Submissions by Galejade tagged unity

Finally started the Unity tutorials! I needed that to refresh my memory a bit about C#, and to be more comfortable with the Unity interface.

So now I know how to roll a ball! https://unity3d.com/learn/tutorials/projects/roll-...

It's pretty well-done, covering many aspects at a nice pace.


Next step: I'm gonna try this Space Shooter tutorial. https://unity3d.com/learn/tutorials/projects/space...

AND/OR The survival shooter: https://unity3d.com/learn/tutorials/projects/survival-shooter

Phew, I've tried all day to figure out a good UI toying with Fungus features and learning Unity's UI engine on the fly -- haha that was not easy, but I think I'll be able to do what I want to do:

- Having a set of choices available anytime during a sequence

- Expandable menus for choices: choices will be regrouped in several categories à la Bioware's wheel with the options, especially the Investigate one (kindof)

Can't wait to dig further into that!

Fungus

A submission for Make games. 103

I went through most of the Fungus's tutorials: https://www.youtube.com/playlist?list=PLiMlyObJfJm...

I was pondering between Twine and Fungus for an interactive fiction I'm working on... Watching all these features, I think I'm gonna try Fungus.