Submissions by Gibson.Hickey tagged side-scroller

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Hello and welcome, why don't you come inside? It's pretty cold out, pull up a chair near the fireplace and take a load off. Let me get you something hot to drink, you can sleep on the couch for the night.

The next morning you awake and find the man who ushered you into his house dead in the middle of the kitchen with a hot poker sticking out of his back. You now you have a decision to make, you can assume you somehow did it and run for it, you can play at detective and figure out how and possibly who did it or convince yourself and the eventual arrival of police that you've gone insane.

Depending on which decision you go for will determine the type of gameplay that will take place. Running for it turns into a stealth/runner side-scrolling type game where you try to get out of the country. Playing detective becomes a point and click adventure game where you try to find clues as to what actions led up to the man dying. Lastly, choosing to plead insanity turns into a game where you must argue with the judge and lawyers (Objection!).

-Gameplay Style, Stealth, Runner, Side-Scrolling, Adventure, Point and Click, Debatable

-Reference image from, http://g01.a.alicdn.com/kf/HTB1_u71KVXXXXcEXpXXq6xXFXXX7/New-Frameless-font-b-Digital-b-font-font-b-DIY-b-font-font-b-Oil-b.jpg

http://www.zencollegelife.com/blog/wp-content/uploads/2008/12/snowman.jpg

Winter is nearly over, and everybody is looking forward to the change in weather! Everyone except you, because you're a Snowman! It's time to head to a cooler climate, but the journey shall be fraught with perils.

The weather is currently at a point of change, so progressing is best done by keeping to areas in the shade or other cooler environments such as traversing through air-conditioned stores or lakes and rivers (Because you can somehow keep yourself held together). As you melt in warmer environments you shrink in size hindering your jump height, keeping yourself cool prevents this while gathering snow that's still lingering about increases your size. Your size visually represents your "health bar".

Your objective is to find a specific frozen goods delivery truck that will take you to the next stage, ultimately taking you through warmer areas but eventually somehow leads to the Antarctic.

-Gameplay style, Side-Scrolling, Adventure, Plat-former

Reference image from, http://www.zencollegelife.com/blog/wp-content/uploads/2008/12/snowman.jpg

You ask a girl who you really like into a relationship, and she says yes! However her father catches wind of it and outright refuses the relationship for the sole reason being, “You lack honour!" In order to appease her father you must seek out the 5 warrior samurai of the downtown hood and defeat them in combat.

The entire game world is traversed as a brawler, where you must defeat the enemies onscreen before being able to progress, backtracking through already completed areas won't have this requirement. Your objective is to find each of the 5 warriors in the hood and defeat them, each giving you much honour. Lesser enemies also provide a small amount of honour as well as some cash, because learning new skills also costs honour. Money is then used to purchase equipment and consumables to help you along the way.

Once enough honour is acquired you must then face the greatest enemy of all, the girl's father.

-Game play Style, Side-Scrolling, Brawler, Action, RPG

-Reference image from the game, River City Ransom

Colour Coded is a simple side-scrolling plat-former where your objective is to reach a door leading to the next stage.

Coloured areas lie throughout every stage, each of these colours both allow and restrict certain actions being performed within them, such as green allows you horizontal movement while red allows you to jump. There will be times when two colours overlap allowing multiple actions to be performed at once, taking the previous colours for example and combining them to get a yellow zone letting you both move left and right as well as jump. These zones would then be put to use in creating puzzling pathways to navigate to the door.

Enemies in the game come in the form of shapes, each shape having its own movement pattern which also has a dependency on the coloured zones. Enemy shapes like the square would move in straightforward patterns, while a triangle would move in a more erratic or jagged movement pattern. Instead of losing health when an enemy hits you, the enemy explodes damaging the coloured zone at its impact point, creating a dark area where no control is possible, erratically moving you about and making the zone harder to move in.

-Game play Genre, Side-scrolling, Plat-former, Puzzle

-Reference image by, myself in MSPaint

You awake to the sound of the sea, finding yourself lying on a beach. You have no recollection of how you got here, as the previous night you were surely in your own bed. As there is nowhere else to go you decide to venture inland. Immediately after leaving the beach you fall down a steep cliff which thankfully had a collection of sand from the beach at the bottom, cushioning your fall. Upon hoisting yourself out of the sand you inspect your surroundings, finding a strange egg shaped rock sitting in what looks like a small crater. You curiously handle the stone, giving it a once over. Almost immediately after, the land quakes as what seems like beasts howl in the distance. The stone in your hand glows, afterwards cracking open and revealing a small creature.

