hi, Im an indie game developer focusing on VFX
I am learning how to do digital art here . Let's improve!
Becoming great at pixel-art VFX & solidifying all my animation foundations by documenting them.
I will create products that solve all the questions & problems of a hobbyist game-developer.
Applied the altering of colors and different timings to the electricity.
I like the flow better because it eases out into dissipation alongside the smoke.
The smoke should be less bubbly. It should dissipate like streaky mist, not cartoony clouds. I fix this by connecting the shapes to form longer lines.
The dissipation should follow a curved pattern that resembles its silhouette and flow direction. So for this example, I could have make it curve slighty in-out ward from the center.
I forgot to update this last month, so I'll try to squeeze out what I've learned from this book.
Always be welcoming to new and challenging problems. When you accept bigger problems, you tend to become bigger than those problems when you work away at them. Putting things in the realm of possibility makes it possible.
Big thinkers think positive. Negativity subtracts from the infinite realm of possibilities you are capable of achieving. So when something puts you down, think positive and big. You shall overcome.
Big thinkers take it one step at a time because they see the bigger picture. More often than not, small thinkers want the results instantly. If they do not get the results, they assume it is either not possible or not worth the effort.
Think far into the future, and take things one step at a time.
Take time to plan things out. Work smarter.
An exerpt of the book mentions how this one ceo dude spent 4 hours every Sunddy to plan out his week. Those 4 hours of self reflection and planning allowed his following days to become that much more effective with the same amount of effort. So make sure you make an effort to plan things out- not planning your vision out leads you to uncertain, aimless outcomes.
Next book is Elemental Magic Volume 2!
Excellent read. Just finished it today.
Self control is a muscle. It gets tired when you overwork it too much.
ex. Test subjects who are forced to resist eating a cookie will perform far worse in self control & emotional stability compared to their cookie eating coutnerparts.
Habits are formed by the Trigger, Loop, and Reward cycle.
Old habits never die, they are just overrun by new habits.
More often than not, the Triggers cannot be altered. It is best to either completely avoid Triggers or override the Loop & Rewards to form a completely new habit.
Nearly every aspect of our daily life is controled by unconcious habits that cater to our emotions, certain thoughts, physical stimuli, etc...
Changing a habit requires numerous trial & errors. You must be creative with the Loops & Rewards you give yourself. Pinpoint where the bad habits root from (Trigger,Loop, or Reward).