This is a space combat game which focuses in intense, detailed engagements over large distances between huge and powerful ships. You play as an AI controlling an interstellar battleship, which allows you a degree of control which would be impossible for a human crew. For example, while you can launch a missile and have it simply coast towards a target, you can also take manual control, assuming the first-person perspective of any guided projectile you launch. The time-scale of the game can be changed as well, allowing for precise management of your ship and its weapons and projectiles. There will be a wide variety of tools available to you and your opponents, such as torpedoes, offensive and defensive laser systems, and 'sandcasters', drones which release clouds of debris in the paths of enemy ships and projectiles.
The game is controlled primarily from a RTS-like perspective, as they watch the battle of a zoomed out third-person perspective, but at any time the player can also assume the first-person perspective of anything they control. The fights will usually be your ship versus one opposing ship, or a collection of smaller enemy vessels. They spatial scale of the battles can be on the order of tens of kilometres, which will encourage the player to also manipulate the time-scale frequently, having time move quickly between salvos of weaponry, and then slowing it to a crawl as they thread their projectiles through enemy defences.
Image source: https://nz.pinterest.com/marykate6404/fantasy-artist-stephan-martiniere/ cover art from the book 'The Killing of Worlds' by Scott Westerfeld
First/third Person Shooter with all the guns and all the enemies. You like shooters? Well play Modern Shooter 2! It's got all the guns and all the enemies. Sprinting mechanics. Check. Wall running. Check. Double jump thruster packs. You bet ya! Run around and shoot enemies. Do power slides! Then reload and shoot some more enemies. Arena style death matches! No friendly fire! Rocket launchers! And your character looks awesome AND is customizable. But wait there's more! For $4.99 unlock the gold trim armor and diamond weapon skin customization kits! Sick of multiplayer? Then play the campaign with your friends (requires xbox live gold membership) with 5 levels of running shooting and there's one level where you fly a JET PLANE IN SPACE! So invest your time and money into modern shooter. Its better than the one that I released last year. Because this one's got double jump thruster packs and set a few years in the future from the previous one. Pre order Modern Shooter 2 and receive beta access to MODERN SHOOTER 3. What are you waiting for? BUY NOOWWW
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You play the game as weary traveler who has had a long day fishing for food. You are tired and decided to call it a say when you accidentally knocked your left boot off the deep end of the wharf and watch it. You have lost your boot and you're upset so you must get it back. Being a hopeless swimmer you decide to get the boot the only way you can, by fishing for it.
The aim of the game is to retrieve your boot. Using a Vuse controller you must cast your line into the water and try catch your boot. The "catch" is that the fish have started biting now and you can catch more than just your boot. Fight with the fish, reel them in, cut the line, do what you must to get your boot.
Points will be scored by the time you are able to get your boot, which ends the game, and the amount, size and weight of any fish you catch while doing so.
Image source: http://vectortoons.com/product/a-man-catching-a-discarded-boot-with-a-rod/
Rise through the the ranks of nobles the old fashioned way, by backhanding your way to the top and duelling the men to the top. Be careful, many are going to be far out of your league at first, you can attempt to cross paths after lavish balls are held, maybe take the place of a low rank noble, but high enough to earn a spot inside. With new titles comes access to better duelling swords or guns, only one or the other so choose your battles wisely, especially since the challenged gets to pick the weapon. Show your different levels of contempt by challenging a noble with different accoutrements; with a bare hand, the usual, honourable way. A piece of held food, to show contempt. Maybe even a gauntlet, who knows you may end the fight before it begins, although that may come back to haunt you later when they themselves seek a duel.
Gameplay would be in two parts, the party/ball where you meet people, impress women and challenge men. much lighter and more humorous. The duels are first person, but from the perspective of the other person in the duel, you have to line up the pistol in slow motion from their point of view, you will know the gun is lined up when you can see the glint off the end of the barrel. The sword fights are also from their perspective, giving you an edge that you can try foresee what they do and learn how they telegraph attacks
Reverse is a mobile game where you play an average guy starting his commute to work. However, your house happens to have an absurdly long, complicated driveway.
