I am really not in the mood today.. so I just put together an effect that I want to put in my game when you gather up a golden egg.
(Simple inkscape star + rotation, alpha and scale animation in spriter.)
Today I build a new mechanic into my game and it's the wall jump.
I then created animation and effects for it using inkscape & spriter.
Here they are:
I played around with spriter - still very much in the process of getting accustomed to it.
(sometimes I make stupid mistakes that cause me to start over - for example I had the eye animations in before I placed my bones.. adding the bones late had very weird effects.)
So for today it's only animations for my monster.
Walk & Idle:
I removed the outlines from my rabbit (not completely sure about the "art-style" for my game yet).
Since I changed some shapes (tail, feet, head) I had to change the animations in spriter.
I also took my background from two days ago apart and made it paralax and put it into the game.
I plan to use this as the main character in my first libgdx game.
Bodyparts drawn in inkscape, animated with spriter.
Today I took a bird from this picture that @adit made (with permission) and tried to create it in inkscape.
Then i wanted to see, if I could animate it. I downloaded spriter and this is the result.
The plan is to do more of the painting in inkscape.