Submissions from 2016-08-04 to 2016-08-05 (65 total)

This is a horror game played from a first-person perspective. All other people and wildlife have disappeared, and you are being constantly pursued by a gargantuan floating entity. It will not harm you, but it is constantly emanating a thick fog containing monstrous creatures, covering the ground below. You have no means of fighting against the predators in the fog, and so if the player becomes enveloped by it they must quickly escape or die. Small towns and lightly forested areas make up the majority of the map, and the objective of the player is to find special underground bunkers hidden around the game world. These provide shelter from the fog and contain parts of a solution to end this nightmare. The gameplay in these bunkers will revolve around repairing them to uncover their secrets, allowing a player a relaxing puzzle oriented experience in between frenzied sprints on the surface. Each bunker will also contain maps and other clues for locating the other bunkers. When the player is underground for any significant period of time, such as when they sleep there for the night, the entity and its fog will disappear until the player resurfaces.

Image source: https://art.vniz.net/en/beksinski/Beksinski-pic13.html

5th August 2016

Bukowski's Coffee shop

It's your first day at Bukowski's coffee shop. You have been appointed the head barista for the day.

It is your responsibility to serve the hordes of customers and hipsters wanting to use the free Wi-Fi for the day.

Gameplay:
Played through a VR headset, the player must go through the process of making coffee and serving food to the customers. This will include grinding and making coffee, frothing milk, taking food out of the display cabinet, and cleaning up any mess and dishes that the player has made along the way.
The difficulty of the game comes from the player becoming overwhelmed by the increasing number of orders as the shift progresses.
The player will have to complete each order within a certain timeframe. For every successful order, the player will be awarded points that will add to their end of shift total. Each time the player fails an order, they will be deducted points. If the player fails 5 orders in the shift, the shift ends and the player will receive their total points.

Platform:
VR (HTC Vive)

Target audience:
People are interested in immersive gaming experiences, and those who enjoy a nice cup of java.

Image reference:
(Fairburn, 2016)http://simonfairbairn.com/wp-content/uploads/2015/12/Barista-Title-Screen.png

Robot Dreams is a tablet, android and ios puzzle game in the style similar to Deus ex go and Hitman go. The Player controls Fleur Ganet a robot detective. Fleur is a one of a kind crime fighting machine. Think a more subtle Robocop. Fleur must infiltrate numerous locations to discover the reasons behind her partners 'coincidental' death. As Fleur discovers more and more about the plot, she begins to learn that the secrets may lie in her past life as a human. Navigate the board with touch controls to guide Fleur. Combat is done in a series of turn based actions. This action move list occurs whenever fleur is in cover. The player can chooses to play completely stealthy or systematically takedown targets. The narrative is forever weaving and flowing. Fleur is a good a talker as she is a combatant. It'll take more than Brawn to best this game.

In this game, the player plays as a wireless internet router. The goal of the game is to distribute the internet and join all connected devices as fast as possible because the users of the router want really fast internet and they'll get very upset if they don't receive it hastily.

The game starts off with the camera centered on the router. As soon as a user is attempting to connect to the internet, an indicator will pop up on the screen showing the direction of where the user is located. The player must then draw a path from the router to the user while only using 90 degree turns and avoiding any physical instances as in the game, going through objects will slow down the wifi. A thought bubble with an emoji will describe the users feelings indicating whether the user needs to hurry up or not.

As the difficulty increases, the number of users rises and their patience only decreases causing the player to hurry up dish out the internet faster so that users can play games, watch videos, check email and facebook etc.

Fusion of a real time fighting game and a guitar hero style rhythm game.

The player controls the character in the left hand side of the screen via four buttons, each of which correspond with a move (punch, kick, block e.ct.) These moves however need to be charged before they can be used. Which is where the rhythm game comes in. Along the bottom of the screen is a guitar hero-esque interface. Four different streams of notes scroll along the screen and each note crosses the bar at the end in time with the music. The four streams are different colours and each one corresponds with a specific move. The player must press a button corresponding to each note at the correct time in order to charge their moves. The player is not punished for missing the notes, only denied charge. Once a move has been charged it is stored with a counter - able to be used immediately or kept for later. Each move caps at a stored amount of 3. This facilitates strategy and combos. Each level is won when the enemy is defeated.



