Genre: Puzzle, Single-Player
Platforms: PC/Mobile (consoles)
Target Audience: People who enjoy organization and management minigames.
Game Description: Oops! You accidentally dropped your favorite vase. It was made of glass and is now shattered into countless shards. After carefully gathering all the pieces, you realize, "I might be able to fix this." Grab some glue and prepare to reconstruct a beautiful glass object.
But wait... something is strange. You successfully rebuilt the vase, yet... you still have some extra pieces left over?
You have a brilliant idea! You can intentionally break your other glass objects and then reconstruct them using fewer pieces than before. The resulting extra pieces can then be used to build a completely new object! You're a genius! More beautiful creations for you!
Gameplay: The Core Mechanic is that Players use their mouse or touchpad to drag and move pieces. The main objective is to restore glass objects using the lowest possible number of pieces. Each object is specially designed to make this "piece-saving" goal possible.
The game is divided into Levels and features multiple solutions for each puzzle.
Once you have collected enough extra pieces, a Building Mode is unlocked. Here, you can use all the collected shards to make your own special and original glass creations.
The gameplay is similar to titles like A Little to the Left, but focuses exclusively on restoring and restructuring puzzles, without the organization aspect.
Genre: Narrative fantasy adventure with mystical exploration.
Platform: Consoles
Target audience: Young people and adults who love magical worlds, emotional lore, and spiritual aesthetics.
Description: Here, you are a peasant girl with spiritual gifts who can perceive the echoes left behind by the kami after the tragedy that separated Emberglem and Oswain. Your mission is to uncover the story of Kiliel, the brother who distanced himself from his family after their mother's death.
Combine enchanted clothing, elegant movements, and expansive settings focused on exploration and ritual gathering. Each area reflects the rift between the moon and the sun: mystical architecture worn down by war, broken artifacts at the border, and kanji engraved on the celestial bridge that only appears during eclipses to narrate the death of the goddess of food and mother of Kiliel and Oliver. Her murder caused the division of her children, now estranged by fear, deception, and resentment.
Kiliel lives in Emberglem. He has a calm demeanor, but is marked by sadness, empathy, and the struggle between revenge and hope. His knowledge is crucial to uncovering the truth of the conflict, although his anger can be unleashed if the player fails to guide him. Forming a bond with him opens paths to reconciliation.
You will play by exploring the dark atmosphere of Emberglem and Oswain's strange call to Kiliel, activating suits with lunar or solar abilities, interpreting spiritual signs, and making decisions that influence Kiliel, the story, and the fate of both kingdoms.
Image credits: (https://pin.it/7p7kxQY2E)
The style would be somewhat similar to the game Infinitty Nikki, and the music would be: Infinity Nikki - Stylist's Guild Memorial (https://youtu.be/k9pORFomTd4?si=n_oqmdqFaTkvJN7O)
Genre: Party Game
Platform: PC / Consoles
Target audience: Players who enjoy silly, chaotic games that never turn out as they should.
Game description: In Duckline, everyone is a duck trying to make formations requested by The Great Heron: circles, arrows, hearts, spirals... things that sound simple, but the ducks slip, collide, and receive contradictory orders. All the controls are designed to make coordination difficult on purpose.
Each duck has a flaw: one only turns left, another falls asleep for a second, another pushes everyone around, another is afraid of water, etc.
Every so often, absurd events occur: bread rains down, a dog scares everyone away, a wave breaks the formation, or an NPC duck gets in the way.
The game doesn't ask you to do it perfectly; rather, it rewards you for disaster:
things like the most chaotic duck, the best attempt, the saddest formation, or the one that turned out well by pure luck.
Image credits: I couldn’t find any reference image that really matched what I was trying to show T_T