All submissions (5)

Genre: Racing, Multiplayer
Platform: Console

Target Audience: Animal lovers. Those who enjoy cute things. But also those that hold a competitive edge within them.

Game Description: In WDR, one to four players take control of a little duck and race to reach a pond in snowy and tropical areas.

The ducks are cute 3D models, and players can customize their feather and leg colors.

This duck automatically moves forward when the race starts. The ducks have poor balance, so the player must press the left and right bumpers in the controller to balance the duck as it moves. The player can also jump with a button press (and it will make the duck quack!).

If the player doesn't balance the duck, or two players bump into each other and the duck doesn't stabilize, it will trip! Leaving it stunned for a few seconds.

Maps will have risky shortcuts that will really test the player's ability to control the duck. Some stages will have hazards like slippery ice floors, strong winds and the like to shake up the gameplay.

When the pond is reached, the race ends and the players can go again or change maps!

The music will have an emphasis on comedy, a la Yakkity Sax (https://www.youtube.com/watch?v=ZnHmskwqCCQ). It's a fun party game, no need to be serious!

(Image credit https://imgur.com/gallery/KS9BQ)

Genre: Visual Novel, Medical, Drama.

Platform: Console, Mobile, PC.

Target Audience: Fans of medical drama. People who enjoy to read. People who enjoy emotionally heavy experiences.

Game Description: You're a new attending general surgeon at an impoverished region, working there for a week as part of your education. After quickly learning the ropes, you go about diagnosing and getting to know your patients. They all have their own problems and a future to look forward to - and they are all very very sick.

You create a treatment plan for all of them, and go to look for the supplies. Terrified, you realize that there aren't enough resources to treat all your patients. From one moment to the next, you are forced to decide who gets to live and who dies.

You make these choices at the end of each day of the week. The player can see the effects of the guilt on the doctor, and also the impact the decision has on the patient's families.

The music will be atmospheric and chill. During decisions, the game will be completely silent. The music will be extremely somber when dealing with guilt and other depressive themes.

Image credit to Trauma Team (ATLUS)

Género: Micro-manejo, Un Jugador, Pixel Art, 2D
Plataforma: Móvil

Audiencia: Adultos jóvenes y estudiantes que tienden a dar largas jornadas en trasporte público, que desearían que la luz verde llegara un poco antes. 16 años en adelante.

Descripción: En El Conductor, el usuario toma control de el dispositivo que controla la luz de los semáforos en una ciudad. El usuario debe manualmente seleccionar un semáforo, y cambiarlo de luz verde a luz roja o viceversa. Esto se logrará presionando un botón utilizando la pantalla táctil del dispositivo móvil.

Mientras más tiempo se quede un carril en luz roja, más subirá el nivel de ira de los que manejan. El usuario debe asegurarse de que toda la ciudad se mantenga feliz. De no ser así, comenzará una revuelta nacional y el juego termina.

El estilo visual es pixel art sencilla, con formas claras y fáciles de reconocer para compensar por la baja resolución de las pantallas móviles. La interfaz para cambiar la luz del semáforo y que muestra los niveles de ira de los carros serán iconos ilustrados.

La música comenzará tranquila, pero si el nivel de ira sube mucho el tempo irá incrementando para presionar al usuario.

(Image credit http://nowiknow.com/wp-content/uploads/red-light.jpg.size_.custom.crop_.1086x725-1024x684.jpg)

Genre: Racing, Multiplayer
Plataform: Console

Target Audience: Animal lovers. Those who enjoy cute things. Projected to be 10 to 25 years old.

Game Description: In WDR, one to four players take control of a little duck and race to reach a pond in snowy and tropical areas.

The ducks are cute 3D models, and players can customize their feather and leg colors.

The ducks have poor balance, so the player must press the left and right bumpers in the controller to balance the duck as it automatically moves forward. The player can also jump with a button press (and it will make the duck quack!).

If the player doesn't balance the duck, or two players bump into each other and the duck doesn't stabilize, it will trip! Leaving it stunned for a few seconds.

Maps will have risky shortcuts that will really test the player's ability to control the duck. Some stages will have hazards like slippery ice floors, strong winds and the like to shake up the gameplay.

The music will have an emphasis on comedy, a la Yakkity Sax (https://www.youtube.com/watch?v=ZnHmskwqCCQ). It's a fun party game, no need to be serious!

(Image credit https://imgur.com/gallery/KS9BQ)

Género: (Platformer, Shooter, RPG, Tactics, Racing, Fighting, VR, Mystery, MOBA.....)

Plataforma: (Consola, Móbil, VR. Se asume que consola es Switch/Xbox1X/PS4 al menos que indiquen lo contrario. En ese caso intenten usar las caracteristicas de la consola a ventaja de su juego).

Demográfica: (Rango de edad, experiencias e incluso país que el juego intenta satisfacer).

Descripción del juego: (Concepto general del juego. Incluyan como se juega el juego. El estilo de la música, y el estilo visual. Pueden usar imágenes ya existentes dando crédito al autor el final del ensayo).

Los juegos no deben ser de un tono ofensivo. ¡Todas las entradas son públicas y reflejan la imagen del autor!

¡Intenten que su ensayo tenga al menos 150 palabras y cubra todos los temas!

En la sección de tags, escriban el genero y plataforma de su juego.

(Crédito a https://twitter.com/PaperBugDev por la imagen)

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