Submissions by jp tagged animation

Some more thinking about the simple first enemy for the rabbit jump and run.

Today I build a new mechanic into my game and it's the wall jump.

I then created animation and effects for it using inkscape & spriter.

Here they are:

I played around with spriter - still very much in the process of getting accustomed to it.

(sometimes I make stupid mistakes that cause me to start over - for example I had the eye animations in before I placed my bones.. adding the bones late had very weird effects.)

So for today it's only animations for my monster.

Walk & Idle:

I removed the outlines from my rabbit (not completely sure about the "art-style" for my game yet).

Since I changed some shapes (tail, feet, head) I had to change the animations in spriter.

I also took my background from two days ago apart and made it paralax and put it into the game.

I plan to use this as the main character in my first libgdx game.

Bodyparts drawn in inkscape, animated with spriter.

Well.. nope, I can't do frogs.

But hey, it moves... so it's ok, right?

Today I took a bird from this picture that @adit made (with permission) and tried to create it in inkscape.

Then i wanted to see, if I could animate it. I downloaded spriter and this is the result.

The plan is to do more of the painting in inkscape.