Platform: PC, Xbox one, PlayStation 4

Reference image: http://www.casualgirlgamer.com/assets/images/top-20-music-games-you-can-play-online/adagio.jpg

You are a lazy gridiron player, and are well versed at avoiding effort or practise, instead focusing your time on the benefits of being on a football team like booze and loose women Play the game from the players perspective, convincing other people to do things for you or to let you not do things. Pretend you cant practise due to a limp from working out so heavily, or when the squad goes for a run hide round a corner when no one sees you. Hide and pretend to be someone else when the coach is looking for you. Get away with doing NOTHING. However game day is looming and your set to be playing that day, when for the first time you actually cannot play due to an injury from your "extracirricular" activity. Now apply those skills to fake it to look like you will play, suit up with extra cushioning and try to play the game without moving, try to get someone to dress like you and replace you, use your skills of pursuasion to actually prepare and play properly for a change (you lose if you do this though, come on) or try to get the game cancelled in some spectacular manner. Game is played a a 3rd person game, similar in play style to Bully


https://nz.pinterest.com/pin/411586853417413148/ (rather watch the game than play)

In the mystical land of Efril, a world torn apart by war at the hands of man, nowhere is safe from the destruction they cause, a once peaceful land where many races and beasts coexisted together, Man corrupted by power has nearly wiped out all made this land beautiful.

You will take control of a young druid living in the forest away from the destruction…until now; Humans are making a move in on the final places that have yet to be over thrown.

While out hunting one day you hear the cries of a small panther cub and the sound of a group of humans attempting to kill the cub, the player will be thrust into battle to save the cub and here you will be taught about the magic mechanics.

Once you defeat these enemies you will begin a quest to reunite the cub and his mother, leaving you to explore the world and prevent further harm to the world you know and love, help out other races hiding out and create alliances, as your power grows and find artifacts your skills as a druid expand and you will gain the ability to transform into animals other than your starting bear form (eventually you will be able to transform into a panther where you can then communicate with the cub to help learn more clues about the possible whereabouts of his mother).

Combat mechanics – Combat will take part in real time with a hack-n-slash style system with the player using various button combos to pull off quick and devastating physical attacks while also allowing for the ability to use magic, time will slow down to give the player time to aim their ability.

Magic will also impact the environment around you with the elements allowing for a damage multiplier (If it is raining or wet around it will amplify damage from lightning elements and cause fire to deal less, etc.)

Photo Source: http://images.fineartamerica.com/images-medium-large-5/black-panther-eyes-akiko-watanabe.jpg

A text adventure style game where due to a budgeting error, you(the world's best top secret spy) find yourself inhabiting a tiny apartment in a rundown apartment building.

You must work hard to keep your occupation a secret choosing between a selection of lies to cover your tracks. But it seems you've been placed in a terribly nosy community, with neighbour constantly peering through windows and enter your apartment with good intentions. The agency promises to move you in 2 weeks time, but until then you must weave a delicate web of lies fooling each of your neighbours.

Gameplay would work in events, telling the player how they had been caught (for instance someone finds a gun) player is then given a selection of lies (3-4 on screen) to choose from to fool that character. Character leaves satisfied with the answer, asks further questions or discovers your identity, announcing it to the whole building and blowing your cover. In order to win the play must lie correctly at every event, discovery of your occupation ends the game and the player must restart. Each player events occur in a slightly different order making is harder to memorise answers.