Your goal is to reverse out of your infinitely long, procedurally generated driveway, avoiding all obstacles, fences, animals, turns and dips in the road. The speed also steadily increases, making the game more and more difficult the longer you play. The driveway is also filled with power ups that can slow down time, give you an extra life, or zoom out of the screen giving you a better view of the driveway behind you.
Reverse would have simple controls, turning the car by touching either sides of the phone screen. The game would be a 3D game with simple flat coloured objects, similar to Crossy Roads. The game will be in an isometric view, since generating the driveway from the bottom right takes advantage of the short horizontal screen width of the phone, giving the player a small time to react to the obstacles.
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Splashed out
This is a game that only occurs in certain occasions. When you're out and about with your mates and then suddenly get caught in the rain. You've been absolutely drenched and try to make the best out of the situation. You and your mates must then use the puddles around you to splash each other, the sopping-wet-ometer will determine the winner, if you're the driest you win. If you happen to splash and innocent by stander you will incur their sopping-wet-ometer total onto yours as a penalty. Challenges to the game would be finding the right puddle, if there even is one. You could also be at an immediate advantage by haven't flat topped shoes on that spray the water a lot better.
Picture Source: http://s359.photobucket.com/user/iowalish/media/project%20alicia%202/IMG_2704editwm.jpg.html
This game has been inspired by fruit ninja, basically in this game you play as a man with phobia of clowns. You pop balloons that the clown throws at you and the aim of this game is to survive for a certain amount of minutes. you tap on the balloons coming your way to pop them, some have traps in them and some replenish your time and life.
Fast-paced casual game
platform: IOS, android
image: http://www.taurangapartyhire.co.nz/images/product/balloon_PNG583%20(1).jpg
Please, Sir
You're an orphan, and you've been at the orphanage for too long. It's a horrible place and there's never enough food. Potential parents are scarce and they always seem to want the babies. You know you're cute and totally adorable, but you need to make them see that, and it's hard when you have a bowl cut.
Impress potential parents by charming them with your conversational skills, manners, know-how and academic prowess in this first person game. At the beginning of your interview you will receive a brief about the parents and what they are looking for. Tailor your answers to their questions from the selections available and get the right combination to be taken home. An Impressometer gauges how well you're doing, and you can only screw up a few times before they'll start looking for other children, or even worse, babies.
Featuring questions about baby ducklings, childlike hobbies and whether to wash the baking trays or wine glasses first, Please, Sir is sure to turn you into a manipulative little psychopath before you can say Dickens.
Image ref: http://showbizgeek.com/wp-content/uploads/2013/08/Screen-Shot-2013-08-16-at-13.52.34.png
A space themed MMO where each server is a procedural generated planet. A driving factor of the game is resource collection, and as resources are depleted on one game server, it is closed down and new ones are opened. The player keeps their progress between servers. This would give a sense of heightened immersion and realism in the game world as each world is actually affected by the player.
The player will never be bored by the game world as there is always more to explore and each world is different. The game worlds should be playable for at least a few months as to allow players who enjoy exploring to get a good chance to explore a single world before it is shut down and should only be closed down after its player base is long gone. This is similar to No Mans Sky but different in several key ways.
There should be large player bases on single worlds so it is a multiplayer experience. And the players actions permanently affect the game world, unlike where they are deleted in no mans sky. Space travel is also not a major aspect of the game, everything is played on the planets' surface.
'Wired In' is a story-based, thriller game where your character Sam has been trapped in the internet and you must help him/her to escape and make it back home.
To find the exit you will need to navigate your way through various webpages and find clues to unlock new websites. The more websites and webpages you go through the closer to home you will get. By travelling through these webpages you will learn more about your character and his/her background by listening to the observations they make upon seeing specific webpages and the anecdotes they will share with you.
You will also find other people trapped the same way as you; most have been trapped for a lot longer and have given up hope for escape, so you must help them find their exit before you can continue on your own mission.
