Gearhead, grease monkey, tinkeress. Words thrown like insults that sound like praise to Vaasch Altier the aeronautic mechanic on the sky-liner Aura. The Aura is a weathered Zeppelin cruise liner repurposed to run short range economy class transportation in the empire of Kiren. Kiren is an older monarchy which embodies the ideas of a bourgeois culture. In response to this a rebellion is boiling in the country coming to a head when they hijack the Aura. Initially intending to blow it up their leader is moved by Vaasch's dedication to the ship and decides to take the Aura to their base as a flag ship, including Vaasch.
The Brazen Skies is primarily a first person puzzle game with a deep linear story line. Players take on Vaasch's role as the mechanic of the Aura, maintaining and upgrading the systems and interacting with both the crew of the ship and the people of the rebellion. Upgrading and maintaining the ship are executed as a form of puzzle, players manipulate systems to achieve their goals while navigating the ship. These will occur both in base but players may also be deployed with the ship, this leads to higher pressure scenarios where players must navigate the ship rapidly while performing repairs. Players will also face another form of puzzle in the form of conversations where they may need to shift NPCs opinions or ideals to advance the story
Vaasch is largely pacifistic and so will regularly oppose the rebellions viewpoints with the goal of minimising casualties and thinking of the people who will get mixed up in a potential war. She was born on and has lived most of her life on the Aura and so has a limited world view but a strong will and love of the Aura, attempting to do anything she can to protect it and the peaceful life she has had on it. The Brazen Skies aims to create an atmosphere where the traditionally "good" rebellion feels just as oppressive as the traditionally "bad" empire but also where Vaasch is an eccentric, passionate and somewhat naive pacifist. Overall The Brazen Skies looks to address the way wars effect people, the misconceptions and hasty conclusions we make when we feel strongly about something, pacifism and the difficulties of being a non-combatant in a combat situation all in a unique fantasy setting that helps make the content more digestible.
●Unique narrative
●Huge range of puzzles in all shapes and sizes
●Memorable characters that break many of the cookie cutter moulds
●Strong idealistic story that aims to challenges players views
Little Shop of Golems is a point and click puzzle game, players take on the role of a young sorcerer running a shop selling golems. Golems are magically animated creatures which perform specific tasks. Players will be given jobs to do which they will complete by creating a golem which fills the requirements. The better it fills the requirements the more the player is paid.
Players receive orders with a request for a golem to fulfil a specific task, players are able to reject orders if they find them morally reprehensible or pay not high enough. Occasionally customers will visit the shop directly and the player will be able to engage in conversation and barter with them.
Once they have accepted an order players will combine the variety of materials they have in their possession to create a golem that will fulfil the purposes. They can check on the performance of the golems in test environments however testing will often destroy the golem meaning players will need to spend additional resources to build a version for sale.
Players will need to advance their techniques through a variety of tech trees to be able to keep up with the quality of orders as orders will become harder to fulfil as the game progresses.
The end goal is to run the store for one year as required by the sorcerer's master. If they are unable to succeed in this time then they will be deemed unfit to continue to apprentice under their master.
Little Shop of Golems is a simple point and click combination game, players must manage resources and solve puzzle to match requirements given by customers. Underlying the game seeks to provide an interesting gothic narrative with unique characters and a coming of age story
●Simple gameplay
●Strong narrative
●Unique gothic aesthetic