Image retrieved from - http://www.howtogetrid.org/personal/how-to-get-rid-of-nosy-neighbours/

Dodgy Grocery Store Tycoon is a first person business simulator game where the player starts up a small grocery store. The aim of the game is to rip customers off and become the most profitable, successful grocery store company as possible. The player will start in a small store situated in a quiet part of the city. They are able to create a name for the store and design for the store logo. The player with have to order products to stock and will have to set the prices for the items done on a computer in their office. The player will have to hire employees to serve customers and do cleaning and stuff. The player will have to walk around the store stocking shelves and checking if the items are out of date and such. Now this is where the dodgy part comes in. When the player finds items that are out of date, they must use their date stamper to change the dates, while making sure the customers or employees don't notice you doing it. If the items are fresh foods that are out of date such as bread from the bakery, ham or sausages from the meat section or fruit, the player has to paint the items with their special paint, making the food look good as new. If the player is caught doing any of this stuff they must catch the witness and inject them with a drug that will wipe their memory. If the witness escapes the player will be fined by health and safety, and will be given a bad review making less people come to the players store. As the player progresses through the game and has started to earn lots of money, they can bribe some of their employees to help the player do some of their dirty work for them. They can also upgrade to larger stores in better locations of the city requiring the player to hire more employees.

Image Source: http://www.stuff.co.nz/national/crime/80454073/Former-Warriors-captain-Steve-Prices-Four-Square-robbed

The Puppeteer is a 3D, multiplayer tactical game where the player aims to become the best puppet master. In this game, the player must control a number of marionettes to defeat their opponent. There will be a wide selection of marionettes to choose from, each with their own strength and unique abilities. The player can also customize their marionette's appearance.

There are many game modes in The Puppeteer such as Team Battle and Free for All. The main goal of the game is to knock out the puppet master. As the master are still able to fight even if all their marionettes are knocked out. The master can revive and heal their marionette if given enough time to do so.

Game Controls:

  • Movement keys are WASD
  • Ability hotkeys are 1, 2, 3 and 4
  • Marionette selection keys are F1 - F5
  • Hold the Shift key to move the Master character
  • Mouse to aim for some abilities

During the fight, the marionette's spirit gauge will fill up. The puppet master can give the marionette Life if their spirit gauge is filled. Marionette that has been given Life can move on their on with or without the master's control. A living marionette can continue to fight even if the master is knocked out. If there are multiple living marionette when the master got knocked out, the player will get full control over their choice of marionette and act as a master.

Image Source: https://bravenewmoe.files.wordpress.com/2013/10/pict738.jpg

Inspired by Speed (1994), Race against Bandwidth is a 2D game where you play as a student whose life activities are dependent on being connected to the internet. Your 4G data plan has just expired so you've got to traverse the streets to locate, connect and maintain your Spark or AT Hop Wi-Fi connection. Connecting to an open Wi-Fi source stores 'Data' points relevant to the quality and stability of the connection. You then must rationalise these points across three random tasks given at the start of the level such as checking Facebook notifications, Pokemon Go or just having enough data to submit your daily game idea. Different tasks require a different amount of Data and also differ in their priority level (no one wants to miss that 2K CP Blastoise). Therefore, it requires you to strategically stock or spend your Data especially in zones with no available Wi-Fi. You must actively maintain your connection by being in the perimeter of an open Wi-Fi source to store Data and complete tasks. However spending all your points will ultimately end the round.

Image: http://www.travelandleisure.com/sites/default/files/styles/1600x1000/public/1428071023/CELLPHONE0415-abroad.jpg?itok=qRUSAkBw


Pack is a game in vain of Snake, in which the player takes control of an Alpha Wolf, and must run through an open world of various terrain in order to grow its pack. Collect food, attack other animals and packs, rest, run, and survive the elements, in order to grow your pack as large as possible. As a smaller pack, youre faster, but weaker to bigger threats. You're easier to feed, but might struggle to bring prey down. Its easier to move and explore, but one mistake could cost you the game. Play across a variety of landscapes, from deep tundra, to lush forests, finding different species with unique abilities along the way, in order to strengthen different aspects of your pack. Snow Wolves require less warmth, and are stronger, but require more food, and are fierce. Grey Wolves are smaller, faster, but weaker, and tend to stay loyal to their leader. Balance out your pack to match your play style, and try to survive in single-player, or fight other packs around the world in multiplayer.

