Submissions from 2016-07-29 to 2016-07-30 (68 total)

In this game you play as a foreign spy sent to surveil the local population. Unfortunately, due to a clerical error, every other spy from your division has been sent to the same neighbourhood over the past few decades with the same mission. You don't have permission or the resources to relocate to another area, and it is estimated by your sources that roughly 95% of the local population is made up of spies like you. You must try to identify genuine members of the nation you are spying on, and report back any information at all. With such a scarcity of genuine intelligence, even the daily routine of a grocery store cashier is unusual and valuable. Do your best to rise above the general population you are spying with, and get that crucial information to your handlers. It wasn't your mistake, but it's now your job. The gameplay will focus on stealth, following npc's around an open world, and trying to identify valuable targets.

Image source: http://www.spyschool.org/p/kontakti.html

#12 (30/07/2016)

Beauty of the wilted flower

Beauty of the wilted flower is a first person experience game. You start in an ideal world, 60's-esque bright, colourful, sunny and vibrant but seemingly off. You walk around observing the world and enjoying your morning walk, cheerfully greeting your neighbours and observing your surroundings. Suddenly you gasp for air and all you see around you is concrete wall, steel bars, and washed out bed sheets, it's all a blur. Then back into the illusion you dive, living the dream. After cheerfully returning home and preparing the morning pancakes you are woken by a loud shriek over the intercom. "EEERRRRRR! 12:30 collect your pills!". You lift yourself up off the cold floor and begin your march to the drug depository to free yourself from reality once more.

Mechanics: Movement, Camera (Perspective), etc

Objective: Experience the sad reality of a young woman locked away in a psychiatric prison.

Target Audience: Mature 18+, Male and Female

Genre: First Person Experience

Platform: PC


Image: Hebe - Love Yourself by engkit - http://www.deviantart.com/art/Hebe-Love-Yourself-6...

Grow a family

Ever get bored, annoyed or tired of those pesky 'blood relatives' ?

Ever feel like, hey, I wish I could replace them?

Well in this top of the line family creation simulation, you are in command of everything about your brand new, well defined family. Anything from height to hair colour, intellect to personality, face shape to wealth.

Remember that uncle that never bought you a birthday present? New uncle.

Remember your sister, how she always takes shit from your room? New sister.

Anything is possible now, with the family creation simulator you can shape those irresponsible twits into a brand new shining image of obedience.

- References

http://prosperityedwell.com/treating-family-system...

In this multiplayer game, players play as aeronautical engineers, tasked on designing the best performing aircraft using the parts they are given. The game would play mostly focused on the physics of the game, where, similar to Kerbal Space Program, the game engine detects the lift each part of the custom build aircraft generates.

Once everyone joins a match, people are sent to their own aircraft hangars, where they are given the same scrap parts that includes different types of engines, fuselages, cockpits and wings, with which people have to use to create the aircraft that they use in the race. The building section is set on a timer, giving everyone five minutes to finalize their idea before they're set to the starting line.

The race winner is determined by how many loops the players get through, and the time it takes to reach the finishing line, challenging the agility and the speed of the aircraft.


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You are a babysitting a terror toddler who never sits still, the toddler is always on the move and getting up some sort of mischief.

You decide to take the toddler for a walk in his/her pram and the unthinkable happens, you forget to put on the brakes for the pram and the toddler begins to roll down the hill.

In Pram-Run you must keep your job. To do so you must chase the pram, avoid obstacles and catch the pram before you run out of time. Obstacles can include traffic, pedestrians, animals, bottles (the toddler is having a blast and doesn't want you to catch up) and many more things along the way.

You will score by how many times you are or are not hit by an obstacle and how long it takes you to catch the pram. Stop the toddler before you get into too much trouble and lose your job.


Image source: http://assets.nydailynews.com/polopoly_fs/1.2089711.1422043106!/img/httpImage/image.jpg_gen/derivatives/article_750/similac24n-2-web.jpg

Target Audience: Any people

No. of players: 1 players

Console: Pc , PlayStation series, Xbox

Game type: FPS, Puzzle

This game is a casual 3D game. The main character is a newbie of an assassin training organization. Every day there will be a command given to you for a different training mission, player aim to graduate. But day after days the main character start thinking why he wants to be the assassin and what is the meaning of his life. The last mission is to kill a real person.

