration of the old sheet. It'll be cool to see the slight improvements and variations over time
Trying out a new style with a bunch more colors. I sort of figured going from dark to lightest tones is the easiest method. Im still trying to figure out methods to recreate this reference picture tho.
trying out some different shading perspectives. It's quite confusing so ill study some more examples tmrw
going to draw clouds with 4 colors. ima try to draw every variation i can think of on the fly. once i draw every variation, ill increase the size 2x and repeat the process
The flat bottom clouds are a cartoony styled cloud. Ill transform these cartoony ones into realistic/anime styled clouds by adding more realistic depth to them. Here's the first pass on the silhouette.
I tried adding fidelity to the bottom area but not too much. Adding too much ruined the fluffy nature of the cloud. Ill add another shade color and fix the highlighting for part 3
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@jasontomlee very nice
@Rain25 ya i dont understand pixels either lmao I just place em and hope for the best Ima put the arms on him so dont worry haha Will animate it soon
isnt it funny i think its a good pose when its about 30 by 30 pixels impressive
i dont get u pixel artists, impressive how much u can do with so little pixels
no arm kick man
you could do the fx on his kicks as well. i can see it now
monty python dude gets his arms chopped off that guy thjis is where quote some funny line from movie eat a dick
i dont want to shitpost about woke!!!! end exclamation point
look sorry no propaganda first character looks good
you could make a nice kickboxing character with no arms. i am against non ableism. first pose looks straight out of a video game #wokeornot