Submissions by francis stephens tagged rpg

Life Drain.

Life Drain is set in the future when then earth has become uninhabitable. Vicious storms ravage the surface and torrential acidic rains destroys any hope of life that we know on the surface. The Human race survives by living in massive cities that orbit the earth. Each city represents one of earth's nations or one of the corporations rich enough to make their own. The cities are mostly self-sustaining, with room enough for fields that can feed 100,000 people. However the cities still need some of the elements only available from the earth. To harvest these resources they deploy siphoning rigs (nicknamed "Drains") into the atmosphere. They can only deploy these when the storms ease off. The small areas where the storms ease off combined with the short time windows lead the cities to compete for these life-saving resources.

In Life Drain your city has been invaded by a rival city that is dying. They have infiltrated your home at all levels from the workers to the governments.

Life Drain is a single player RPG with turn based combat. You are captured when the takeover commences but manage to fight free. Your first action is to rescue your friend who joins you and together you kill the guards holding the fields to the gun. And so begins your quest to free your city.

This game is very similar to other RPG's in that you fight through enemies for equipment but is large enough that there are safe havens and areas to explore. You build a party of four from the many companions in the city, each with unique traits and equipment. However Life Drain differs from most of these game because each character has its own skill tree which lets you customise each character to fill a variety of roles in your party.

It's this which makes Life Drain unique. The gear is not the main focus of the game. The best way to continue is to build a party who works well together and then build each character to fill a specific roll.

This game would be released on consoles and pc.

Huntsman.

In Huntsman you play as a young man called Eden who lives in a small village in the woods sometime around 1000AD. Eden is about to come of age meaning he will become a man in the eyes of the village. It is at this time that he has his aptitudes tested and is given a role in the village.

Huntsman is a simple single player RPG where the only goal is to exist. Life is not a struggle nor is there any imminent threat. The tests are used simply as a tutorial and to allocate skill points. The game play consists of whatever you want to do to exist. The player can farm, hunt, fish, build, brew, chase girls and even learn an instrument. The game ends simply when you die. There is no scoring except what the player gives value to. A goal might be end up married with kids and die from old age on your farm.