Players play as the main character. Every day will have different mini games for players to solve. At the beginning, there will be more puzzle games for players, such as, unlocking different safety boxes and doors. Then when days after days pass, the missions will slowly transition into a shooting game, the player slowly realises what it means to be an assassin. No matter you fail or succeed everydays mission. Player don't have to plays again, those result direct the endings. The story has two endings, first one is player decide become a cold blooded assassin and you die in a few years later after you graduate from the organization. The other ending is the player quit the assassin then join an army and becomes a commander.




Reference image: http://www.polygon.com/2016/6/14/11937360/overwatch-devs-nerf-mccree-widowmaker-they-felt-like-a-must-pick





In a small secured area called the Lugar Seguro located deep in the Black Forest lays the small community of vampires. Where Dhampirs (half-vampire half-human) and Morois ("pure" vampire blessed with special abilities) coexist in harmony, however in the darkest pits of the forest lurk the ever so demented Strigois, who were once vampires but through committing the ultimate sin (feeding off the blood of another vampire) have indulged in the dark ways of the Strigoi and have been granted strength beyond that of the Moroi and Dhampir, with the cost of sun sensitivity. These Strigoi stalk the walls that contain the Dhampirs and Moroi day in and day out, eagerly awaiting a minor slip up or the occasional lone traveller to set out into the forest unaware of the dangers that lurk in the shadows. You see, it is in fact the blood of the Moroi/Dhampir that empowers the Strigoi. Without it they begin to decay and weaken. However, with the lunar eclipse soon to occur the Strigoi will be able to muster enough celestial energy to break into the protected walls of the Lugar Seguro and wreak havoc. This is where the main protagonist comes in. You play as a skilled Dhampir appointed to protect a specific Moroi at all costs. And with the knowledge of the lunar eclipse ritual, you are given the task of training your fellow Dhampirs to prepare themselves for the imminent threat outside the walls. Agility will be your biggest ally, without it you will fall helplessly into the arms of the Strigoi and your journey will end in one fatal bite. Are you ready for the war of all wars? Prepare yourself, and make sure that at all costs the Moroi are protected.

Platform: All consoles, PC.

Pic Reference: http://screencrave.com/wp-content/uploads/2010/04/The-Twilight-Saga-Vampires-on-The-Move-30-4-10-kc.jpg

This game will be alot like the game "Spore Creatures"

Species is 3rd/1st person Online RPG where you with your friends play for newly appeared species with incredible ability - to obtain dna from other species you eat.

Apart from "Spore" you won't be able to choose "complete" palm and place it right to the hand. You'll need to place bonds, muscles, skin and then connect it with nerves to brain (which can be replaced with better one, combined together or placed anywhere in the body).

Your brain will have computational limit so you wont be able to place 10 arms with "simple" brain. Higher stats biological materials may require higher stats brain(s) to operate (such as stomach, eye, heart an so on). Also material will have weight so you would need to place stronger bonds and bigger muscle in order to place heavy shell.

In some cases you'll need to eat some number of same species to obtain dna (like villagers) in other one (boss, dragon etc).

That's about customization.

Game play - as in any other team player online rpg (just like Borderlands) - loot. Quests, dungeons, open world and so on.


http://s2.thingpic.com/images/Yk/VVTuZScQaJNLuU1Uf9ePQbMd.jpeg

⑨⑨∞ is a game about a world where time has stopped. At the start of the game, there will be little to no interaction can be made. Since the time has stopped, even the character is unable to move. The player will read through the character's monologue as he tries to move in this world where time has stopped. The character will repeatedly say "I feel really heavy.", "My legs won't move.", etc… when the player pressing the move keys.

As the game progress, the character will begin to be able to move around. The character will move really slow at the start. Picking up the pace as the game progresses. If the player tries to move an object, they will find everything is unmovable. Likewise, it is impossible to interact with any of the NPCs.

The player must find clues on how to start the time again. At some point, the time will be unfrozen for split seconds. During this time the player can gain bits and pieces of information. Such as interacting with the NPCs. Since these pieces of information are incomplete due to time stopped again before the NPC can finish talking, the player will need to try fitting them together from other sources in the game; in order to solve the mystery.

A turn based strategy game played on a grid style map based on colonial New Zealand. The player takes the role of European settlers as they colonise New Zealand and encounter the native population.

As the game progresses the player is presented with choices relating to the expansion of economic, military, and social policies for the colonial faction. The paths taken regarding these policies with drive development of the nation and relationship with the native population in either positive or negative directions.