Image source: http://blogs-images.forbes.com/jacobmorgan/files/2014/05/internet-of-things-2.jpg
League of Reading is an MOBA game that is played in visual novel style. In this game, the player goes through the queue and character selection screen as usual. However, instead of controlling the character like most MOBA games, the player read through dialogue and scenarios.
The game will be played in turns. Each player gets to perform a certain amount of actions depends on their character's traits. The player can choose options such as "aim XXX skill to left", "tries to escape" and "use XXX item".
Each time a player does an action, they'll be prompted with dialogue from the player's character and their opponent's character. For example:
P1 chooses to use skill XXX. P1's character might say "I sneakily walked behind Character XXX. Just as I'm about to do a surprise attack he noticed me."
P2's character might reply "Haha! Not quite there! Try harder next time!"
Player gets an optional turn if they are about to get hit by a spell. During this optional turn, they can choose to block, dodge or attempt to escape.
A 3D space simulation game, players are tasked with surviving the journey to the new habitable planet, as well as keeping the spaceship operational and upgrading it with resources found on planets along the way. The ship you control is called The Unity.
During space travel, the player will have a 3D view of the entire spaceship, able to see inside of every room contained in the ship, zoom in and out of the rooms, and will be able to rotate around and see ship crew. The player can assign them to tasks and also has to make sure they are happy, fed, etc. The player will also be able to slow and speed up time as necessary (as travelling to planets and the ultimate voyage can take quite awhile).
Players will encounter things such as the spaceship decaying over time, enemies on the planets and the during space travel, and dealing with the crew's emotions and any fights that happen on the ship. Travelling for such time in a spaceship can make the crews emotions more fragile and the player will have to be careful to watch these, as the ship crew can riot .
People are being found dead all over the city with strange markings on their bodies, and there's a rumour going around that it's caused by statues which are by some supernatural force coming to life. When a retired private investigator's wife dies under similar unnatural circumstances, he is compelled to solve the mystery.
Summary
This is an open-world mystery game set in the heart of London during the 1800s. The scene is dark and eerie. Everyone acts either scared or strange or suspicious, and statues move when you're not looking. Every clue you find leads you deeper into the rabbit hole and seemingly further from sane reality.
Gameplay
The player must talk to NPCs, search locations, follow leads, collect items, solve puzzles, and piece together clues to determine where to go next. It is largely story-driven, aiming to scare and confuse the player as the game progresses. There will be mild horror elements such as surreal hallucinations that reflect the character's descent into madness. Decision-making is also a critical element of gameplay, as choices influence relationships with NPCs and alter how the story unfolds.
Image: http://www.jonasdero.com/
In this game which is intended to be designed mostly for mobile-devices, you have been hired as an unpaid intern attempting to prove yourself to the cooking business by starting at the bottom. You work in a horrible restaurant where the chef's have no qualifications and make equally as horrible food which is sent out to the customer. You must keep the restaurant's customers happy in order to prove your loyalty and capabilities as well as keeping the restaurant alive so that you can become a full-time employee eventually. Food will be sent back to you because it is appalling in which you will have to 'fix' the meal based on the customers complaint. You have a certain time-period in which you have to achieve the modified meal to the best of your ability. Multiple meals can be stacked up in a 'queue' with different time-periods for each of them. This means that you will have to identify and priortise certain meals in order to possibly obtain as much customer satisfaction as possible. There will be a menu on the screen that contains different ingredients allowing the user to pick certain things and add them or remove them from the meal to meet the customers desires. You complete different levels and stages which will, in theory, be infinite. You gain customer satisfaction from each meal and if you fail at least 3 meals per night, you get fired and lose.
