Streak Club is a place for hosting and participating in creative streaks.
Learning to draw manga from Mastering Manga 2. Aside from the recent stuff I've been pixeling for game development, I've mostly been drawing nothing but abstract shapes for the last four years. But I've had this idea for a story that would work best in comic form, so I decided to give it a shot. Here goes!
I decided to take a screenshot using the size she's actually going to be. Hm. Didn't turn out how I was hoping, but I'm thinking the camera will be zoomed in at 200%. Also, I added some pockets to her hoodie!
Decided to change the character design up a bit. I like the idea of giving the main character a hoodie. I still need to add more shadows/contours.
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Gnana's home in oku (formerly The Readers) is going to go through a few more iterations. That new addition on the left is a balcony. I'm just going to keep building out from here. Also, wondering if I should change the color of the rug in the living room again.
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The Readers is now called oku.
Imported a Qubicle binary (.qb) into Unity using PicaVoxel.
Made in Qubicle, rendered in Qubicle. Wasn't sure how to get rid of the gray frames, but I'll figure it out.
Here's the beginnings of the living room for The Readers, a 2.5D narrative science-fiction game. Tomorrow I'm going to add a couch/futon, a rug, and a door. I'm still wondering what I want to do about the wall situation. Walls or just door frames?
Eh... My sketching skills have degenerated quite a bit. All the drawing I do now is pixel art, but I've been brainstorming an idea for a manga and I decided to stop waiting for that magic moment when I'll be able to draw poses. This'll be a slow and steady process. (Character is supposed to be talking on a cell phone.)
So. This character's design has changed so much, I've decided to switch her to a different game in my queue.
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