The game mechanics echo that of the Civilisation and Total War series. The map is split into different territories with towns/cities occupying each. As the game progresses these settlements develop based on tech-trees chosen by the player.

Each one has the ability to train different unit types e.g. military, diplomatic, or economic. The amount of investment the player puts into these different unit groups is a strong driving factor for the chosen path of development for the country.

Reference: https://www.google.co.nz/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&ved=0ahUKEwiKgOG2gpvOAhWBPpQKHT7aCmUQjBwIBA&url=https%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2F4%2F44%2FMt_Cook%2C_NZ.jpg&psig=AFQjCNGqX0GpljDebDTzVYK3mDO0YQkD-A&ust=1469962293390451

Cut me off is a simple mobile game which the player needs to cut the shape shown on the screen. The player has to cut the shape as fast as they can and the player gets more points the more accurate their cutting is. Basically, it is 3 dimensional view, the player can rotate the screen, and the player cut the shape by dragging over the screen with their fingers following the cutting lines.

The game will provide different type of materials to cut such as paper, wood, and metal. As the player levels up the shape of cutting line will be more complicated and the material will be harder. The player needs to score the highest they can in each stage to gather more coins, which are given after each stage, to buy new and more powerful cutting tools in the shop. Also the tools will gradually become blunt, so it is important for the players to check the status of the tools before they start the stage, otherwise it will take more time to cut. As an additional feature, the players can create blueprints of shapes to cut and share it with others online.

Image reference from: http://www.kidsmathgamesonline.com/images/pictures/shapes/spherecutinhalf.jpg


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Images source: https://socialecologies.wordpress.com/2015/12/13/old-man-in-the-dark/

The monsters of the dark is a game where you play as a little boy that is afraid of the dark. In each level you will have to complete the objective without causing the boy to break into tears. You will have to complete tasks that are set in the middle of the night such as finding your teddy bear, going to the bathroom or closing your curtains etc. However to complete these objectives you will have to pass obstacles such as windows, dark empty rooms and the strange sounds in the silence of the night. The player will see and hear the monsters that the boy sees, stitched together from the objects and shadows in the darkness from his vivid imagination. If you are exposed to one of these terrors the boy will become very scared and you must return to the safety of his bed before he starts to cry.

Power Tycoon is a simulation/strategy game where the player controls a power company employed to manage the power for an entire city. The player needs to provide power to residences and businesses as the city grows, making sure to avoid power outages or inadequate supply.

The key game mechanic is placing infrastructure components to supply buildings with power. This includes placing power lines of different types, transformers, and generators. The player needs to connect these to ensure that each building receives appropriate voltage and current - certain business may need a greater voltage than others.

A secondary mechanic is accounting for the cost of infrastructure. The player receives an income from each building, which they can use to acquire new infrastructure components. The government will force the price of power down however if outages are too frequent.

Each level changes the structures present in the terrain which could have negative effects on power delivery, and must be dealt with by the player. The cities will also expand at different rates, and with different variations of buildings.


Image source Marcus Wong, retrieved 30/07/2016 from https://commons.wikimedia.org/wiki/File:500kv-power-lines-australia.jpg

A study-help puzzle computer game ironically not made for engineers, but with with artists and biology students in mind.
There are two modes; skeleton and muscular. And ideally as many species as possible available at launch, with more added as requested/curriculum dictates. The game will also try to accommodate as many of the main learning types as possible, using reading, writing, listening, and repetition.

In the beginning the player selects their mode and species, and then is presented with the appropriate labeled diagram. They can click on the labels to hear the name of the bone/muscle group spoken, and they are also highlighted in different colours. After they select to continue, the labels are taken away and scrambled into a pool of names that the player must click and drag back to their original positions. If a name is dragged to its correct place its audio clip is repeated and it regains its colour.

The following levels cement this using different methods and a decreasing level of guidance. For one of the advanced muscular structure levels, the player has to type out a name and then click and drag on the skeleton diagram to indicate where that muscle starts and ends. Only if both are correct do they get the positive response of audio, the picture of the muscle revealing and in its associated colour.

