Hello and welcome, why don't you come inside? It's pretty cold out, pull up a chair near the fireplace and take a load off. Let me get you something hot to drink, you can sleep on the couch for the night.
The next morning you awake and find the man who ushered you into his house dead in the middle of the kitchen with a hot poker sticking out of his back. You now you have a decision to make, you can assume you somehow did it and run for it, you can play at detective and figure out how and possibly who did it or convince yourself and the eventual arrival of police that you've gone insane.
Depending on which decision you go for will determine the type of gameplay that will take place. Running for it turns into a stealth/runner side-scrolling type game where you try to get out of the country. Playing detective becomes a point and click adventure game where you try to find clues as to what actions led up to the man dying. Lastly, choosing to plead insanity turns into a game where you must argue with the judge and lawyers (Objection!).
-Gameplay Style, Stealth, Runner, Side-Scrolling, Adventure, Point and Click, Debatable
-Reference image from, http://g01.a.alicdn.com/kf/HTB1_u71KVXXXXcEXpXXq6xXFXXX7/New-Frameless-font-b-Digital-b-font-font-b-DIY-b-font-font-b-Oil-b.jpg
The Series
(Game of the Day edition)
One day out of pure frustration of playing all the unsatisfying games that have come out recently, you decide that you could do a better job and start keeping a notebook of various ideas to use. Unfortunately, you aren't the brightest bulb in the bunch and set out to steal as many game ideas as possible from game developers across the land.
In the Series your objective is to travel around the world, searching out prominent game development companies and infiltrating their establishments. You must sneak your way through the company building, making your way to any promising looking areas in order to steal valuable game ideas. You then store these ideas in your handy dandy notebook. In some places you can easily blend in pretending to be an employee, but if you are discovered in more sensitive areas you have a short opportunity to convince your discoverer, depending on who finds you will decide how difficult they are to convince. After a successful raid, you return to your house's antiquated basement where you store your stupendous notebook inside a well-hidden vault.
Reference image from, http://www.artofmtg.com/wp-content/uploads/2015/02/Scroll-of-the-Masters-Fate-Reforged-MtG-Art.jpg
A colleague at work has dared to steal and claim your previous weeks' worth of effort as his own, gaining a promotion that should have been yours. Your attempts to explain and prove it to your boss has fallen on deaf ears as unfortunately your colleague beat you to the punch, seems like some vengeance is in order.
In order to bring a little justice to your unsavoury colleague, you sneak into his newly assigned office one night and shuffle through his computer's files screwing up all of his documentation and just generally clogging up his computer with rubbish. However you hear the security guards coming through the main office's doors, now you just need to sneak out without them catching aware or risk being discovered and most likely fired.
You are given a short duration to mess up your foul colleague's work computer, before having to then escape the building without being spotted.
-Gameplay Style, Stealth, point and click
-Reference image from, Shutterstock
There has been an epidemic of global proportions involving the masses going crazy over tomato sauce.
Enter Jim, the supermarket attendee, whose work lies in the middle of a desert far from any sort of civilization. Oddly enough, the place sells nothing but tomato sauce, and quite recently you've noticed that you actually have customers coming into the store purchasing said sauce. By request of your manager, whom only speaks to you through an empty tomato sauce can tied to some string, you stay late into the night serving a record breaking 10 customers. The next day you awake from the sleeping bag you brought for the night, and find that the store is completely surrounded by fanatical people with tomato sauce frothing in their mouths. Once again by tin can phone, the manager this time requests that you defend the sauce. Arming yourself with tomato sauce; the only weapons you could find, you prepare for the on-slauce.
You play as Jim, using WASD to move and the mouse to aim. The game plays very much like a top-down shooter with a few stealth elements. Your objective is to 'protect' as much of the tomato sauce product as you can from the waves of people. Tomato sauce is both your means of ammunition and the resource you are protecting and are therefore tied together. Typically people will go for tomato sauce, so using both the supermarket layout and your ability to throw sauce on the floor (People more actively go for it un-canned/un-bottled) you can sneak up to and dispense them with minimal use of tomato sauce. However if push comes to shove you can blast people with tomato sauce to stop them.
You may think it a waste, but if they're not paying for it might as well subdue them with it.
-Game play Genre, Top-Down Shooter, Stealth, Action
-Reference image from, KomoNews
In Power Socket you play as a Thief whom has the ability to connect to and ride electrical currents. You are a chivalric thief who steals solely from criminals and the rich who take advantage of others, why? Because thanks to such people both friends and family suffer from them, and so you take it upon yourself to pay these people back for both them and others.
The game plays from a top down isometric view, controls are simply arrow keys to move and 'E' to interact. Stages include houses, criminal hideouts, mansions and massive apartment complexes. The primary mechanic for getting around the place is your ability to surf/ride electrical currents throughout the building, this allows you to get around generally unseen. You can also hop into appliances and flip them on to distract any people loitering about, or just use them as a means of hiding. You do have an energy bar for such actions, so doing so for too long will throw you out and may reveal you. If you are spotted and break stealth, enemies will be on a much higher alert; this can work both for and against you as they will be much faster at responding to disturbances. If an enemy makes physical contact with you while he can see you its game over. On the other hand if you successfully steal enough valuables/money from the location and make it out, you win.
-Game play Genre, Stealth
-Target Audience, those who like stealth type games
-Reference image from, thinkstockphotos