Submissions by Stephan tagged gif

A submission for Daily Art

Just a bit of animation work today.

A submission for Daily Art

Just getting back to learning animating pixelart. Still feel like I have to learn a lot, so I'm looking at the tutorials of @Saint11. (https://www.patreon.com/saint11)

A submission for Daily Art

Going back to gameplay and animations on Death Trash.

Just some small adjustments. But the game is out now finally and free:

https://craftinglegends.itch.io/takume


A submission for Daily Art

No real drawing or painting here, but I guess working on effects is working on art, too. Still wish to have more time for everything.

A submission for Daily Art

A bit more animation work on Takume.

A submission for Daily Art

Progress on the adventure game.

A submission for Daily Art

That little adventure game might actually happen.

A submission for Daily Art

More project work. Mostly programming, but also some simple animation.

A submission for Daily Art

Painted a few more details. More importantly though, progress on an automated workflow.

A submission for Daily Art

Painted, repainted, adjusted more heads.

A submission for Daily Art

More work on characters. Doesn't look like much difference yet, but the system allows now for animated custom objects (only heads for now). Characters became a bit stiff when I added the possibility change heads because those were only single sprites. This now should make the game more alive again.

A submission for Daily Art

Every generation leaves trash in the desert. Some of them though also create new wastelands.

A submission for Daily Art

Rough animation. Adding mostly small things to the game at the moment, improving here and there.

A few days ago I put together a small gameplay video, in case you're interested: https://www.youtube.com/channel/UCQyWu9L6wQ6tCNRdaj60euQ

A submission for Daily Art

This is how the new cave levels look with reusable assets. Level building is a lot faster now.

A submission for Daily Art

Minor pixelart work here and there. Hopefully can return to "real" drawings and paintings next week. But right now still in "crunch mode" for the next presentation.

A submission for Daily Art

Experimenting with procedural generation. Also found a new brush that gave good results for the ground texture.

A submission for Daily Art

More translating and repainting of older elements into reusable assets.

Finally animated. And I'm happy with it so far. Not long ago it was one of my greatest fears, animating these big beings I had created as still images. But I'm getting more confident by the week.

But also itching to get back to drawing figures/faces and painting landscapes.

A submission for Daily Art

Finally those cultists got new animations too. About time.

Sorry for posting so many gifs. But animations are just what I am doing this week. And it's still painting for me.

A submission for Daily Art

Added new animations for another Death Trash player character called "Admiral" Hank.