So this week has been a busy one for blogging!
As I'm currently running a series for #Gamedevology exploring practical AI its all systems go.
The first 4 articles you can find below...
1. Exploring Decision Based AI: http://gamedevology.com/…/exploring-decision-based-artific…/
2. Adding Priority to AI:
http://gamedevology.com/…/adding-basic-priority-to-ai-deci…/
3. Using Queues for Priority in AI:
http://gamedevology.com/…/…/06/using-queues-for-ai-priority/
4. Adding Properties To The World To Affect AI
http://gamedevology.com/2015/03/09/world-propertie...
Now.. if only I got more points!!!
First up not blogged on my personal blog for a while and then I had a random thought about save games this morning that led me to writing the article How loading and saving killed the magic of video games.
I also put a poll out to discover which Topic of the month I would be covering for Gamedevology.com. Thus it was determined that we will be Exploring Artificial Intelligence in Games, an interesting and exciting topic that I can't wait to delve into and write about.