Picture source: http://pharmaworld.pk.cws3.my-hosting-panel.com/products/gallery/gal852_t60.jpg

What does the all-powerful god of deception do in his spare time? Screw with humanity, of course. A third-person action adventure stealth game, the player takes control of Loki as he travels the world in order to create as much wanton destruction and dismay as inhumanly possible. Loki decides that many humans have become arrogant and cocky, and believes they have overstepped their boundries. He finds it appropriate to take his targets down, be it by shape-shifting, object planting, or mind control. Be sure to keep a Low-Key ( ͡° ͜ʖ ͡° ) to score bonus points: we cant have the humans discover your existence, can we? Or dont. Who cares? You're a god, do as you please. Just no killing.

Image source: https://s-media-cache-ak0.pinimg.com/564x/bb/a5/35/bba53582d76f0a1776b84ec0087fd062.jpg



In this game you are a pug and your mission is to keep everything just the way you like it: keep the other dog in the house away from your food, scare/chase the cat (trying to play with it) while also getting as much attention as possible from your owner and their friends.

This game is based off a "spinning plate" concept where the player has multiple events that they have to give their attention to. With multiple events all happening at the same time, the player will have to prioritise and manage their time wisely.

The aim of the game is to balance these three tasks so that you satisfy your need to have an equal amount of the things you love. But to also keep an eye on what you need to prioritize, making sure one or even two of these needs are not completly deplited.


https://www.youtube.com/watch?v=-4vDRV_B_-A

Mobile App

Glider is like the title suggest a game based around a glider who is flying high in the sky, the aim of the game is to get as far as possible its basically a spin on an infinite runner except you not actually running you would have pigeons flying slow at the start that you have to avoid and then gradually as you progressed more and more objects to avoid clutter the sky and it continuously picks up speed.

The controls would be the phone held sideways and having to swipe either up down left or right to avoid the incoming objects, like typical in most infinite runners the music would be a fast beat creating a level of intensity though for the art style id like it to almost look like water colours that pass and flow off the screen to the point where if you got far enough it would become a fluid blur of colour, The game would also have a ranking system to compare where you sit with your friends and the rest of the world.

You are standing next to a wedding cake in a friend's wedding, your goal is to grab the cake and make some holes on the cake without people noticing it. There will be a lot of guest walking and roam around to greet each other, sometimes they will come and greet you. At those moments you have to be careful and try to lead them away and come back. Your goal in this game is to be the prankster and ruin their wedding cake, then give them a bigger surprise of a huge wedding cake. This is a first person game that includes text conversation when the guests greet you, there will also be tools in the game to help you successfully destroy the cake. The tools include a spoon and some cloth to cover up the hole when others meet you.

In order to win the game the player have to successfully make the holes on the cake and cover it up with a cloth until the bride and groom discover it, if anyone else discovers it then the player loses. Anyone that gets close to the wedding cake the player has to lead them away. After the bride and groom discover the holes in the cake and giving them a huge shock then the player can finally end the game by giving them a bigger wedding cake as a surprise.

Image Reference:

https://s-media-cache-ak0.pinimg.com/236x/ca/34/78/ca34787bff11d4433a05a46afae1be24.jpg

Fite me IRL (i.e.: fight me in real life) is a mobile game where you must go out and find people to fight, to fight these random strangers you must find a valid excuse such as 'they littered' or 'tripped an old lady'. If you have no valid excuse before you engage in combat with them your sin meter will rise, when your sin meter is high enough you will have cops coming after you, you may fight the cops but their skills are maxed out, making them very OP. In order to fight higher level strangers you must increase your speed, power and stamina skills. The speed skill helps increase your ability to dodge your opponent's punches, power helps increase the damage you inflict and stamina increases how many hits you can take before you get knocked out. You should be smart and don't try to rush into a battle blindly, observe your target to find out what their skill level may be to test if you have a shot.


Image source: http://japaneseemoticons.me/wp-content/uploads/2015/04/fighting.jpg

Super Square is a puzzle game. The inspiration comes from Gobang, a traditional checker-type game. The game interface is 8 x 8 square, there are seven different colors squares in this game. But the gameplay is different, this game is more difficult. There will be five squares at the beginning of the game, the color is random. Players need to line up of five squares in a row and squares will be canceled. If the screen is full of squares and unable to move, the game will be over. This game is no time limit, the game will keep going if players not death. After the game, the player's score will be recorded in a list. The operation of this game is very simple. Use the mouse click to move the square, and then click the white space to complete the move. Super Square can play on ios, android and PC.

Image source: http://pic23.nipic.com/20120825/9837160_095437072000_2.jpg