Submissions by aidan.fox6298 tagged permadeath

Bullet Time is an 'endless runner' in which you play a freshly shot bullet. The game will either be presented in a 2D orthographic view or 3D with the camera situated behind the bullet. This idea turns the standard runner mechanic of increasing speed on its head; instead you start off fast, making it difficult right off the bat, however showing the importance speed.

Gameplay

  • Aim for enemies as the purpose to finish with the highest kill count possible
  • However, by killing enemies the bullet speed will slowly decrease and must be monitored by the player at all times.
  • Avoid thick/solid objects such as walls as they will stop the bullet instantly, resulting in a game over
  • If the bullet falls below a certain speed threshold then its flight is done

Abilities

  • Drill – allows the bullet to pass through thick objects (walls) for a certain amount of time
  • Wind Tunnel – increases the speed of the bullet, to avoid falling below the game over threshold

Interface will consist of kill count and a speed counter. The speed counter will also slowly turn red when it gets near the game over threshold.

Intended for mobile devices (iOS/Android)


Reference image: http://orig07.deviantart.net/a8c9/f/2012/276/e/3/luigi__always_angry_by_adamspinto-d5gp8vq.jpg



Cartographer is a single-player, adventure, survival game in which the player controls a thrill-seeking map-maker with the goal of mapping out an island by living off its natural resources. The player will start off with a certain amount of food, water and safety items, however as in-game days pass the player will be put to the test against nature – having to forage, hunt and avoid being hunted.

For the sake of super-realism the player will get punished for self-inflicted damage (i.e. falling/running full speed into surroundings). Cartographer also abides by the rules of permadeath, therefore increasing the pressure of death as more time is invested in completing a map.

All completed maps will be kept in a gallery, locatable through the start-up menu. Open to the possibility for unfinished maps appearing torn or blood-stained in the gallery – just to pour salt in the wounds.

Mechanics:

  • Upon starting another game, a random map is generated to avoid walkthroughs and players fully get to experience variety
  • Animals per island are random, just to add an atmosphere of unease as there is a possibility for only hostile animals, raising the difficulty for hunting.
  • Although your primary goal is to complete the map, the player must always keep an eye on hunger, dehydration and overall health (sickness).

Features:

  • Replayability in regards to the random map generation
  • Female protagonist (because the new Lara Croft is a badass)
  • Permadeath
  • Unforgiving difficulties (Hardcore)
  • Map room, showcasing previous runs (completed and failed)

Intended for PC, Xbox One and Play Station 4

Main inspirations:

  • Tomb Raider (2013)
  • Far Cry 3 (2012)
  • Far Cry 4 (2014)
  • Minecraft [Hardcore Survival] (2009)

Barista Bonanza (or BariSTAR) is a fast-paced, arcade style game in which you take on the role of a barista in a popular coffee joint called "Storbicks". As customers roll up to the counter they will provide you with a certain amount of information in regards to coffee preference, and of course their name.

Mechanics:

  • The first stage is hearing their order: milk, foam, coffee, chocolate, sugar
    • Requests will increase in difficulty as the game persists
  • The second stage is remembering their order and getting the percentage of ingredients correct.
    • This may also include mini-games for some ingredients, such as grinding coffee beans, frothing milk or sprinkling a chocolate powder pattern on top.
  • The final stage is remembering the person's name, as long as most letters match then you complete the round successfully. However if only a few letters match, then the person won't receive their order and you will get fired. But if you get their name completely correct, letter by letter, then you will earn bonus points.
  • Game is over when you get fired
  • Potential for slight character customisation, as you'll get paid for how many days you work

Features:

  • Mini-games
  • Time pressure
  • Point system
  • Increasing difficulty
  • Test the boundaries of your memory

Intended for mobile devices (iOS/Android) and potentially PC (Steam)


Reference Image: http://www.physiciansweekly.com/wp-content/uploads/2014/01/coffee-beans-1.png