Image Source from: Big Yummy Burger Game App
Green is an rts that also brings to front the destructive power humanity has on the environment. In a world so over polluted and industrialised a desperate humanity releases a super steroid into the atmosphere to give life the extra kickstart it needs. Afraid of the genetic effects on the populace, 70% of the remaining population made it into the safe zones. You control small strike teams that must venture out into the wilderness. Upon exploration you find that the steroid has created some amazing and disturbing new life forms. Creatures born from man's own hubris. The new lifeforms now have a scent of something not changed by the steroid and deem it unworthy to live on earth. Along the journey the player will have to manage the functions of their society, whilst it works to rise from the ashes. A stats screen keeps carful eye on the populace's situation. Should one stat fall too low a disastrous circumstance my cut your civilisations run short.
The intention of this game is to be a 2 player verses mode im which one player plays as the pet be it a cat/dog/lizard and the other plays as the owner, the owner needs to catch the pet and to be able to take it to the vets where as the person playing the pet will do everything they can to not get caught.
The gameplay scene will be in a generic household with wardrobes to hide in and tables and chairs to run around trying to avoid getting caught, the games purpose is just to creat a quick bit of fun where it creates an environment for the players to talk to one another and in a way make their own entertainment out of the basic idea.
Pc game
Ridiculous app in the same spirit as Angry Birds except your missile is more likely to be a stapler and it's computers exploding on landing rather than birds.
The premise is that the usual office pettiness (this person said that to the boss or so-and-so stole whatshisname's lucky pen) has in your building degenerated into all-out trench warfare.
Your mission at each level is to bombard the opposing team with as many office appliances as you can as quickly as you can, while also throwing things in front of you to build up your "trench" so you take less damage. If you succeed in battering down the enemy's moral before your side's hits zero, you force them to retreat to a lower floor. You will gain access to new and more powerful possible projectiles as you gain floors too! (RIP office pot plants). You win the game by forcing the enemy side down all the floors, across the foyer and out of the building completely!
Image source: https://i.ytimg.com/vi/91v7TX1PcWU/hqdefault.jpgJust a Ball, is a game about you, a Ball that is about the size of a standard soccer ball. The game is simple, just keep moving forward. As you journey through the world you will encounter people, some who may ignore you, others who may play with you and even those who would destroy you for their own entertainment. It is up to you to either interact or avoid these individuals, and in some cases use them to your advantage to traverse further. Apart from people there are also animals that may lend a hand, as well as environmental effects such as floating across a body of water, or being whisked about by a powerful gust of wind.
The game is primarily a side-scrolling physics based puzzle game, whereas environmental effects, people and animals alike will affect how you will traverse to the next stage. Stages are broken up into sections but flow into each other while slowly changing the surrounding scenery. The goal of the game is to evidently to solve each stage's puzzles and reach the end.
-Game play Genre, Puzzle, Side-Scroller, Physics
-Target Audience, General
-Reference image from, Aspect
The Terminal is a survival game played entirely in the international terminal at JFK Airport, You play as a traveller who while in the air his country staged a military coup meaning that he is without a country and cannot be let into the country.
You task is to survive in this terminal until the coup is over, one major problem you will have to deal with is that you cannot speak English and so asking others for help is out of the question.
Scavenge around for loose change or complete tasks that will earn you money to buy food at the many food outlets in the terminal, combine items around to create areas for you to sleep and remember to take care of your hygiene as if you let this get too bad you will be shut off in isolation and that will be game over.
Can you survive living in a terminal without a definite end in sight?
Photo Source:http://i.telegraph.co.uk/multimedia/archive/02767/The_Terminal__2767310b.jpg
1 August 2016
Overview:
This is an interactive mobile game based around the idea of balance and suspension, and thus requires you to physically move and tilt your phone in order to play. The premise of this game is that you are a character walking down the street but you have really bad balance and coordination because that is just who you are as a person. From a first person view you will look down at the pavement to your walking feet, and you must tilt your phone to stop yourself from falling over, all the while tapping the appropriate sides of the screen to move the left and right feet. You face challenges such as avoiding things to trip over, going around puddles of water and not messing up the movement of the feet and tripping yourself up. The game ends when you reach your destination, but you will naturally get a game over if you fall onto the ground.
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