Image source:



In this virtual reality experience, you are a policeman and you have to monitor the streets in your cop car. You will be pulling up some people, for speeding, or just being weird, and some people may be cooperative, and some may not be and speed off, and your job is to catch them any way possible. You can call for backup if they are going to get away from you, and what type of backup you wish. upon pulling over someone, depending on whether they hit the gas, or just cooperated with you, you will be given a few chat options for the person, or just arrest them immediately. You will give them drug tests,(even though i hear that drug tests are very unreliable) and check their alcohol levels. The experience will be as realistic as possible. During breaks, and waiting for people to get caught speeding, you have to eat donuts in order to keep your boredom levels low, and stay full.

image source - http://www.6and2bowling.com/Digital_Newsletter/BieberCarChase.png

Safari Survival is a 3rd person online survival game with a two goals: eat and stay alive. The game is set in an African safari populated by many different animals just trying to survive and exist. The player can play as one of two animal teams: herbivore or carnivore.

Herbivores consist of elephants, rhinos, Gorillas, hippos, giraffes and more. The goal of the herbivores is to use their strength in numbers to fight back against predators which will be hunting them throughout the game whilst also hunting for food and water for themselves.

Carnivores consist of lions, cheetahs, leopards, crocodiles and more. The goal of the carnivores is to hunt down and pick off herbivores or smaller, less ferocious carnivores as well as water to keep hydrated.

Each animal will have its own stamina meter, hunger meter and thirst meter. There are day and night cycles, day being safer for herbivores whilst nights are almost pitch black with carnivores having better night vision than herbivores.

Image source: http://file.answcdn.com/answ-cld/image/upload/w_726,c_fill,g_faces:center,q_60/v1/tk/view/getty/wildlife/c09b3a34/84089752.jpg


3D, stealth office game

The player plays as a young office woman trying to finish her daily job while suffering the inconvenience of her period. In this game the player must try to complete office work as mini games such as typing at her computer and filling out forms. The player must balance things like discreetly going to the bathroom to change, without alerting her male co-workers nearby too many times.



Gameplay, the player controls the business woman and can move her around the 3D office. There is a timer for each task to be completed by, the game will be set as a series of days over a few months where the project the main character is working on goes through phases and ramps up to release as with the difficulty increases with the workload and time given to complete each task. The player must try to complete these tasks while different pain levels may make the character slow down or be unable to move or work until it passes. If the character gets too embarrassed or fails to complete the work on time she loses the game. Doing things like going to the lunch room and making tea or going to the bathroom can help ease your discomfort but increases the chance of getting noticed and takes time. Occasionally your friend may notice your pain and bring you some medicine or tea.


http://www.oebs.us/wp-content/uploads/2014/03/background3.jpg

Mobile app

The idea of this game is that you play as a bartender and your sole job is popping the caps of bottles.

It would work having the phone facing portrait and the bottles would slide onto the screen and you would have to swipe up at the top of the bottle woth enough speed and at the right angle to pop off the cap and once its popped off you would have to flick across the screen horizontally to slide the bottle of the screen as the next came on.

The aim would be to do it as fast as possible and there would be several different modes one being a selected amount of bottles to pop in a selected amount of time, the other would be a streak mode where you had to get as many as possible before you messed one up on a 2 second timer per bottle.

Simple game with easy to pick up mechanics and would appeal to people with spare time looking for a bit of entertainment and a way to compete against friends.


You fell asleep in an odd part of town in a new tavern like bar that you and your friends found, no idea how maybe someone spiked your drink? oh-well, now you're in a new place.. dark place surrounded by people? crooked people, they seem to stare right through you its slightly off-putting but they seem harmless, you're equipped with a lantern that you woke up next to.

the crooked people seem to be moving closer to you, but they're not moving at all, they're just, getting closer? you notice the light starting to disappear behind them, your task is to move away from these crooked shadows that are laying out in a maze like formation from a top down perspective the maze of crooked forms slowly squeezes the gap you have to get through. you can only see a circle emitted by your light and have to navigate as fast as you can with limited vision of the screen before the maze closes completely, moving through the levels the mazes get more and more complex and you're given less and less time to complete them, do not touch the walls or.. well you'll see or lack of a better word you WONT see at all.