You play as this guy who has somehow ended up in a very strange place, after discovering an equally strange creature. This creature seems to be incredibly attached to you and attempts to defend you from threats such as other beasts. As you progress through areas, you may find you cannot continue without some unique abilities for your pet, this is when you must either find an alternate route or find and defeat other unique beasts and have your pet 'absorb' their abilities. The further you go, the worse it gets as it feels like darkness itself lies ahead.

-Game play Style, Metroid-vania, Side-scroller, Action, Puzzle

-Target Audience, fans of the genre

-Reference image from, amazing worlds

Just a Ball, is a game about you, a Ball that is about the size of a standard soccer ball. The game is simple, just keep moving forward. As you journey through the world you will encounter people, some who may ignore you, others who may play with you and even those who would destroy you for their own entertainment. It is up to you to either interact or avoid these individuals, and in some cases use them to your advantage to traverse further. Apart from people there are also animals that may lend a hand, as well as environmental effects such as floating across a body of water, or being whisked about by a powerful gust of wind.

The game is primarily a side-scrolling physics based puzzle game, whereas environmental effects, people and animals alike will affect how you will traverse to the next stage. Stages are broken up into sections but flow into each other while slowly changing the surrounding scenery. The goal of the game is to evidently to solve each stage's puzzles and reach the end.

-Game play Genre, Puzzle, Side-Scroller, Physics

-Target Audience, General

-Reference image from, Aspect

Beat the sickness is a side-scrolling brawler game where you play as an assortment of characters based on medication and vitamins and enter a human body in order to combat viruses and diseases, by literally beating the stuffing out of them. Progressing through levels requires you to defeat enemies onscreen before continuing to the next area/group of the level. At the end of each level you will have a boss like encounter that varies between, a swarm of weaker boss like enemies, one large and powerful boss and an in-between or 'normal' type.

After completion of a level you are then tallied your score which you can then spend on additional combat abilities, or upgrading existing ones. These 'upgrade' segments play out as a small shopping area that the player can explore somewhat before going to the next stage, and yes this is still inside the human body and is kind of a humour thing.

Once beating a certain amount of levels the player is given a 'final boss' fight against a virus that would give a more serious challenge not unlike those in an arcade fighting game. Upon defeating this final boss the player wins the game, and may unlock the final boss if the player already has beaten it with all other characters.

-Game play Genre, Side-Scrolling, Fighting, Brawler, Action

-Target Audience, Teen

-Reference image from the animated movie/series, Osmosis Jones

You are part of a scientific crew who develop and test experimental equipment. Unlike your peers however, you are just the 'test' guy, as most of the equipment can have rather explosive accidents if something goes awry. In the latest test you and your team set out across the sea to some place seemingly in the middle of nowhere. On this trip your mission is to put a new environmental suit through its paces in the depths of the ocean. After adorning the suit you are slowly lowered into the water by a line via crane, as you progress down the light slowly disappears around you, until you are completely engulfed in darkness. Shortly after the line inexplicably breaks, you panic and try to swim and grab the broken end of the line. But you only end up flailing around grasping at nothing as it is too dark to see and the lights on your suit do little to help, you then pass out from the stress and plummet ever deeper into the depths. Eventually you wake up, and before you lies some form of structure being poorly illuminated by your lights, upon closer inspection you find it to be a cave entrance of sorts, with odd shapes of beast and the like that seem heavily worn and engraved about the entrance. Against your better judgement you decide to enter, upon looking back you see that where you entered is now a solid wall, nervous you venture onwards…

In this game you explore the depths of an unknown underwater ruin, what seems to have been inhabited by people at some point, but is now home to monsters of all sorts. Your objective is to stay alive and explore the ruins while finding and using anything that may help you get back to the surface. Strange technology also exists down here which will include a variety of equipment such as weapons and upgrades for your suit.

-Game play Genre, a Metroidvania, Side-Scroller, Adventure, RPG, touch of Horror

-Target Audience/Rating, Teen

-Reference image from the game, Metroid Fusion