OC art: http://piskel-imgstore-b.appspot.com/img/f30d1294-5af2-11e6-a9e7-ab449a68d517.gif

song inspiration: https://www.youtube.com/watch?v=XZVygeHwN5M

You are a man trapped by a demon in an endless loop. The Loop is a day. You must go through a set of complicated and hilarious situations, Example a Space invasion, a pizza delivery to a god, water ski during a flood all in the quest to make the loop stop. The loop is caused due to a misplaced item in the space time continuum . The object? A chicken nugget

A human boy holds the nugget and decides to walk to his home and well the main character just gets into a whole lot of messy situations.( The Nugget Bearer changes per game run) If the player dies the game restarts from scratch it wouldn't be a particularly long game to complete one playthrough But to get to all endings it would take a considerable amount of time.

The game would be similar to a First person adventure with shooting running climbing skiing. The main mechanic for the games could be as listed walking running, narrative, several different endings and ways the story can go.

The game should only have two true endings one in which the player solves the problem by making the owner of the nugget to drop it into the ground and the other one that causes the main character to die.(still undecided how it would happen). A Heavily content reliant game…

The game would be made for Pc.

https://img.ifcdn.com/images/1b8411962d85e36616ed3a8c3150af8a4dae80475f310e213b7971a8c91d6380_1.jpg

P.S. I Regret nothing.

One day as you and your sister are walking back from the supermarket, you encounter a strangely dressed woman. Faster than you can react, the woman uses what appears to be magic to both kidnap your sister and open a portal which she leaps into with sister clutched under her arm. Quickly shaking off your astonishment and disbelief you jump in after them. Upon reaching the other side you find yourself wearing a peculiar pair of headphones as well as being surrounded by enemies, just then your headphones start playing rock music, instilling you with a feeling of power. After defeating the last enemy around, you take off after the wizard.

The game plays out with you chasing after this female wizard who has kidnapped your sister. The reason behind this is slowly revealed as you progress through the story. To progress you must fight and run through stages which are filled with monsters and soldiers all whom are working under the wizard to stop you. Stages themselves are 3D environments that contain many obstacles and 'plat-forming puzzles' which you must traverse. You control your character's movement with WASD/Left thumb stick with the camera following behind you. Your primary ability is to use music to manipulate yourself, such as playing rock to boost your strength. As you go through stages you may find more types of music with other various abilities. Combat works like a 3D movement orientated fighting game, depending on what music you are playing determines what kind of combos you can perform. All of this sits under a time limit, as it is also a race to catch the wizard.

-Target platforms, PS4, XBone and PC.

-Game play Genre, Action, RPG, Fighting, Plat-former.

-Target Audience, players who enjoy stated Genres

-Reference image from the game, The World Ends With You

plot:

You play as a butcher who lives in a small town that gets a lots of tourists. You decide to start thinning out the tourist by killing them cutting them up and feeding them to people.

Game play:

At daytime you work the shop. You talk to customers and you serve them what they want. You need to talk to them to be able to know which people are on to you. During the night you go to the camping grounds and hunt down people. You sneak into the tents and knock people out. You then need to get out of this camp without be seen by the campers. From a 2D perspective you duck in and out of cover as to not be seen by other campers on your way back to your van. If you suspect that someone in the town is on to you then you will need to get rid of them. At night you can chose to kill some of the people living in you town. But you should be careful because this might arouses more suspicion.

image: https://aos.iacpublishinglabs.com/question/aq/700px-394px/someone-start-butcher-shop_78aaf1ab3663be13.jpg?domain=cx.aos.ask.com